Warhammer Underworlds: Online H4sIAAAAAAAAAyWNQQ6AIAwE7/7FhLZC5R2+wAOJB0/G/0dmPTBZtnQ43jHua5zPu9jqtk1aVtj6ZDbAPf+RawTTJiKIUUx1yFGUeR6u550mtoTWRbRem3JRBuy4JL8DyCA93c7H82iT8gNMQTa0wAAAAA==
|30||Awe-Inspiring||Score this immediately if your warband has taken two or more fighters out of action in this phase. (Able to be scored if you draw this card after the condition was met).||1||-||-||SSduplicate|
|32||Consecrated Area||Score this in an end phase if there are no enemy fighters adjacent to your fighters.||1||-||-||SSduplicate|
|35||Lightning Strikes||Score this immediately if an enemy fighter is taken out of action by a Charge action made by one of your fighters.||1||-||-||SSduplicate|
|36||Seize Ground||Score this in an end phase if you hold an objective in enemy territory.||1||-||-||SSduplicate|
|37||Sigmar's Bulwark||Score this in an end phase if none of your fighters suffered any damage in the preceding action phase.||1||-||?||SSduplicate|
|39||Heroic Guard||Choose a friendly fighter and put them on Guard.||-||-||-||SSduplicate|
|40||Peal of Thunder||Choose any enemy fighter and push them one hex in any direction.||-||-||-||SSduplicate|
|41||Righteous Zeal||+1 Damage to the first Attack action with a Range of 1 or 2 in the next activation.||-||-||-||SSduplicate|
|45||Tireless Assault||Reaction: Play this after a friendly fighter's Attack action that fails. That fighter can make another Attack action that targets the same fighter.||-||-||?||SSduplicate|
|49||Blessed by Sigmar||+1 Wounds.||-||-||-||SSduplicate|
|52||Fatal Riposte||Reaction: During an Attack action that targets this fighter and fails, roll an attack dice. On a roll of Smash or Critical success this fighter cannot be driven back and they can make an Attack action. It must target the attacker.||-||Severin Steelheart||?||SSduplicate|
|53||Heroic Might||This fighter's Attack action gains Cleave.||-||Severin Steelheart, Obryn the Bold||-||SSduplicate|
|54||Heroic Stride||Reaction: After an enemy fighter ends their activation within two hexes of this fighter, you can push this fighter one hex.||-||Severin Steelheart||-||SSduplicate|
|235||Alone in the Darkness||Score this in an end phase if there are no adjacent fighters on the battlefield.
|243||Change of Tactics||Score this immediately if a friendly fighter on Guard makes a Charge action.
|257||Escalation||Score this in an end phase if three or more upgrade cards were played in the preceding action phase.
|272||Master of War||Score this in an end phase if you scored an objective card, played a ploy card and played an upgrade card in this round.||1||-||-||-|
|277||No Remorse||Score this immediately if one of your fighters takes an enemy fighter out of action with an Attack action with a Damage characteristic greater than the target's Wounds characteristic.||1||-||-||SSduplicate|
|282||Ploymaster||Score this in an end phase if you played three or more ploys in the preceding action phase.||1||-||-||-|
|291||Superior Tactician||Score this in the third end phase if you have scored six or more other objective cards.
|318||Distraction||Choose an enemy fighter and push them one hex.||-||-||-||SSduplicate||37/48 (77.08%)|
|322||Ephemeral Shield||The first friendly fighter to be targeted by an Attack action in the next activation has +1 Defence.||-||-||-||-|
|331||Hidden Paths||Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action.||-||-||?||-|
|334||Inspiration Strikes||Choose a friendly fighter. They become Inspired.||-||-||?||-|
|348||Ready for Action||Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action.
|360||Sidestep||Choose a friendly fighter and push them one hex.||-||-||-||SSduplicate||14/48 (29.17%)|
|361||Spectral Wings||The first fighter to make a Move action in the next activation has +2 Move.||-||-||?||SSduplicate||23/48 (47.92%)|
|381||Cursed Artefact||+1 Defence, -1 Wounds.||-||-||-||-|
|389||Great Fortitude||+1 Wounds.||-||-||-||SSduplicate||17/48 (35.42%)|
|390||Great Speed||+1 Move.||-||-||-||SSduplicate|
|391||Great Strength||+1 Damage to all Attack actions with a Range of 1 or 2.||-||-||-||SSduplicate||19/48 (39.58%)|
3 Fury 3 1On a critical hit, this Attack action has +1 Damage.
|433||Trusted Defender||You can re-roll one defence dice for this fighter when they are the target of an Attack action.||-||-||?||-|