Shared deck

Spiteclaw's Swarm Spiteclaw's Swarm
Chaos Chaos

Card sets (12)

Core setSepulchral Guard expansionIronskull's Boyz expansionThe Chosen Axes expansionSpiteclaw's Swarm expansionMagore's Fiends expansionThe Farstriders expansionLeadersEyes of the Nine expansionZarbag's Gitz expansionGarrek's Reavers expansionSteelheart's Champions expansion


Play formats

Cards: 3 | 34 non-Rivals card/s

Valid:
Open

Not valid:
Championship Nemesis Rivals Relic

Upgrades (11)

9 | 2

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
154 Skritch is the Greatest, Yes-yes Spiteclaw's Swarm Objective Score this immediately if your leader takes an enemy fighter out of action.
Forsaken Forsaken
1 - Spiteclaw's Swarm expansion - -  
164 There Are Always More Spiteclaw's Swarm Ploy Choose one friendly fighter that is out of action (other than Skritch or Krrk). Remove all wound tokens from them and place them on any starting hex.
Forsaken Forsaken
- - Spiteclaw's Swarm expansion ? -  
167 Expendable Spiteclaw's Swarm Upgrade (Errata update) Reaction: During an enemy fighter's Attack action that targets this fighter, after the determine success step, if the Attack action is successful, deal 1 damage to the attacker. Then the Attack action fails, the combat sequence ends, and this fighter is taken out of action. No player gains a glory point for this fighter being taken out of action in this way.
Forsaken Forsaken
- Lurking Skaven, Hungering Skaven, Festering Skaven Spiteclaw's Swarm expansion - -  
170 Skitter-scurry Spiteclaw's Swarm Upgrade Reaction: After any action that this fighter makes, you can push this fighter one hex.
Forsaken Forsaken
- Skritch Spiteclaw, Krrk the Almost-Trusted Spiteclaw's Swarm expansion ? -  
235 Alone in the Darkness Universal Objective Score this in an end phase if there are no adjacent fighters on the battlefield.
Restricted
2 - Spiteclaw's Swarm expansion - -  
243 Change of Tactics Universal Objective Score this immediately if a friendly fighter on Guard makes a Charge action.
Restricted
1 - The Farstriders expansion - -  
257 Escalation Universal Objective Score this in an end phase if three or more upgrade cards were played in the preceding action phase.
Restricted
2 - Spiteclaw's Swarm expansion ? -  
292 Supremacy Universal Objective Score this in an end phase if you hold three or more objectives.
3 - Core set - SSduplicate 3/44 (6.82%)  
296 Tactical Supremacy 1-2 Universal Objective Score this in an end phase if you hold objectives 1 and 2.
2 - Sepulchral Guard expansion - SSduplicate  
297 Tactical Supremacy 3-4 Universal Objective Score this in an end phase if you hold objectives 3 and 4.
2 - Sepulchral Guard expansion - SSduplicate  
305 Victorious Duel Universal Objective Score this immediately if your leader takes an enemy leader out of action.
2 - Ironskull's Boyz expansion - SSduplicate  
329 Great Concussion Universal Ploy Choose a hex on the battlefield, then push all fighters one hex (in whichever order you choose). This push must move them away from the chosen hex. If there is no hex you could push a fighter into, do not push them.
Forsaken
- - The Farstriders expansion - -  
331 Hidden Paths Universal Ploy Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action.
- - Magore's Fiends expansion ? -  
332 Illusory Fighter Universal Ploy Choose one of your fighters on the battlefield. Place them on a starting hex in your territory.
Restricted
- - Sepulchral Guard expansion - -  
336 Last Chance Universal Ploy Reaction: Play this during an Attack action that would take a friendly fighter out of action. Roll a defence dice. If the result would not normally be a success for this fighter, ignore the damage from that Attack action on this fighter.
Forsaken
- - Spiteclaw's Swarm expansion - -  
344 No Time Universal Ploy No more power cards can be played until after the next activation.
- - The Chosen Axes expansion ? SSduplicate  
347 Quick Thinker Universal Ploy Reaction: Play this after an enemy fighter's Move action. Make a Move action with a friendly fighter who has not already made a Move action in this phase.
Forsaken
- - The Farstriders expansion - -  
348 Ready for Action Universal Ploy Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action.
Restricted
- - The Chosen Axes expansion ? -  
368 Time Trap Universal Ploy Choose a fighter. They can take an action. Skip your next activation (you cannot play this card after your fourth activation).
Forsaken
- - Sepulchral Guard expansion - -  
374 Acrobatic Universal Upgrade If this fighter has a DodgeDodge Defence characteristic or has a BlockBlock Defence characteristic but is on Guard, roll an extra defence dice when they are the target of an Attack action.
- - Spiteclaw's Swarm expansion ? -  
384 Deathly Fortitude Universal Upgrade -2 Move, +2 Wounds.
Restricted
- - Magore's Fiends expansion - -  
411 Shadeglass Darts Universal Upgrade (Errata update) The Grievous 1 keyword replaces the similar ability on this card.

Hex 3 SwordFury 3 Damage 1

On a critical hit, this Attack action has +1 Damage.
- - Ironskull's Boyz expansion - -  
429 The Hallowed Key Universal Upgrade If this fighter is holding objective 1 in the third end phase, score 2 glory points.
- - The Farstriders expansion - SSduplicate  
434 Unparalleled Strike Universal Upgrade

Hex 1 HammerSmash 1 Damage 2

Rolls of HammerSmash are considered to be rolls of Critical successCritical success for this Attack action.
- - Magore's Fiends expansion - -  
L24 Shining Example Universal Objective Score this in an end phase if your leader is on the battlefield and Inspired.
1 - Leaders - -  
L38 Inspired Command Universal Ploy Choose a friendly fighter (other than your leader) and push them up to one hex or put them on Guard. You can only play this if your leader is on the battlefield.
- - Leaders - SSduplicate  
L42 Quick Advance Universal Ploy Choose up to two friendly fighters (other than your leader) and push each of them up to one hex. You can only play this if your leader is on the battlefield.
- - Leaders ? -  
N317 Extreme Flank Universal Objective Score this in an end phase if there is a friendly fighter on an edge hex and another friendly fighter on an edge hex on the opposite edge of the battlefield to the first fighter. Where there is more than one opposite edge, it must be the furthest of these edges.
Forsaken
2 - Zarbag's Gitz expansion - -  
N319 Fired Up Universal Objective Score this in an end phase if at least one surviving friendly fighter is Inspired.
1 - Eyes of the Nine expansion - -  
N376 Tactical Supremacy 1-4 Universal Objective Score this in an end phase if you hold objectives 1 and 4.
2 - Eyes of the Nine expansion - -  
N499 Faneway Crystal Universal Upgrade When this fighter makes a Move action, they do not move normally. Instead, place them on any objective token, then discard this card. It is still considered to be a Move action.
- - Zarbag's Gitz expansion ? -  
N543 Sudden Growth Universal Upgrade -2 Move (to a minimum of 0), +2 Wounds.
- - Eyes of the Nine expansion - -  
N544 Swordbreaker Universal Upgrade

Hex 1 HammerSmash 3 Damage 2

On a critical hit, you can choose one of the target fighter's upgrades that confers an Attack action. That card is discarded.
- - Garrek's Reavers expansion - NVduplicate  
N546 Tome of Glories Universal Upgrade Katophrane Tome
Action: If this fighter is holding an objective, gain 1 glory point. Place a Charge token next to this fighter.
- - Steelheart's Champions expansion - -