Shared deck

Mollog's Mob Mollog's Mob

Card sets (10)

Ironskull's Boyz expansionThe Chosen Axes expansionSpiteclaw's Swarm expansionMagore's Fiends expansionThe Farstriders expansionNightvault core setGarrek's Reavers expansionSteelheart's Champions expansionGodsworn Hunt expansionMollog's Mob expansion


Play formats

Cards: 0 | 2 | 13 | 6

Valid:
Relic Open

Not valid:
Championship/Alliance

Objectives (12)

The Farstriders expansion - Advancing Strike (1)
  • FAQ: -
    -

Magore's Fiends expansion - Chosen Champion (1)
  • FAQ: -
    -

Magore's Fiends expansion - Massive Assault (1)
  • FAQ: -
    -

Spiteclaw's Swarm expansion - Master of War (1)
  • FAQ: -
    -

The Chosen Axes expansion - No Remorse (1)
  • FAQ: -
    -

Mollog's Mob expansion - Demolished (1)
  • FAQ: -
    -

Nightvault core set - Annihilation (5)
  • FAQ: -
    -

Steelheart's Champions expansion - Combination Strike (2)
  • FAQ: -
    -

Mollog's Mob expansion - Keep Chopping (2)
  • FAQ:

    Q: Do Attack actions made outside of activations (e.g. as reactions such as My Turn or Aggressive Defence or from cards like Ready for Action in the power step) count towards Keep Chopping?


    A: No.


    Current as of official Beastgrave Designer's Commentary, November 2019


Godsworn Hunt expansion - Longstrider (1)
  • FAQ:

    Q: Can you score Longstrider by playing Hidden Paths to change a fighter’s position and then making a Move action with that fighter (e.g. if that fighter is Mollog)?


    A: Yes.


    Current as of official Beastgrave Designer's Commentary, November 2019


Garrek's Reavers expansion - Opening Gambit (1)
  • FAQ: -
    -

Steelheart's Champions expansion - Strong Start (1)
  • FAQ:

    Q: If I draw Martyred or Strong Start during a round, after the condition to score them has been met, can I score them?


    A: No. You must have these cards in your hand at the time the condition is met to score them. Note that the conditions on Martyred and Strong Start can be met in each round, so if you keep the card in your hand after drawing it you may have the opportunity to score it in later rounds.


    Q: If both an enemy fighter and a friendly fighter are taken out of action at the same time (e.g. by Shardgale), and those are the first fighters taken out of action in a round, can either player score Martyred and/or Strong Start?


    A: No. There is no single first fighter taken out of action in that example.


    Current as of official Beastgrave Designer's Commentary, November 2019


Total glory - 18
6 | 6 | 0

Gambits (10)

Magore's Fiends expansion - Hidden Paths
  • FAQ:

    Q: Hidden Paths says that the fighter is considered to have made a Move action. Does this count towards triggering cards like Quick Thinker, Kunnin’ But Brutal, and March of the Dead?


    A: The fighter gains a Move token but Hidden Paths is not a Move action (or, indeed, an action of any kind). This means that Quick Thinker and Kunnin’ But Brutal cannot be triggered by Hidden Paths (because there was no action to make the reaction to), and you cannot score Cover Ground from Hidden Paths (because it isn’t a Move action). However, as the fighter is considered to have made a Move action in that round, that fighter does count for March of the Dead when you check that in the end phase.


    Q: If my fighter hasn’t made a Move action but has one or more Move tokens (e.g. if they were chosen by Transfixing Stare), can I still use Hidden Paths on them?


    A: Yes.


    Current as of official Beastgrave Designer's Commentary, November 2019


The Farstriders expansion - Inspiration Strikes
  • FAQ:

    Q: Can I play Inspiration Strikes on a fighter that is already Inspired?


    A: Yes.


    Current as of official Beastgrave Designer's Commentary, November 2019


Ironskull's Boyz expansion - Misdirection
  • FAQ:

    Q: If a fighter from Spiteclaw’s Swarm is chosen by a ploy, but that fighter’s player uses Misdirection to change which fighter is chosen, which of the friendly fighters becomes Inspired?


    A: Only the fighter chosen by Misdirection.


    Q: If my opponent plays Confusion and chooses one of their fighter and one of my fighters, can I play Misdirection and choose a different pair of fighters (as long as one was theirs and one was mine)?


    A: No. You could only use Misdirection to choose another friendly fighter (instead of the friendly fighter originally chosen by the ploy) that is also adjacent to the enemy fighter chosen by the ploy.


    Current as of official Beastgrave Designer's Commentary, November 2019


Magore's Fiends expansion - My Turn
  • FAQ:

    Q: Can my opponent drive my fighter back with an Attack action before I make the reaction on My Turn?


