Blood

Steelheart's Champions Steelheart's Champions
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Card sets (12)

Core setSepulchral Guard expansionIronskull's Boyz expansionThe Chosen Axes expansionSpiteclaw's Swarm expansionMagore's Fiends expansionThe Farstriders expansionLeadersEyes of the Nine expansionZarbag's Gitz expansionGarrek's Reavers expansionSteelheart's Champions expansion


Play formats

Cards: 0 | 32 non-Rivals card/s

Valid:
Open

Not valid:
Championship Nemesis Rivals Relic

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
32 Consecrated Area Steelheart's Champions Objective Score this in an end phase if there are no enemy fighters adjacent to your fighters.
1 - Core set - SSduplicate  
37 Sigmar's Bulwark Steelheart's Champions Objective Score this in an end phase if none of your fighters suffered any damage in the preceding action phase.
1 - Core set ? SSduplicate  
40 Peal of Thunder Steelheart's Champions Ploy Choose any enemy fighter and push them one hex in any direction.
- - Core set - SSduplicate  
49 Blessed by Sigmar Steelheart's Champions Upgrade +1 Wounds.
- - Core set - SSduplicate  
235 Alone in the Darkness Universal Objective Score this in an end phase if there are no adjacent fighters on the battlefield.
Restricted
2 - Spiteclaw's Swarm expansion - -  
244 Chosen Champion Universal Objective Score this in an end phase if a surviving friendly fighter has three or more upgrades.
1 - Magore's Fiends expansion - -  
257 Escalation Universal Objective Score this in an end phase if three or more upgrade cards were played in the preceding action phase.
Restricted
2 - Spiteclaw's Swarm expansion ? -  
272 Master of War Universal Objective Score this in an end phase if you scored an objective card, played a ploy card and played an upgrade card in this round.
1 - Spiteclaw's Swarm expansion - -  
280 Perfect Planning Universal Objective Score this in an end phase if none of your fighters made a Move action in the preceding action phase.
Restricted
1 - The Chosen Axes expansion - -  
282 Ploymaster Universal Objective Score this in an end phase if you played three or more ploys in the preceding action phase.
1 - Ironskull's Boyz expansion - -  
289 Skirting Danger Universal Objective Score this in an end phase if all surviving friendly fighters (at least two) are on edge hexes.
1 - The Farstriders expansion - -  
291 Superior Tactician Universal Objective Score this in the third end phase if you have scored six or more other objective cards.
Restricted
3 - Ironskull's Boyz expansion - -  
318 Distraction Universal Ploy Choose an enemy fighter and push them one hex.
- - Ironskull's Boyz expansion ? SSduplicate  
320 Duel of Wits Universal Ploy Reaction: Play this when an opponent plays a ploy. Draw two power cards.
Restricted
- - Ironskull's Boyz expansion - SSduplicate 11/44 (25%)  
321 Earthquake Universal Ploy Push all fighters one hex. You must push them all in the same direction. Any that cannot be pushed this way are not pushed.
Restricted
- - The Chosen Axes expansion ? -  
324 Forceful Denial Universal Ploy Reaction: Play this when an opponent plays a ploy. Roll a defence dice. On a roll of BlockBlock or Critical successCritical success that ploy has no effect.
- - Sepulchral Guard expansion - -  
326 Frozen in Time Universal Ploy Choose an enemy fighter and roll a defence dice. On a roll of BlockBlock or Critical successCritical success that fighter cannot make any actions or be damaged in this phase.
- - The Farstriders expansion - -  
329 Great Concussion Universal Ploy Choose a hex on the battlefield, then push all fighters one hex (in whichever order you choose). This push must move them away from the chosen hex. If there is no hex you could push a fighter into, do not push them.
Forsaken
- - The Farstriders expansion - -  
331 Hidden Paths Universal Ploy Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action.
- - Magore's Fiends expansion ? -  
332 Illusory Fighter Universal Ploy Choose one of your fighters on the battlefield. Place them on a starting hex in your territory.
Restricted
- - Sepulchral Guard expansion - -  
333 Improvisation Universal Ploy Discard all power cards in your hand and draw three power cards.
- - The Farstriders expansion ? -  
347 Quick Thinker Universal Ploy Reaction: Play this after an enemy fighter's Move action. Make a Move action with a friendly fighter who has not already made a Move action in this phase.
Forsaken
- - The Farstriders expansion - -  
362 Spoils of Battle Universal Ploy Play an upgrade card. This doesn't cost a glory point.
- - Spiteclaw's Swarm expansion - -  
373 A Destiny to Meet Universal Upgrade If this fighter is not out of action at the end of the third action phase, gain 1 additional glory point.
Restricted
- - The Farstriders expansion ? -  
384 Deathly Fortitude Universal Upgrade -2 Move, +2 Wounds.
Restricted
- - Magore's Fiends expansion - -  
389 Great Fortitude Universal Upgrade +1 Wounds.
- - Core set - SSduplicate 19/44 (43.18%)  
427 The Formless Key Universal Upgrade If this fighter is holding an objective in the third end phase, score 1 glory point.
- - Magore's Fiends expansion - SSduplicate  
429 The Hallowed Key Universal Upgrade If this fighter is holding objective 1 in the third end phase, score 2 glory points.
- - The Farstriders expansion - SSduplicate  
430 The Shadowed Key Universal Upgrade If this fighter is holding objective 2 in the third end phase, score 2 glory points.
- - Ironskull's Boyz expansion - SSduplicate  
L49 Hero's Mantle Universal Upgrade If this fighter is on the battlefield in the third end phase, gain 1 glory point.
- Leader Leaders - -  
N317 Extreme Flank Universal Objective Score this in an end phase if there is a friendly fighter on an edge hex and another friendly fighter on an edge hex on the opposite edge of the battlefield to the first fighter. Where there is more than one opposite edge, it must be the furthest of these edges.
Forsaken
2 - Zarbag's Gitz expansion - -  
N353 No Openings Universal Objective Score this in an end phase if your opponent scored no objectives in the preceding action phase.
1 - Steelheart's Champions expansion - -  
N499 Faneway Crystal Universal Upgrade When this fighter makes a Move action, they do not move normally. Instead, place them on any objective token, then discard this card. It is still considered to be a Move action.
- - Zarbag's Gitz expansion ? -  
N527 Potion of Constitution Universal Upgrade Reaction: During an Attack action or gambit that will damage this fighter, discard this card. Reduce the damage suffered by 1, to a minimum of 1.
- - Garrek's Reavers expansion - -  
N539 Slumbering Key Universal Upgrade If this fighter is not out of action in the third end phase, gain 1 glory point.
- - Garrek's Reavers expansion - -  
N543 Sudden Growth Universal Upgrade -2 Move (to a minimum of 0), +2 Wounds.
- - Eyes of the Nine expansion - -