Cowardcast 3.0

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Steelheart's Champions Steelheart's Champions
Order Order

Card sets (6)

Core setSepulchral Guard expansionIronskull's Boyz expansionThe Chosen Axes expansionMagore's Fiends expansionThe Farstriders expansion


Play formats

Cards: 0 | 22 non-Rivals card/s

Valid:
Relic Open

Not valid:
Championship Nemesis Rivals

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
32 Consecrated Area Steelheart's Champions Objective Score this in an end phase if there are no enemy fighters adjacent to your fighters.
1 - Core set - SSduplicate  
33 Eternals Steelheart's Champions Objective Score this in the third end phase if none of your fighters are out of action.
3 - Core set - SSduplicate  
34 Immovable Object Steelheart's Champions Objective Score this in an end phase if the same friendly fighter has held the same objective at the end of two consecutive action phases.
1 - Core set - SSduplicate  
36 Seize Ground Steelheart's Champions Objective Score this in an end phase if you hold an objective in enemy territory.
1 - Core set - SSduplicate  
37 Sigmar's Bulwark Steelheart's Champions Objective Score this in an end phase if none of your fighters suffered any damage in the preceding action phase.
1 - Core set ? SSduplicate  
40 Peal of Thunder Steelheart's Champions Ploy Choose any enemy fighter and push them one hex in any direction.
- - Core set - SSduplicate  
41 Righteous Zeal Steelheart's Champions Ploy +1 Damage to the first Attack action with a Range of 1 or 2 in the next activation.
- - Core set - SSduplicate  
45 Tireless Assault Steelheart's Champions Ploy Reaction: Play this after a friendly fighter's Attack action that fails. That fighter can make another Attack action that targets the same fighter.
- - Core set ? SSduplicate  
49 Blessed by Sigmar Steelheart's Champions Upgrade +1 Wounds.
- - Core set - SSduplicate  
52 Fatal Riposte Steelheart's Champions Upgrade Reaction: During an Attack action that targets this fighter and fails, roll an attack dice. On a roll of HammerSmash or Critical successCritical success this fighter cannot be driven back and they can make an Attack action. It must target the attacker.
- Severin Steelheart Core set ? SSduplicate  
53 Heroic Might Steelheart's Champions Upgrade This fighter's Attack action gains Cleave.
- Severin Steelheart, Obryn the Bold Core set - SSduplicate  
54 Heroic Stride Steelheart's Champions Upgrade Reaction: After an enemy fighter ends their activation within two hexes of this fighter, you can push this fighter one hex.
- Severin Steelheart Core set - SSduplicate  
240 Bloodless Universal Objective Score this in an end phase if no fighter suffered any damage in the preceding action phase.
1 - Sepulchral Guard expansion - -  
244 Chosen Champion Universal Objective Score this in an end phase if a surviving friendly fighter has three or more upgrades.
1 - Magore's Fiends expansion - -  
281 Plant a Standard Universal Objective Score this in an end phase if your leader is holding an objective in enemy territory.
1 - Sepulchral Guard expansion - SSduplicate  
282 Ploymaster Universal Objective Score this in an end phase if you played three or more ploys in the preceding action phase.
1 - Ironskull's Boyz expansion - -  
292 Supremacy Universal Objective Score this in an end phase if you hold three or more objectives.
3 - Core set - SSduplicate 3/37 (8.11%)  
296 Tactical Supremacy 1-2 Universal Objective Score this in an end phase if you hold objectives 1 and 2.
2 - Sepulchral Guard expansion - SSduplicate  
297 Tactical Supremacy 3-4 Universal Objective Score this in an end phase if you hold objectives 3 and 4.
2 - Sepulchral Guard expansion - SSduplicate  
310 Confused Priorities Universal Ploy Switch two objectives that are currently being held.
- - The Chosen Axes expansion - -  
318 Distraction Universal Ploy Choose an enemy fighter and push them one hex.
- - Ironskull's Boyz expansion ? SSduplicate  
330 Healing Potion Universal Ploy Choose a friendly fighter and roll a defence dice. On a roll of BlockBlock or Critical successCritical success remove up to two wound tokens from them. Otherwise remove one wound token from them.
- - Core set - SSduplicate 8/37 (21.62%)  
331 Hidden Paths Universal Ploy Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action.
- - Magore's Fiends expansion ? -  
345 On Your Feet Universal Ploy Reaction: Play this during an Attack action or ploy that would take a friendly fighter out of action, when there is a friendly fighter adjacent to them. Roll a defence dice. On a roll of BlockBlock or Critical successCritical success the fighter does not suffer damage and is not taken out of action.
- - Ironskull's Boyz expansion - -  
359 Shifting Shards Universal Ploy Move an unheld objective one hex. You cannot move it into a hex that already contains an objective.
- - Ironskull's Boyz expansion ? SSduplicate  
360 Sidestep Universal Ploy Choose a friendly fighter and push them one hex.
- - Core set - SSduplicate 9/37 (24.32%)  
371 Trust to Luck Universal Ploy Discard any number of power cards and draw up to that number of power cards from your deck.
- - Sepulchral Guard expansion - -  
389 Great Fortitude Universal Upgrade +1 Wounds.
- - Core set - SSduplicate 17/37 (45.95%)  
390 Great Speed Universal Upgrade +1 Move.
- - Core set - SSduplicate  
391 Great Strength Universal Upgrade +1 Damage to all Attack actions with a Range of 1 or 2.
- - Core set - SSduplicate 31/37 (83.78%)  
425 The Blazing Key Universal Upgrade If this fighter is holding objective 3 in the third end phase, score 2 glory points.
- - The Chosen Axes expansion - SSduplicate  
426 The Dazzling Key Universal Upgrade If this fighter is holding objective 4 in the third end phase, score 2 glory points.
- - Sepulchral Guard expansion - SSduplicate  
429 The Hallowed Key Universal Upgrade If this fighter is holding objective 1 in the third end phase, score 2 glory points.
- - The Farstriders expansion - SSduplicate  
433 Trusted Defender Universal Upgrade You can re-roll one defence dice for this fighter when they are the target of an Attack action.
- - Magore's Fiends expansion ? -