    A: Yes. The reaction on My Turn happens after an Attack action, and if a fighter is driven back as part of an Attack action this happens during that Attack action.


    Q: Can the damage my fighter suffers from using Daemonic Weapon trigger My Turn, and if so in what order is it resolved?


    A: Yes. You would play My Turn after resolving the Daemonic Weapon Attack action.


    Q: Can the damage my fighter suffers from Shattering Terrain while making a Charge action trigger My Turn, and if so how is the this resolved?


    A: Yes. You would play My Turn after the Move action taken as part of the Charge action (this is when Shattering Terrain damages the fighter), resolve My Turn and then (assuming you still could) resolve the Attack action taken as part of the Charge action.


    Q: Can the damage that a wizard suffers when there are two or more Critical Hit symbols in their casting roll trigger the reaction on My Turn?


    A: If the spell they were attempting to cast was a spell Attack action, then yes. My Turn would be resolved after the spell is cast or after the spell fails.


    Q: I play My Turn, and push my fighter one hex, preparing to take an Attack action as granted by the card. My opponent plays Mirror Move – does the push granted by Mirror Move occur before or after the attack from My Turn?


    A: Before – it is a reaction to the push, and the push is completed before the Attack action.


    Q: Do abilities (other than Attack actions) on fighter cards that cause a fighter to be damaged, e.g. Thundrik’s reaction, allow me to play My Turn?


    A: No.


    Current as of official Beastgrave Designer's Commentary, November 2019


The Chosen Axes expansion - Ready for Action
  • FAQ:

    Q: Can Ready for Action be used to perform a spell Attack action?


    A: Yes


    Current as of official Beastgrave Designer's Commentary, November 2019


The Farstriders expansion - Spectral Wings
  • FAQ:

    Q: Can Spectral Wings add 2 to a fighter’s Move action made as part of a Charge action?


    A: Yes.


    Q: How does Spectral Wings interact with Invisible Walls?


    A: If both of these cards are played in the same power step, in any order, the first fighter to make a Move action in the next activation has a Move characteristic of 3.


    Current as of official Beastgrave Designer's Commentary, November 2019


Mollog's Mob expansion - Brutal Savagery
  • FAQ: -
    -

Mollog's Mob expansion - Predatory Growls
  • FAQ: -
    -

Mollog's Mob expansion - Wind Up
  • FAQ: -
    -

Steelheart's Champions expansion - Regal Vision
  • FAQ: -
    -

10 | 0

Upgrades (10)

Spiteclaw's Swarm expansion - Awakened Weapon
  • FAQ: -
    -

Magore's Fiends expansion - Deathly Fortitude
  • FAQ: -
    -

The Chosen Axes expansion - Light Armour
  • FAQ: -
    -

The Chosen Axes expansion - Vampiric Weapon
  • FAQ:

    Q: I have a fighter equipped with Vampiric Weapon and I play Last Lunge when that fighter would be taken out of action. If that fighter takes an enemy fighter out of action with the Attack action granted by Last Lunge, removing a wound token from my fighter, what happens?


    A: If, after the Attack action, the fighter has fewer wound tokens on their fighter card than their Wound characteristic, they are not taken out of action and your opponent does not gain a glory point.


