# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
P55 | Quickening Greaves | In each round, you can do one of the following: push this fighter one hex before the roll to determine who has the first activation. or push this fighter one hex after the final power step. | - | - | ? | NVduplicate | 3/44 (6.82%) | |||||
B1 | Bestial Cunning | Surge: Score this immediately when you play your third or subsequent gambit in a single round. | 1 | - | - | - | ||||||
B5 | Despoilers | Surge: Score this immediately after an activation if your warband holds three or more objectives. | 2 | - | - | - | ||||||
B21 | Vile Invaders | Choose up to two friendly Hunters and push them up to two hexes each. | - | - | - | - | ||||||
B32 | Trophy Taker | When this fighter's Attack action takes an adjacent enemy fighter out of action, gain 1 glory point. | - | Draknar | - | - | ||||||
B398 | Great Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | BGduplicate | 37/44 (84.09%) | |||||
DC272 | Dominant Position | Score this in an end phase if your warband holds more objectives than any other warband. | 2 | - | - | - | ||||||
DC366 | Heeded Instinct | Choose one friendly fighter. Push the chosen fighter 1 hex, or up to 2 hexes if that fighter is a Quarry. | - | - | - | - | ||||||
DC476 | Savage Soldier | This fighter has the following cumulative benefits, determined by how many upgrades they have: 2+: +1 Dice to this fighter's Range 1 Attack actions 4+: This fighter's Attack actions have Cleave and Ensnare. |
- | - | - | - | ||||||
DC484 | Silent Ring | Silent Relic This fighter is a Quarry. If this fighter is a Quarry, this fighter has the following reaction. Reaction: After this fighter's activation, if you have three or fewer power cards in your hand, draw one power card. +1 Dice to this fighter's Range 1 Attack actions if this fighter has two or more Silent Relics. |
- | - | - | - | ||||||
DC486 | Silent Sword | Silent Relic This fighter is a Quarry. 1 Smash 3 2 If this fighter is a Quarry and in no one's territory, +1 Damage to this Attack action.This Attack action has Ensnare if this fighter has two or more Silent Relics. |
- | - | - | - | ||||||
E5 | Great Gains | Score this in an end phase if you scored five or more glory points in this round. | 2 | - | - | NewestDuplicate | 23/44 (52.27%) | |||||
E13 | Path to Victory | Dual: Score this in an end phase if One or more enemy fighters were taken out of action in the preceding action phase And: Your warband holds two or more objectives. |
2 | - | - | NewestDuplicate | 5/44 (11.36%) | |||||
E15 | Pure Carnage | Score this in the third end phase if seven or more fighters are out of action. Restricted |
3 | - | - | NewestDuplicate | 7/44 (15.91%) | |||||
E17 | Supremacy | Score this in an end phase if your warband holds three or more objectives. | 3 | - | - | NewestDuplicate | 3/44 (6.82%) | |||||
E21 | Centre of Attention | Choose one fighter and push each other fighter that is within 2 hexes of the chosen fighter up to 1 hex so that they are closer to the chosen fighter in an order you choose. | - | - | - | NewestDuplicate | 19/44 (43.18%) | |||||
E23 | Confusion | Choose two fighters that are adjacent to each other. Place each fighter in the hex that was occupied by the other fighter when you chose them. | - | - | - | NewestDuplicate | 3/44 (6.82%) | |||||
E35 | Mighty Swing | The first Range 1 Attack action made by a friendly fighter in the next activation has Scything. | - | - | ? | NewestDuplicate | 11/44 (25%) | |||||
E40 | Sidestep | Choose one friendly fighter and push that fighter 1 hex. | - | - | - | NewestDuplicate | 10/44 (22.73%) | |||||
E48 | Gloryseeker | +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - | - | NewestDuplicate | 35/44 (79.55%) | |||||
E49 | Great Fortitude | +1 Wounds. | - | - | - | NewestDuplicate | 19/44 (43.18%) | |||||
AM9 | Dark Sacrifice | Reaction: Play this after a gambit or Attack action that takes one or more friendly fighters out of action. Draw two power cards. | - | - | - | - | ||||||
AM21 | Berserker Rage | +1 Dice and +1 Damage to this fighter's Range 1 Attack actions. During Attack actions that target this fighter, skip the defence roll in the combat sequence for that Attack action. This fighter is considered to have rolled 0 successes in their defence roll. |
- | - | - | - | ||||||
H191 | Contest of Equals | Surge: Score this immediately after a failed Attack action if the attack roll and the defence roll contained the same number of successes (including critical successes). | 1 | - | ? | - | 19/44 (43.18%) | |||||
H194 | Ever Downwards | Surge, Hybrid: Score this immediately after a power step in which: You delved three or more times Or: You delved one or more times, and one of the feature tokens you delved was in a hex in enemy territory and occupied by your leader. |
1 | - | - | - | 2/44 (4.55%) | |||||
H199 | Find a Path | Hybrid: Score this in an end phase if: Two or more friendly fighters are in edge hexes that are not in your territory Or: One or more friendly hunters are in edge hexes in enemy territory. |
1 | - | - | - | ||||||
H220 | Reckless Swing | Surge: Score this immediately after an activation step in which a friendly fighter made a Range 1 Attack action that targeted a fighter with more supporting fighters than the attacker. | 1 | - | - | - | 6/44 (13.64%) | |||||
H233 | Cover of Darkness | Pick one: Gambits cannot deal damage. This effect persists until the end of the next power step. Or: Push one friendly fighter up to 2 hexes into a cover hex. |
- | - | ? | - | ||||||
NM225 | Sudden Revelation | Surge: Score this immediately after a power step if your warband flipped two or more feature tokens in that power step. | 1 | - | - | - | 6/44 (13.64%) | |||||
NM236 | Dark Inversion | Pick two feature tokens in empty hexes. Place each feature token in the hex the other feature token was in when you picked them. | - | - | - | - | 4/44 (9.09%) | |||||
NM261 | Swarming Darkness | Choose one friendly fighter and pick one feature token within 3 hexes of that fighter. If that feature token is an objective token, flip it. Otherwise move that feature token 1 hex towards that fighter. | - | - | - | - | ||||||
NM295 | Nether Defence | +1 Defence if this fighter is in a cover hex. This fighter cannot be on Guard. | - | - | - | - |