Hrothgorn Starter Deck
|B161||Always Moving||Dual: Score this in an end phase
If: There is at least one surviving friendly fighter
And: There are no friendly fighters in your territory.
|B162||Arm of the Everwinter||Surge: Score this immediately when your warband removes a feature token from the battlefield, or flips a feature token.||1||-||-||-|
|B164||Butchering||Score this in an end phase if there are more enemy fighters out of action than surviving enemy fighters.||2||-||-||-|
|B165||Dinner Time||Surge: Score this immediately when an enemy fighter Moves into, is pushed into or is placed in the same hex as a friendly Trap model.||1||-||-||-|
|B167||Flush Them Out||Surge: Score this immediately if your warband pushes an enemy fighter that is not adjacent to your leader, and after the push they are adjacent to your leader.||1||-||-||-|
|B170||Surprising Competence||Surge: Score this immediately when a friendly Gnoblar's Attack action takes an enemy fighter out of action.||1||-||-||-|
|B171||Top of the Food Chain||Score this in an end phase if your leader is the only surviving leader.||1||-||-||-|
|B172||Unexpected Cunning||Surge: Score this immediately after playing your third or subsequent power card in the same phase.
|B173||Carnivore Senses||The first Attack action made by a friendly Hunter in the next activation has Ensnare.||-||-||-||-|
|B174||Driven Onwards||Choose one friendly fighter that has one or more Move tokens. Remove those tokens.||-||-||-||-|
|B175||Frozen Earth||Pick a feature token in a hex that contains or is adjacent to your leader. Remove it from the battlefield.||-||Hrothgorn Mantrapper||-||-|
|B176||Gnoblar Scramble||Push each friendly Gnoblar up to 2 hexes.||-||-||-||-|
|B177||Gotcha!||Reaction: Play this after a friendly fighter's successful Trap Launcher Attack action that does not take the target out of action. Give the target one Move token.||-||Hrothgorn Mantrapper||-||-|
|B178||Icy Breath||Choose one enemy fighter within 3 hexes of your leader and roll one magic dice. On a roll of Channel or Critical success the chosen fighter is dealt 1 damage.||-||Hrothgorn Mantrapper||-||-|
|B179||More Traps||Pick one feature token in a hex that contains or is adjacent to a friendly Bushwakka. Flip that token.||-||Bushwakka||-||-|
|B180||Near Miss||Reaction: Play this after a friendly Hunter's failed Attack action. Push the target 1 hex.||-||-||-||-|
|B182||Ravenous Fury||Reaction: Play this after your leader's failed Range 1 Attack action. Your leader makes one Attack action.||-||Hrothgorn Mantrapper||-||-|
|B183||Desperate Parry||Reaction: During an Attack action that targets this fighter, before the deal damage step, roll one defence dice. On a roll of Block or Critical success the combat sequence ends and this fighter is dealt no damage. Then discard this card.||-||Gnoblar||-||-|
|B184||Famed Hunter||You can re-roll one attack dice in this fighter's attack rolls.||-||Hrothgorn Mantrapper||-||-|
|B186||Living Avalanche||+1 Damage to this fighter's Range 1 and Range 2 Attack actions.||-||Hrothgorn Mantrapper||-||-|
|B187||Massive Bulk||-2 Move (to a minimum of 0)
|B189||Savage Instinct||This fighter's Range 1 and Range 2 Attack actions have Ensnare.||-||-||-||-|
|B191||Toughened Hide||When this fighter is dealt damage, reduce that damage by 1 (to a minimum of 1).
|B262||Aggressive Strategy||Score this in an end phase if you have scored 5 or more surge objective cards.||2||-||-||-||3/27 (11.11%)|
|B273||Conquest||Score this in the third end phase if all surviving friendly fighters are in your opponent's territory.||2||-||?||NewestDuplicate|
|B281||Gathered Momentum||Surge, Hybrid: Score this immediately
If: You score your second or subsequent surge objective card in a phase
Or: A friendly fighter makes a Charge action and ends that action five or more hexes from the hex in which they began the action.
|B312||The Great Hunt||Hybrid: Score this in an end phase
If: One or more friendly Hunters each have three or more upgrades
Or: Three or more friendly Hunters each have one or more upgrades.
|B359||Nightmare in the Shadows||Choose one enemy fighter and push them 1 hex.
2 Smash 2 2If this Attack action takes an enemy fighter out of action, discard this card and gain 1 glory point.
|B398||Great Strength||+1 Damage to this fighter's Range 1 and Range 2 Attack actions.||-||-||-||NewestDuplicate||18/27 (66.67%)|
2 Smash - -This Attack action's Dice and Damage characteristics are equal to the current round number (e.g. 1 in the first round). They cannot be modified.
|B434||Trophy Belt||Gain 1 spent glory point when this fighter's Attack action takes an adjacent enemy fighter out of action. Gain 1 unspent glory point instead if the target was a Quarry.