Shared deck

Rippa's Snarlfangs Rippa's Snarlfangs

Card sets (10)

The Eyes of the Nine expansionZarbag's Gitz expansionSteelheart's Champions expansionMollog's Mob expansionThundrik's Profiteers expansionPower UnboundBeastgrave core setThe Grymwatch expansionRippa's Snarlfangs expansionBeastgrave Gift Pack expansion


Play formats

Cards: 0 | 3 | 0 | 6

Valid:
Championship/Alliance Open

Not valid:
Relic

Objectives (12)

Thundrik's Profiteers expansion - Branching Fate (1)
  • FAQ: -
    -

Thundrik's Profiteers expansion - Calculated Risk (1)
  • FAQ:

    Q: To score Calculated Risk, does my fighter only have to move into a lethal hex and survive, or do they have to move into a lethal hex, out of that lethal hex, and survive?


    A: The latter.


    Q: Can I score Calculated Risk if the fighter’s Move action takes them through a lethal hex (which they survive) and then back into that lethal hex so that it takes them out of action?


    A: No.


    Q: Can I score Calculated Risk if the fighter’s Move action takes them through a lethal hex (which they survive) and then into a second lethal hex that takes them out of action?


    A: Yes.


    Current as of official Beastgrave Designer's Commentary, November 2019


Steelheart's Champions expansion - Combination Strike (2)
  • FAQ: -
    -

The Eyes of the Nine expansion - Fired Up (1)
  • FAQ: -
    -

Zarbag's Gitz expansion - Keep Them Guessing (2)
  • Description:
    (Errata update) Score this in an end phase if your warband made at least four different actions from the following list in the preceding action phase: Move (other than as part of a Charge), Attack (other than as part of a Charge), Charge, Guard, another action on a fighter card (other than a reaction).
  • FAQ:

    Q: What are the actions I must take to score this objective?


    A: At least four different actions from this list:

    • Move (other than as part of a Charge)
    • Attack (other than as part of a Charge)
    • Charge
    • Guard
    • Another action on a fighter card (other than a reaction)

    Note that ‘another action on a fighter card’ is counted as a single type of action, so even if you have more than one other action on a fighter card available to you, only one will be counted.


    Q: Do actions taken outside of activations (e.g. an Attack action with My Turn) count as actions for the purpose of scoring Keep Them Guessing?


    A: Yes (although note the FAQ directly below).


    Q: If I put a fighter on Guard without activating them (e.g. by using Inspired Command or Brightshield’s Block upgrade) does that count as making a Guard action for the purpose of scoring Keep Them Guessing?


    A: No. When you put a fighter on Guard without activating them, you simply give them a Guard token. This is not an action.


    Q: Do actions on upgrades count as an action on a fighter card for the purpose of scoring Keep Them Guessing?


    A: No.


    Q: If my fighter moves with Faneway Crystal or Inescapable Vengeance, does that count as a Move action (or Charge action, if they are making a Charge action) for the purpose of scoring Keep Them Guessing?


    A: Yes.


    Current as of official Beastgrave Designer's Commentary, November 2019


Zarbag's Gitz expansion - Solid Gains (1)
  • FAQ: -
    -

Steelheart's Champions expansion - Strong Start (1)
  • FAQ:

    Q: If I draw Martyred or Strong Start during a round, after the condition to score them has been met, can I score them?


    A: No. You must have these cards in your hand at the time the condition is met to score them. Note that the conditions on Martyred and Strong Start can be met in each round, so if you keep the card in your hand after drawing it you may have the opportunity to score it in later rounds.


    Q: If both an enemy fighter and a friendly fighter are taken out of action at the same time (e.g. by Shardgale), and those are the first fighters taken out of action in a round, can either player score Martyred and/or Strong Start?


    A: No. There is no single first fighter taken out of action in that example.


    Current as of official Beastgrave Designer's Commentary, November 2019


Rippa's Snarlfangs expansion - Cruel Hunters (2)
  • FAQ: -
    -

Rippa's Snarlfangs expansion - Loaded with Plunder (2)
  • FAQ: -
    -

Rippa's Snarlfangs expansion - Brought to Bay (1)
  • FAQ: -
    -

Rippa's Snarlfangs expansion - Gathered Momentum (1)
  • FAQ: -
    -

Beastgrave Gift Pack expansion - Cover Ground (1)
  • FAQ:

    Q: If my fighter moves with Faneway Crystal or Inescapable Vengeance, and ends that Move 6 or more hexes from their starting position, can I score Cover Ground?


    A: Yes.


    Current as of official Beastgrave Designer's Commentary, November 2019


Total glory - 16
6 | 6 | 0

Gambits (10)

Mollog's Mob expansion - Commanding Stride
  • FAQ: -
    -

Rippa's Snarlfangs expansion - Defensive Manoeuvre
  • FAQ: -
    -

Rippa's Snarlfangs expansion - Narrow Escape
  • FAQ: -
    -

Rippa's Snarlfangs expansion - Pack Tactics
  • FAQ: -
    -

Rippa's Snarlfangs expansion - Vindictive Attack
  • FAQ: -
    -

The Grymwatch expansion - Sitting Target
  • FAQ: -
    -

Beastgrave core set - Snare
  • FAQ:

    Q: Can I use Snare during an Attack action and Pit Trap after that Attack action?


