Shared deck

Garrek's Reavers Garrek's Reavers
Chaos Chaos

Card sets (6)

Core setSepulchral Guard expansionThe Chosen Axes expansionSpiteclaw's Swarm expansionMagore's Fiends expansionThe Farstriders expansion


Play formats

Cards: 5 | 27 non-Rivals card/s

Valid:
Open

Not valid:
Championship Nemesis Rivals Relic

Upgrades (11)

10 | 1

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
5 It Begins Garrek's Reavers Objective Score this in an end phase if at least one fighter from each warband is out of action.
1 - Core set - SSduplicate  
6 Khorne Cares Not Garrek's Reavers Objective Score this in an end phase if five or more fighters are out of action.
2 - Core set - SSduplicate  
8 Let the Blood Flow Garrek's Reavers Objective Score this immediately if three or more of your fighters made a successful Attack action in this phase. (Able to be scored if you draw this card after the condition was met).
2 - Core set - SSduplicate  
15 Fuelled by Slaughter Garrek's Reavers Ploy Reaction: Play this after an Attack action or ploy that takes a fighter out of action. A friendly fighter can make an Attack action.
- - Core set - SSduplicate  
16 Insensate Garrek's Reavers Ploy The first friendly fighter who suffers any amount of damage in the next activation only suffers one damage.
- - Core set ? SSduplicate  
20 Berserk Charge Garrek's Reavers Upgrade Both SwordFury and HammerSmash symbols are successes when this fighter makes a Charge action.
- Blooded Saek Core set - SSduplicate  
24 Frenzy Garrek's Reavers Upgrade Roll an extra attack dice when this fighter makes a Charge action.
- - Core set ? SSduplicate  
234 Advancing Strike Universal Objective Score this immediately when your warband takes an enemy fighter standing in enemy territory out of action.
Restricted
1 - The Farstriders expansion - -  
246 Concerted Attack Universal Objective Score this immediately if three or more friendly fighters made an Attack action against the same enemy fighter in this phase. (Able to be scored if you draw this card after the condition was met).
1 - The Farstriders expansion ? SSduplicate  
252 Defensive Strike Universal Objective Score this immediately when your warband takes an enemy fighter standing in your territory out of action.
Restricted
1 - The Farstriders expansion - -  
253 Denial Universal Objective Score this in the third end phase if there are no enemy fighters in your territory.
3 - Core set - SSduplicate  
257 Escalation Universal Objective Score this in an end phase if three or more upgrade cards were played in the preceding action phase.
Restricted
2 - Spiteclaw's Swarm expansion ? -  
273 Masterstroke Universal Objective Score this immediately if an enemy fighter is taken out of action by an Attack action made as a Reaction by your warband or a Reaction made by your warband that causes damage.
1 - Magore's Fiends expansion ? -  
285 Pure Carnage Universal Objective Score this in the third end phase if seven or more fighters are out of action.
Restricted
3 - Magore's Fiends expansion - SSduplicate 7/37 (18.92%)  
296 Tactical Supremacy 1-2 Universal Objective Score this in an end phase if you hold objectives 1 and 2.
2 - Sepulchral Guard expansion - SSduplicate  
297 Tactical Supremacy 3-4 Universal Objective Score this in an end phase if you hold objectives 3 and 4.
2 - Sepulchral Guard expansion - SSduplicate  
324 Forceful Denial Universal Ploy Reaction: Play this when an opponent plays a ploy. Roll a defence dice. On a roll of BlockBlock or Critical successCritical success that ploy has no effect.
- - Sepulchral Guard expansion - -  
326 Frozen in Time Universal Ploy Choose an enemy fighter and roll a defence dice. On a roll of BlockBlock or Critical successCritical success that fighter cannot make any actions or be damaged in this phase.
- - The Farstriders expansion - -  
331 Hidden Paths Universal Ploy Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action.
- - Magore's Fiends expansion ? -  
343 My Turn Universal Ploy Reaction: Play this after an Attack action or ploy that damages a friendly fighter. Push them up to one hex and make an Attack action with them.
Restricted
- - Magore's Fiends expansion ? -  
347 Quick Thinker Universal Ploy Reaction: Play this after an enemy fighter's Move action. Make a Move action with a friendly fighter who has not already made a Move action in this phase.
Forsaken
- - The Farstriders expansion - -  
348 Ready for Action Universal Ploy Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action.
Restricted
- - The Chosen Axes expansion ? -  
358 Shattershard Universal Ploy Choose an enemy fighter, and choose one of their upgrades. Roll an attack dice. On a roll of HammerSmash or Critical successCritical success that upgrade is discarded.
- - Spiteclaw's Swarm expansion - -  
369 Trap Universal Ploy Reaction: Play this during a friendly fighter's Attack action that drives an enemy fighter back. The enemy fighter suffers 1 damage.
Restricted
- - The Chosen Axes expansion ? -  
372 Twist the Knife Universal Ploy Reaction: Play this during a friendly fighter's Attack action that has a Range of 1 and will succeed. It has +1 Damage for that Attack action.
Restricted
- - The Farstriders expansion - -  
374 Acrobatic Universal Upgrade If this fighter has a DodgeDodge Defence characteristic or has a BlockBlock Defence characteristic but is on Guard, roll an extra defence dice when they are the target of an Attack action.
- - Spiteclaw's Swarm expansion ? -  
376 Awakened Weapon Universal Upgrade You can re-roll one attack dice each time this fighter makes an Attack action.
Restricted
- - Spiteclaw's Swarm expansion - -  
383 Dark Darts Universal Upgrade

Hex 3 SwordFury 3 Damage 1
Cleave

- - Magore's Fiends expansion - SSduplicate  
384 Deathly Fortitude Universal Upgrade -2 Move, +2 Wounds.
Restricted
- - Magore's Fiends expansion - -  
389 Great Fortitude Universal Upgrade +1 Wounds.
- - Core set - SSduplicate 17/37 (45.95%)  
391 Great Strength Universal Upgrade +1 Damage to all Attack actions with a Range of 1 or 2.
- - Core set - SSduplicate 31/37 (83.78%)  
395 Incredible Strength Universal Upgrade +1 Damage to all Attack actions with a Range of 1 or 2.
Restricted
- - The Farstriders expansion - -  
410 Shadeglass Dagger Universal Upgrade (Errata update) The Grievous 1 keyword replaces the similar ability on this card.

Hex 1 SwordFury 3 Damage 3

When this Attack action is successful, discard this upgrade. On a critical hit, this Attack action has +1 Damage.
Restricted
- - Magore's Fiends expansion - -  
414 Shadeglass Sword Universal Upgrade (Errata update) The Grievous 1 keyword replaces the similar ability on this card.

Hex 1 HammerSmash 3 Damage 2

When this Attack action is successful, discard this upgrade. On a critical hit, this Attack action has +1 Damage.
- - Sepulchral Guard expansion - -