# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
59 | Battle Without End |
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(Errata update) Score this in an end phase if one or more friendly fighters returned to the battlefield in the preceding action phase, and a friendly fighter had already returned to the battlefield in that phase. | 1 | - |
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- | - | |||
69 | Ceaseless Attacks |
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Reaction: Play this after a friendly fighter's Attack action. Make an Attack action with another friendly fighter. | - | - |
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- | - | |||
70 | Clawing Hands |
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Each friendly fighter that is not on the battlefield is considered to be supporting the first Attack action in the next activation. | - | - |
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- | - | |||
73 | Restless Dead |
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Place one friendly fighter that is out of action, other than the Sepulchral Warden, on a starting hex in your territory. Give that fighter one Raise counter. | - | - |
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- | - | |||
76 | Terrifying Screams |
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Choose an enemy fighter and push them one hex. | - | - |
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- | - | |||
77 | The Necromancer Commands |
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Reaction: Play this after a friendly fighter's Attack action that fails. Make the Attack action again. | - | - |
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? | - | |||
83 | Frightening Speed |
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+2 Move. | - | The Harvester, The Champion, The Prince of Dust |
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- | - | |||
254 | Determined Defender |
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Score this in an end phase if the same friendly fighter has held the same objective at the end of two consecutive action phases. | 1 | - |
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- | - | |||
257 | Escalation |
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Score this in an end phase if three or more upgrade cards were played in the preceding action phase. Restricted |
2 | - |
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? | - | |||
263 | Hold Objective 1 |
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Score this in an end phase if you are holding objective 1. | 1 | - |
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- | SSduplicate | |||
264 | Hold Objective 2 |
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Score this in an end phase if you are holding objective 2. | 1 | - |
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- | SSduplicate | |||
265 | Hold Objective 3 |
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Score this in an end phase if you are holding objective 3. | 1 | - |
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- | SSduplicate | |||
266 | Hold Objective 4 |
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Score this in an end phase if you are holding objective 4. | 1 | - |
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- | SSduplicate | |||
284 | Precise Use of Force |
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Score this immediately if a friendly fighter makes a successful Attack action that deals exactly enough damage to take their target out of action. Restricted |
1 | - |
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- | - | |||
292 | Supremacy |
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Score this in an end phase if you hold three or more objectives. | 3 | - |
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- | SSduplicate | |||
294 | Tactical Genius 1-3 |
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Score this in an end phase if you hold objectives 1, 2 and 3. | 3 | - |
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- | SSduplicate | |||
296 | Tactical Supremacy 1-2 |
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Score this in an end phase if you hold objectives 1 and 2. | 2 | - |
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- | SSduplicate | |||
297 | Tactical Supremacy 3-4 |
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Score this in an end phase if you hold objectives 3 and 4. | 2 | - |
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- | SSduplicate | |||
310 | Confused Priorities |
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Switch two objectives that are currently being held. | - | - |
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- | - | |||
320 | Duel of Wits |
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Reaction: Play this when an opponent plays a ploy. Draw two power cards. Restricted |
- | - |
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- | SSduplicate | 10/24 (41.67%) | ||
321 | Earthquake |
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Push all fighters one hex. You must push them all in the same direction. Any that cannot be pushed this way are not pushed. Restricted |
- | - |
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? | - | |||
348 | Ready for Action |
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Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action. Restricted |
- | - |
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? | - | |||
351 | Rethink Strategy |
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Discard any number of objective cards and draw that number of objective cards. | - | - |
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- | - | |||
376 | Awakened Weapon |
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You can re-roll one attack dice each time this fighter makes an Attack action. Restricted |
- | - |
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- | - | |||
389 | Great Fortitude |
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+1 Wounds. | - | - |
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- | SSduplicate | 13/24 (54.17%) | ||
390 | Great Speed |
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+1 Move. | - | - |
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- | SSduplicate | |||
391 | Great Strength |
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+1 Damage to all Attack actions with a Range of 1 or 2. | - | - |
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- | SSduplicate | 22/24 (91.67%) | ||
393 | Helpful Whispers |
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If this fighter has no adjacent friendly fighters, rolls of ![]() Restricted |
- | - |
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- | - | |||
416 | Shardcaller |
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At the beginning of each action phase, you can switch an objective held by this fighter with any other objective. | - | - |
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- | SSduplicate | |||
425 | The Blazing Key |
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If this fighter is holding objective 3 in the third end phase, score 2 glory points. | - | - |
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- | SSduplicate | |||
426 | The Dazzling Key |
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If this fighter is holding objective 4 in the third end phase, score 2 glory points. | - | - |
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- | SSduplicate | |||
430 | The Shadowed Key |
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If this fighter is holding objective 2 in the third end phase, score 2 glory points. | - | - |
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- | SSduplicate |