|285||Pure Carnage||Score this in the third end phase if seven or more fighters are out of action.||3||-||-||SSduplicate|
|315||Daylight Robbery||Roll an attack dice. If you roll a Smash or Critical success take one of your opponent's unspent glory points.
|N93||Malicious Kill||Score this immediately if your warband takes an enemy fighter with two or more upgrades out of action.||2||-||-||-|
|N326||Great Gains||Score this in an end phase if you gained at least 5 glory points in this round.||2||-||-||NVduplicate|
|N503||Gloryseeker||+1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more.||-||-||-||NVduplicate||6/12 (50%)|
|B295||Path to Victory||Dual: Score this in an end phase
If: One or more enemy fighters were taken out of action in the previous phase
And: Your warband holds two or more objectives.
|B329||Confusion||Choose two fighters that are adjacent to each other. Place each fighter in the hex that was occupied by the other fighter when you chose them.||-||-||-||BGduplicate||6/12 (50%)|
|B398||Great Strength||+1 Damage to this fighter's Range 1 and Range 2 Attack actions.||-||-||-||BGduplicate||12/12 (100%)|
|DC272||Dominant Position||Score this in an end phase if your warband holds more objectives than any other warband.||2||-||-||-||5/12 (41.67%)|
|DC285||Impending Doom||Surge: Score this immediately after an activation if one or more enemy fighters are adjacent to two or more friendly fighters.||1||-||-||-||3/12 (25%)|
|DC329||The Greater Hunt||Score this in an end phase if there are more surviving friendly Hunters than surviving enemy Hunters.||1||-||-||-|
|DC361||Ferocious Blow||+1 Damage to the first Range 1 or Range 2 Attack action made by a friendly fighter in the next activation.
In addition, that Attack action has Cleave if that friendly fighter has one or more Hunger counters.
|DC366||Heeded Instinct||Choose one friendly fighter. Push the chosen fighter 1 hex, or up to 2 hexes if that fighter is a Quarry.||-||-||-||-||8/12 (66.67%)|
|DC414||Symbiote's Call||Pick one feature token within 1 hex of one or more friendly fighters, then pick one: flip that token, or push one friendly fighter 1 hex so that they are in the same hex as that token.||-||-||-||-||2/12 (16.67%)|
|DC445||Feral Symbiote||+1 Damage to this fighter's Range 1 Attack actions. After this fighter's activation, give this fighter 1 Hunger counter. Then, if this fighter has 3 or more Hunger counters, deal 1 damage to this fighter.||-||-||-||-||3/12 (25%)|
|DC478||Savage Strength||This fighter is a Hunter.
+1 Damage to this fighter's Range 1 or Range 2 Attack actions.
-1 Defence (to a minimum of 1).
|DC486||Silent Sword||Silent Relic
This fighter is a Quarry.
1 Smash 3 2If this fighter is a Quarry and in no one's territory, +1 Damage to this Attack action.
This Attack action has Ensnare if this fighter has two or more Silent Relics.
|DC488||Soultooth Dagger||(Errata update) The Grievous 1 keyword replaces the similar ability on this card.
This fighter is a Hunter.
1 Fury 3 2+1 Damage on a critical hit. You can re-roll one dice in the attack roll if the target has one or more Move and/or Charge tokens.
|E21||Centre of Attention||Choose one fighter and push each other fighter that is within 2 hexes of the chosen fighter up to 1 hex so that they are closer to the chosen fighter in an order you choose.||-||-||-||NewestDuplicate||3/12 (25%)|
|E31||Inspired Attack||+1 Dice and +1 Damage to the first Range 1 Attack action made by an Inspired friendly fighter in the next activation.||-||-||-||NewestDuplicate||3/12 (25%)|
|AM2||A Good Death||Reaction: Play this after an enemy fighter's Attack action that takes a friendly fighter with a lower Wounds characteristic than the attacker out of action. Gain 1 spent glory point.||-||-||-||-|
|AM21||Berserker Rage||+1 Dice and +1 Damage to this fighter's Range 1 Attack actions.
During Attack actions that target this fighter, skip the defence roll in the combat sequence for that Attack action. This fighter is considered to have rolled 0 successes in their defence roll.
|AM24||Dying Curse||Reaction: During an enemy fighter's Attack action, after the deal damage step, if that Attack action dealt enough damage to this fighter to take them out of action, discard this card.
-2 Wounds to the attacker, to a minimum of 1. This effect persists in the same way as a persistent gambit until the attacker is taken out of action.
|H191||Contest of Equals||Surge: Score this immediately after a failed Attack action if the attack roll and the defence roll contained the same number of successes (including critical successes).
|H194||Ever Downwards||Surge, Hybrid: Score this immediately after a power step in which:
You delved three or more times
Or: You delved one or more times, and one of the feature tokens you delved was in a hex in enemy territory and occupied by your leader.
|H205||In Cold Blood||Surge, Dual: Score this immediately if:
A friendly fighter's Attack action takes the target out of action
And: That friendly fighter has no wound counters, or that friendly fighter is an assassin.
|H227||Trace the Leylines||Score this in an end phase if there are X or more friendly fighters within X hexes of an objective that is not held by an enemy fighter, where X is that objective's number (e.g. if there are two or more friendly fighters within 2 hexes of objective 2).||1||-||-||-|
|H291||Phantom Fathomer||Attack action
1 Smash 1 2
|NM225||Sudden Revelation||Surge: Score this immediately after a power step if your warband flipped two or more feature tokens in that power step.
|NM236||Dark Inversion||Pick two feature tokens in empty hexes. Place each feature token in the hex the other feature token was in when you picked them.||-||-||-||-|
|NM261||Swarming Darkness||Choose one friendly fighter and pick one feature token within 3 hexes of that fighter. If that feature token is an objective token, flip it. Otherwise move that feature token 1 hex towards that fighter.||-||-||-||-|
|NM287||Ferocious Bite||+1 Dice to this fighter's Range 1 Attack actions.
+2 Dice to this fighter's Range 1 Attack actions instead if this fighter is a beast.