    A: Yes.


    Q: Do Snare and Mirror Move share the same reaction window when Mirror Move is used as a reaction to a fighter being driven back?


    A: Yes.


    Current as of official Beastgrave Designer's Commentary, November 2019


Rippa's Snarlfangs expansion - Tracking
  • FAQ: -
    -

Beastgrave Gift Pack expansion - Mischievous Spirits
  • FAQ: -
    -

Beastgrave Gift Pack expansion - Spectral Wings
  • FAQ:

    Q: Can Spectral Wings add 2 to a fighter’s Move action made as part of a Charge action?


    A: Yes.


    Q: How does Spectral Wings interact with Invisible Walls?


    A: If both of these cards are played in the same power step, in any order, the first fighter to make a Move action in the next activation has a Move characteristic of 3.


    Current as of official Beastgrave Designer's Commentary, November 2019


10 | 0

Upgrades (10)

The Eyes of the Nine expansion - Sudden Growth
  • FAQ: -
    -

Power Unbound - Prized Vendetta
  • Description:
    (Errata update) When you give a fighter this upgrade, choose an enemy fighter. You can re-roll any number of dice in this fighter's attack rolls for Attack actions that target the chosen fighter.
  • FAQ: -
    -

Power Unbound - Spectral Armour
  • FAQ: -
    -

Power Unbound - Spiritbond
  • FAQ: -
    -

Rippa's Snarlfangs expansion - Bonded
  • FAQ: -
    -

Rippa's Snarlfangs expansion - Circling Hunter
  • FAQ: -
    -

Rippa's Snarlfangs expansion - Loping Strides
  • FAQ: -
    -

Beastgrave core set - Great Strength
  • FAQ: -
    -

The Grymwatch expansion - Survival Instincts
  • FAQ:

    Q: When I give a fighter Survival Instincts, do I give them a Guard token?


    A: No. If that fighter is a Quarry, they are simply on Guard.


    Q: Can I give Survival Instincts to a fighter that already has one or more Guard tokens?


    A: Yes.