    Current as of official Beastgrave Designer's Commentary, November 2019


Mollog's Mob expansion - Blooming Spores
  • FAQ: -
    -

Mollog's Mob expansion - Foul Temper
  • FAQ: -
    -

Nightvault core set - Great Fortitude
  • FAQ: -
    -

Nightvault core set - Great Strength
  • FAQ: -
    -

Godsworn Hunt expansion - Tome of Offerings
  • FAQ: -
    -

Mollog's Mob expansion - Tome of Vitality
  • FAQ: -
    -

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
234 Advancing Strike Universal Objective Score this immediately when your warband takes an enemy fighter standing in enemy territory out of action.
1 - The Farstriders expansion - -  
244 Chosen Champion Universal Objective Score this in an end phase if a surviving friendly fighter has three or more upgrades.
1 - Magore's Fiends expansion - -  
271 Massive Assault Universal Objective Score this immediately if your fighters deal 7 or more damage in an action phase (damage in excess of a fighter's Wounds characteristic is included). (Able to be scored if you draw this card after the condition was met).
1 - Magore's Fiends expansion - -  
272 Master of War Universal Objective Score this in an end phase if you scored an objective card, played a ploy card and played an upgrade card in this round.
1 - Spiteclaw's Swarm expansion - -  
277 No Remorse Universal Objective Score this immediately if one of your fighters takes an enemy fighter out of action with an Attack action with a Damage characteristic greater than the target's Wounds characteristic.
1 - The Chosen Axes expansion - -  
331 Hidden Paths Universal Ploy Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action.
- - Magore's Fiends expansion ? -  
334 Inspiration Strikes Universal Ploy Choose a friendly fighter. They become Inspired.
- - The Farstriders expansion ? -  
341 Misdirection Universal Ploy Reaction: Play this when a friendly fighter is chosen by a ploy. Choose another friendly fighter that could be chosen by that ploy. That fighter is chosen instead.
- - Ironskull's Boyz expansion ? SSduplicate  
343 My Turn Universal Ploy Reaction: Play this after an Attack action or ploy that damages a friendly fighter. Push them up to one hex and make an Attack action with them.
- - Magore's Fiends expansion ? -  
348 Ready for Action Universal Ploy Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action.
- - The Chosen Axes expansion ? -  
361 Spectral Wings Universal Ploy The first fighter to make a Move action in the next activation has +2 Move.
- - The Farstriders expansion ? SSduplicate  
376 Awakened Weapon Universal Upgrade You can re-roll one attack dice each time this fighter makes an Attack action.
- - Spiteclaw's Swarm expansion - -  
384 Deathly Fortitude Universal Upgrade -2 Move, +2 Wounds.
- - Magore's Fiends expansion - -  
403 Light Armour Universal Upgrade Rolls of Critical successCritical success on a defence dice are no longer a success for this fighter. Roll an extra attack dice when this fighter make an Attack action.
- - The Chosen Axes expansion - -  
435 Vampiric Weapon Universal Upgrade When this fighter takes an enemy fighter out of action, remove one wound token from this fighter.
- - The Chosen Axes expansion ? -  
N205 Demolished Mollog's Mob Objective Score this immediately if a friendly fighter takes an enemy fighter out of action with an Attack action with a Damage characteristic of 5 or more.
1 - Mollog's Mob expansion - - 2/28 (7.14%)  
N213 Brutal Savagery Mollog's Mob Ploy The first Attack action made by a friendly fighter in the next activation has +1 Dice.
- - Mollog's Mob expansion - -  
N218 Predatory Growls Mollog's Mob Ploy Choose an enemy fighter and push them one hex.
- - Mollog's Mob expansion - - 2/28 (7.14%)  
N222 Wind Up Mollog's Mob Ploy +1 Damage to the first Attack action with a Range of 1 or 2 made by a friendly fighter in the next activation.
- - Mollog's Mob expansion - -  
N223 Blooming Spores Mollog's Mob Upgrade +1 Damage to this fighter's Attack actions with a Range of 1 or 2.
- Mollog the Mighty Mollog's Mob expansion - - 2/28 (7.14%)  
N224 Foul Temper Mollog's Mob Upgrade You can re-roll one dice in each attack roll for this fighter's Attack actions.
- - Mollog's Mob expansion - - 2/28 (7.14%)  
N294 Annihilation Universal Objective Score this in an end phase if all enemy fighters have been taken out of action.
5 - Nightvault core set - NVduplicate  
N305 Combination Strike Universal Objective Score this in an end phase if you scored at least two objective cards in the preceding action phase.
2 - Steelheart's Champions expansion - - 16/28 (57.14%)  
N338 Keep Chopping Universal Objective Score this in an end phase if your warband made an Attack action in four or more activations in the preceding action phase.
2 - Mollog's Mob expansion ? - 7/28 (25%)  
N343 Longstrider Universal Objective Score this immediately when a friendly fighter makes their second or subsequent Move action in a single action phase.
Restricted
1 - Godsworn Hunt expansion ? -  
N357 Opening Gambit Universal Objective Score this in an end phase if you scored at least one objective card in the preceding action phase.
1 - Garrek's Reavers expansion - - 18/28 (64.29%)  
N373 Strong Start Universal Objective Score this immediately if the first fighter taken out of action in this round is an enemy fighter.
1 - Steelheart's Champions expansion ? - 6/28 (21.43%)  
N441 Regal Vision Universal Ploy Choose a friendly fighter that is holding an objective. That fighter becomes Inspired.
- - Steelheart's Champions expansion - - 5/28 (17.86%)  
N504 Great Fortitude Universal Upgrade +1 Wounds.
- - Nightvault core set - NVduplicate 14/28 (50%)  
N506 Great Strength Universal Upgrade +1 Damage to all Attack actions with a Range of 1 or 2.
- - Nightvault core set - NVduplicate 16/28 (57.14%)  
N550 Tome of Offerings Universal Upgrade Katophrane Tome
If this fighter takes an enemy fighter out of action, gain 1 additional glory point.
Restricted
- - Godsworn Hunt expansion - - 16/28 (57.14%)  
N551 Tome of Vitality Universal Upgrade Katophrane Tome
+1 Wounds.
- - Mollog's Mob expansion - - 10/28 (35.71%)