Warhammer World Grand Clash July 2019 - 16th place
|257||Escalation||Score this in an end phase if three or more upgrade cards were played in the preceding action phase.
|291||Superior Tactician||Score this in the third end phase if you have scored six or more other objective cards.
|331||Hidden Paths||Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action.||-||-||?||-|
|334||Inspiration Strikes||Choose a friendly fighter. They become Inspired.||-||-||?||-|
|348||Ready for Action||Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action.
|349||Rebound||Reaction: Play this during an enemy Attack action that would succeed. Roll a defence dice. On a roll of Dodge or Critical success the attacker suffers the damage, rather than the target, and neither fighter is driven back.||-||-||?||SSduplicate||3/56 (5.36%)|
|354||Second Wind||(Errata update) Choose a friendly fighter that has one or more Charge tokens. In the next activation, treat the chosen fighter as if they had one fewer Charge tokens than they have, and one more Move token than they have.||-||-||?||-|
|356||Shardgale||All fighters suffer 1 damage.||-||-||-||-|
|L24||Shining Example||Score this in an end phase if your leader is on the battlefield and Inspired.||1||-||-||-|
|N209||Got Them||Score this immediately at the beginning of your activation if there are three or more enemy fighters adjacent to a friendly Mollog.||2||-||-||-|
|N210||Is It Asleep||Score this in an end phase if a friendly Mollog took no actions in the preceding action phase.||1||-||-||-|
|N218||Predatory Growls||Choose an enemy fighter and push them one hex.||-||-||-||-||3/56 (5.36%)|
|N224||Foul Temper||You can re-roll one dice in each attack roll for this fighter's Attack actions.
|N291||Acolyte of the Katophranes||Score this in the third end phase if you have at least one surviving friendly fighter that has at least one Katophrane Tome. Choose a surviving friendly. Gain 1 glory point for each Katophrane Tome that fighter has.||1||-||-||-|
|N302||Calculated Risk||Score this immediately if a friendly fighter makes a Move action through a lethal hex that damages them but doesn't take them out of action.||1||-||?||-|
|N310||Denial||Score this in the third end phase if there are no enemy fighters in your territory.||3||-||-||NVduplicate|
|N325||Grand Melee||Score this in an end phase if at least three enemy fighters were damaged in the preceding action phase.||1||-||-||-|
|N343||Longstrider||Score this immediately when a friendly fighter makes their second or subsequent Move action in a single action phase.||1||-||?||-|
|N368||Solid Gains||Score this in an end phase if you gained at least 3 glory points in this round.||1||-||-||-|
|N412||Encroaching Shadow||Choose an enemy fighter in an edge hex. They suffer 1 damage.||-||-||-||-|
|N432||Mirror Move||Reaction: Play this after an opponent pushes a fighter. Choose a different fighter and push them the same number of hexes.||-||-||?||NVduplicate||3/56 (5.36%)|
|N486||Champion's Fortitude||You can re-roll one defence dice each time you make a defence roll for this fighter.||-||-||?||NVduplicate|
|N499||Faneway Crystal||When this fighter makes a Move action, they do not move normally. Instead, place them on any objective token, then discard this card. It is still considered to be a Move action.||-||-||?||-|
|N504||Great Fortitude||+1 Wounds.||-||-||-||NVduplicate||17/56 (30.36%)|
|N545||Tome of Diseases||Katophrane Tome
Action: Choose an adjacent enemy fighter. They suffer 1 damage.
|N546||Tome of Glories||Katophrane Tome
Action: If this fighter is holding an objective, gain 1 glory point. Place a Charge token next to this fighter.
|N547||Tome of Healing||(Errata update)
Action: Choose this fighter or an adjacent friendly fighter. Remove up to one wound token from that fighter's fighter card.
|N550||Tome of Offerings||Katophrane Tome
If this fighter takes an enemy fighter out of action, gain 1 additional glory point.
|N551||Tome of Vitality||Katophrane Tome
|N552||Tome of Warfare||Katophrane Tome
Action: Choose this fighter or an adjacent friendly fighter. Their next Attack action has +1 Dice.
|P25||Burst of Speed||Score this immediately when a friendly fighter makes their second or subsequent Move action in this phase.||1||-||-||-|
|P48||Upper Hand||Reaction: Play this during a friendly fighter's Attack action, when the attack roll and defence roll are compared. If the rolls are tied, add one success to the attack roll.
|P57||Spiritbond||When you apply this upgrade, choose a friendly fighter other than the one who receives this upgrade. While the fighter you chose is on the battlefield, they are always considered to be supporting this fighter.||-||-||-||-|