    Current as of official Beastgrave Designer's Commentary, November 2019


The Grymwatch expansion - Trophy Belt
  • FAQ: -
    -

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
N299 Branching Fate Universal Objective Score this immediately if you roll three or more dice in an attack or defence roll and they all show a different symbol.
1 - Thundrik's Profiteers expansion - - 8/44 (18.18%)  
N302 Calculated Risk Universal Objective Score this immediately if a friendly fighter makes a Move action through a lethal hex that damages them but doesn't take them out of action.
Restricted
1 - Thundrik's Profiteers expansion ? - 33/44 (75%)  
N305 Combination Strike Universal Objective Score this in an end phase if you scored at least two objective cards in the preceding action phase.
2 - Steelheart's Champions expansion - - 22/44 (50%)  
N319 Fired Up Universal Objective Score this in an end phase if at least one surviving friendly fighter is Inspired.
1 - The Eyes of the Nine expansion - - 30/44 (68.18%)  
N340 Keep Them Guessing Universal Objective (Errata update) Score this in an end phase if your warband made at least four different actions from the following list in the preceding action phase: Move (other than as part of a Charge), Attack (other than as part of a Charge), Charge, Guard, another action on a fighter card (other than a reaction).
Forsaken
2 - Zarbag's Gitz expansion ? - 20/44 (45.45%)  
N368 Solid Gains Universal Objective Score this in an end phase if you gained at least 3 glory points in this round.
1 - Zarbag's Gitz expansion - - 15/44 (34.09%)  
N373 Strong Start Universal Objective Score this immediately if the first fighter taken out of action in this round is an enemy fighter.
1 - Steelheart's Champions expansion ? - 10/44 (22.73%)  
N401 Commanding Stride Universal Ploy Push your leader up to three hexes. They must end this push on a starting hex.
- - Mollog's Mob expansion - - 7/44 (15.91%)  
N543 Sudden Growth Universal Upgrade -2 Move (to a minimum of 0), +2 Wounds.
Restricted
- - The Eyes of the Nine expansion - - 13/44 (29.55%)  
P54 Prized Vendetta Universal Upgrade (Errata update) When you give a fighter this upgrade, choose an enemy fighter. You can re-roll any number of dice in this fighter's attack rolls for Attack actions that target the chosen fighter.
- - Power Unbound - - 8/44 (18.18%)  
P56 Spectral Armour Universal Upgrade If this fighter's Defence characteristic is DodgeDodge, they have +1 Defence.
- - Power Unbound - - 10/44 (22.73%)  
P57 Spiritbond Universal Upgrade When you apply this upgrade, choose a friendly fighter other than the one who receives this upgrade. While the fighter you chose is on the battlefield, they are always considered to be supporting this fighter.
Restricted
- - Power Unbound - - 7/44 (15.91%)  
B100 Cruel Hunters Rippa's Snarlfangs Objective Dual: Score this in an end phase
If: Two or more enemy fighters are out of action
And: One or more friendly fighters are in enemy territory.
2 - Rippa's Snarlfangs expansion - -  
B104 Loaded with Plunder Rippa's Snarlfangs Objective Score this in an end phase if one or more friendly fighters have three or more upgrades.
2 - Rippa's Snarlfangs expansion - - 2/44 (4.55%)  
B109 Defensive Manoeuvre Rippa's Snarlfangs Ploy Choose one friendly fighter. Push that fighter up to 1 hex away from the nearest enemy fighter. Give the friendly fighter one Guard token.
- - Rippa's Snarlfangs expansion - -  
B112 Narrow Escape Rippa's Snarlfangs Ploy Reaction: Play this when a friendly fighter is dealt damage, before placing wound tokens on their fighter card. Reduce that damage by 1, to a minimum of 1.
- - Rippa's Snarlfangs expansion - - 2/44 (4.55%)  
B113 Pack Tactics Rippa's Snarlfangs Ploy Choose one friendly fighter and up to two friendly fighters adjacent to that fighter. Push each chosen fighter 1 hex.
- - Rippa's Snarlfangs expansion - -  
B118 Vindictive Attack Rippa's Snarlfangs Ploy +2 Dice to the first Attack action made by a friendly fighter in the next activation.
- - Rippa's Snarlfangs expansion - -  
B119 Bonded Rippa's Snarlfangs Upgrade When this fighter makes an Attack action that targets an adjacent enemy fighter, or is the target of an Attack action made by an adjacent enemy fighter, this fighter is considered to have one additional supporting fighter.
- - Rippa's Snarlfangs expansion - -  
B121 Circling Hunter Rippa's Snarlfangs Upgrade Reaction: After this fighter's Attack action (but not during a superaction) or after an Attack action that targets this fighter (but not during a superaction), push this fighter 1 hex.
- - Rippa's Snarlfangs expansion - -  
B126 Loping Strides Rippa's Snarlfangs Upgrade +2 Move.
- - Rippa's Snarlfangs expansion - - 2/44 (4.55%)  
B270 Brought to Bay Universal Objective Surge, Dual: Score this immediately
If: A friendly Hunter makes an Attack action that takes an enemy fighter out of action
And: That enemy fighter was in enemy territory.
1 - Rippa's Snarlfangs expansion - -  
B281 Gathered Momentum Universal Objective Surge, Hybrid: Score this immediately
If: You score your second or subsequent surge objective card in a phase
Or: A friendly fighter makes a Charge action and ends that action five or more hexes from the hex in which they began the action.
1 - Rippa's Snarlfangs expansion - - 8/44 (18.18%)  
B367 Sitting Target Universal Ploy The first Attack action made by a friendly fighter in the next activation has +1 Dice and Ensnare if the target has no Move or Charge tokens.
- - The Grymwatch expansion - - 5/44 (11.36%)  
B368 Snare Universal Ploy Reaction: Play this during a friendly Hunter's Attack action, after it drives back an enemy fighter. The enemy fighter is dealt 1 damage.
- - Beastgrave core set ? - 5/44 (11.36%)  
B373 Tracking Universal Ploy +1 Move to the first fighter to make a Move action in the next activation. +2 Move instead if that fighter is a Hunter.
- - Rippa's Snarlfangs expansion - - 4/44 (9.09%)  
B398 Great Strength Universal Upgrade +1 Damage to this fighter's Range 1 and Range 2 Attack actions.
- - Beastgrave core set - NewestDuplicate 26/44 (59.09%)  
B431 Survival Instincts Universal Upgrade This fighter is a Quarry. If this fighter is a Quarry, this fighter is on Guard.
- - The Grymwatch expansion ? - 14/44 (31.82%)  
B434 Trophy Belt Universal Upgrade Gain 1 spent glory point when this fighter's Attack action takes an adjacent enemy fighter out of action. Gain 1 unspent glory point instead if the target was a Quarry.
- Hunter The Grymwatch expansion - - 9/44 (20.45%)  
G3 Cover Ground Universal Objective Surge: Score this immediately after a friendly fighter makes a Move action in which they enter 6 or more hexes.
1 - Beastgrave Gift Pack expansion ? NewestDuplicate  
G18 Mischievous Spirits Universal Ploy Starting with you and going clockwise, each player does the following: pick one objective that has not been moved with this ploy, and move that objective into an adjacent hex. Do this until each objective has been moved once.
- - Beastgrave Gift Pack expansion - NewestDuplicate  
G22 Spectral Wings Universal Ploy +2 Move to the first fighter to make a Move action in the next activation.
- - Beastgrave Gift Pack expansion ? NewestDuplicate