Shared deck

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Steelheart's Champions Steelheart's Champions
Order Order

Card sets (6)

Core setSepulchral Guard expansionIronskull's Boyz expansionThe Chosen Axes expansionSpiteclaw's Swarm expansionThe Farstriders expansion


Play formats

Cards: 1 | 21 non-Rivals card/s

Valid:
Relic Open

Not valid:
Championship Nemesis Rivals

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
32 Consecrated Area Steelheart's Champions Objective Score this in an end phase if there are no enemy fighters adjacent to your fighters.
1 - Core set - SSduplicate  
34 Immovable Object Steelheart's Champions Objective Score this in an end phase if the same friendly fighter has held the same objective at the end of two consecutive action phases.
1 - Core set - SSduplicate  
35 Lightning Strikes Steelheart's Champions Objective Score this immediately if an enemy fighter is taken out of action by a Charge action made by one of your fighters.
1 - Core set - SSduplicate  
37 Sigmar's Bulwark Steelheart's Champions Objective Score this in an end phase if none of your fighters suffered any damage in the preceding action phase.
1 - Core set ? SSduplicate  
39 Heroic Guard Steelheart's Champions Ploy Choose a friendly fighter and put them on Guard.
- - Core set - SSduplicate  
41 Righteous Zeal Steelheart's Champions Ploy +1 Damage to the first Attack action with a Range of 1 or 2 in the next activation.
- - Core set - SSduplicate  
43 Stormforged Resistance Steelheart's Champions Ploy Friendly fighters cannot be driven back by the first Attack action in the next activation.
- - Core set - SSduplicate  
45 Tireless Assault Steelheart's Champions Ploy Reaction: Play this after a friendly fighter's Attack action that fails. That fighter can make another Attack action that targets the same fighter.
- - Core set ? SSduplicate  
47 Unstoppable Strike Steelheart's Champions Ploy The first Attack action in the next activation gains Cleave.
- - Core set - SSduplicate  
49 Blessed by Sigmar Steelheart's Champions Upgrade +1 Wounds.
- - Core set - SSduplicate  
54 Heroic Stride Steelheart's Champions Upgrade Reaction: After an enemy fighter ends their activation within two hexes of this fighter, you can push this fighter one hex.
- Severin Steelheart Core set - SSduplicate  
254 Determined Defender Universal Objective Score this in an end phase if the same friendly fighter has held the same objective at the end of two consecutive action phases.
1 - Sepulchral Guard expansion - -  
263 Hold Objective 1 Universal Objective Score this in an end phase if you are holding objective 1.
1 - Core set - SSduplicate  
264 Hold Objective 2 Universal Objective Score this in an end phase if you are holding objective 2.
1 - Core set - SSduplicate  
265 Hold Objective 3 Universal Objective Score this in an end phase if you are holding objective 3.
1 - Core set - SSduplicate  
266 Hold Objective 4 Universal Objective Score this in an end phase if you are holding objective 4.
1 - Core set - SSduplicate  
267 Hold Objective 5 Universal Objective Score this in an end phase if you are holding objective 5.
1 - Core set - SSduplicate  
278 Our Only Way Out Universal Objective Score this in an end phase if you hold three or more objectives.
2 - The Farstriders expansion - -  
292 Supremacy Universal Objective Score this in an end phase if you hold three or more objectives.
3 - Core set - SSduplicate 3/37 (8.11%)  
310 Confused Priorities Universal Ploy Switch two objectives that are currently being held.
- - The Chosen Axes expansion - -  
321 Earthquake Universal Ploy Push all fighters one hex. You must push them all in the same direction. Any that cannot be pushed this way are not pushed.
Restricted
- - The Chosen Axes expansion ? -  
325 Fortify Universal Ploy Friendly fighters holding objectives have +1 Defence for the next activation.
- - Sepulchral Guard expansion - -  
334 Inspiration Strikes Universal Ploy Choose a friendly fighter. They become Inspired.
- - The Farstriders expansion ? -  
361 Spectral Wings Universal Ploy The first fighter to make a Move action in the next activation has +2 Move.
- - The Farstriders expansion - SSduplicate  
389 Great Fortitude Universal Upgrade +1 Wounds.
- - Core set - SSduplicate 17/37 (45.95%)  
391 Great Strength Universal Upgrade +1 Damage to all Attack actions with a Range of 1 or 2.
- - Core set - SSduplicate 31/37 (83.78%)  
395 Incredible Strength Universal Upgrade +1 Damage to all Attack actions with a Range of 1 or 2.
Restricted
- - The Farstriders expansion - -  
425 The Blazing Key Universal Upgrade If this fighter is holding objective 3 in the third end phase, score 2 glory points.
- - The Chosen Axes expansion - SSduplicate  
426 The Dazzling Key Universal Upgrade If this fighter is holding objective 4 in the third end phase, score 2 glory points.
- - Sepulchral Guard expansion - SSduplicate  
428 The Fractured Key Universal Upgrade If this fighter is holding objective 5 in the third end phase, score 2 glory points.
- - Spiteclaw's Swarm expansion - SSduplicate  
429 The Hallowed Key Universal Upgrade If this fighter is holding objective 1 in the third end phase, score 2 glory points.
- - The Farstriders expansion - SSduplicate  
430 The Shadowed Key Universal Upgrade If this fighter is holding objective 2 in the third end phase, score 2 glory points.
- - Ironskull's Boyz expansion - SSduplicate