# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
234 | Advancing Strike | Score this immediately when your warband takes an enemy fighter standing in enemy territory out of action. Restricted |
1 | - | - | - | ||||||
243 | Change of Tactics | Score this immediately if a friendly fighter on Guard makes a Charge action. Restricted |
1 | - | - | - | ||||||
257 | Escalation | Score this in an end phase if three or more upgrade cards were played in the preceding action phase. Restricted |
2 | - | ? | - | ||||||
278 | Our Only Way Out | Score this in an end phase if you hold three or more objectives. | 2 | - | - | - | ||||||
284 | Precise Use of Force | Score this immediately if a friendly fighter makes a successful Attack action that deals exactly enough damage to take their target out of action. Restricted |
1 | - | - | - | ||||||
292 | Supremacy | Score this in an end phase if you hold three or more objectives. | 3 | - | - | SSduplicate | 2/30 (6.67%) | |||||
320 | Duel of Wits | Reaction: Play this when an opponent plays a ploy. Draw two power cards. Restricted |
- | - | - | SSduplicate | 7/30 (23.33%) | |||||
331 | Hidden Paths | Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action. | - | - | ? | - | ||||||
334 | Inspiration Strikes | Choose a friendly fighter. They become Inspired. | - | - | ? | - | ||||||
340 | Mischievous Spirits | Taking it in turns with your opponent(s), starting with you and going clockwise, move each objective one hex. Objectives cannot be moved into a hex that already contains an objective. | - | - | - | SSduplicate | ||||||
372 | Twist the Knife | Reaction: Play this during a friendly fighter's Attack action that has a Range of 1 and will succeed. It has +1 Damage for that Attack action. Restricted |
- | - | - | - | ||||||
373 | A Destiny to Meet | If this fighter is not out of action at the end of the third action phase, gain 1 additional glory point. Restricted |
- | - | ? | - | ||||||
395 | Incredible Strength | +1 Damage to all Attack actions with a Range of 1 or 2. Restricted |
- | - | - | - | ||||||
424 | Tethered Spirit | (Errata update) Reaction: During an Attack action or ploy that takes this fighter out of action, roll a defence dice. If you roll a Block or Critical success place them on any starting hex in your territory, ignore the damage and discard this upgrade (they cannot be driven back). If you cannot, they are taken out of action. Restricted |
- | - | - | - | ||||||
425 | The Blazing Key | If this fighter is holding objective 3 in the third end phase, score 2 glory points. | - | - | - | SSduplicate | ||||||
430 | The Shadowed Key | If this fighter is holding objective 2 in the third end phase, score 2 glory points. | - | - | - | SSduplicate | ||||||
N31 | Death Sentence | Score this immediately if three or more friendly fighters are adjacent to the same enemy fighter. Forsaken Forsaken |
1 | - | - | - | ||||||
N34 | Swarming Spirits | Score this immediately if two or more friendly fighters moved through a hex occupied by an enemy fighter in this phase. (Able to be scored if you draw this card after the condition was met). Forsaken Forsaken |
1 | - | - | - | ||||||
N37 | Treacherous Foe | Score this immediately if your warband makes a reaction. Forsaken Forsaken Restricted |
1 | - | - | - | ||||||
N39 | Drifting Advance | Push all friendly Chainrasps up to two hexes. This push must take them closer to the nearest enemy fighter in each case. If there is more than one nearest enemy fighter, you can choose which the Chainrasp is pushed towards. Forsaken Forsaken |
- | - | ? | - | ||||||
N40 | Endless Malice | Reaction: Play this after a friendly fighter's Attack action that fails. That fighter can make another Attack action that targets the same fighter. Forsaken Forsaken |
- | - | - | - | ||||||
N47 | Sudden Appearance | Choose a friendly fighter and place them on any starting hex. Forsaken Forsaken Restricted |
- | - | ? | - | ||||||
N49 | Chill Touch | (Errata update) The Ensnare keyword replaces the similar ability on this card. Rolls of Dodge are not successes for defence rolls made during Attack actions made by this fighter. Forsaken Forsaken |
- | Chainrasp | - | - | ||||||
N55 | Inescapable Vengeance | When this fighter makes a Move or Charge action, instead of moving them normally you can place them on any starting hex. Forsaken Forsaken |
- | Briar Queen | ? | - | ||||||
N57 | Shacklegheist Chains | When this fighter's Attack action takes an enemy fighter out of action, gain 1 additional glory point. Forsaken Forsaken |
- | Varclav the Cruel | - | - | ||||||
N317 | Extreme Flank | Score this in an end phase if there is a friendly fighter on an edge hex and another friendly fighter on an edge hex on the opposite edge of the battlefield to the first fighter. Where there is more than one opposite edge, it must be the furthest of these edges. Forsaken |
2 | - | - | - | ||||||
N340 | Keep Them Guessing | (Errata update) Score this in an end phase if your warband made at least four different actions from the following list in the preceding action phase: Move (other than as part of a Charge), Attack (other than as part of a Charge), Charge, Guard, another action on a fighter card (other than a reaction). Forsaken |
2 | - | - | - | ||||||
N385 | What Armour? | Score this immediately if a friendly fighter's Attack action with Cleave succeeds. | 1 | - | - | - | ||||||
N403 | Confusion | Choose two fighters that are adjacent to each other and switch them. | - | - | - | NVduplicate | ||||||
N426 | Irresistible Prize | (Errata update) Choose an objective token. Push all fighters that are within 2 hexes 1 hex so that they are standing on or closer to that token in an order you choose. | - | - | - | - | ||||||
N499 | Faneway Crystal | When this fighter makes a Move action, they do not move normally. Instead, place them on any objective token, then discard this card. It is still considered to be a Move action. | - | - | ? | - | ||||||
N529 | Potion of Rage | Reaction: During this fighter's Attack action, before any dice are rolled, discard this card. The Attack action has +2 Dice until the action is resolved. | - | - | ? | - |