AdeptiCon 2018 Grand Clash - 12th place

Sepulchral Guard Sepulchral Guard
Death Death

Card sets (5)

Core setSepulchral Guard expansionIronskull's Boyz expansionThe Chosen Axes expansionSpiteclaw's Swarm expansion


Play formats

Cards: 4 | 34 non-Rivals card/s

Valid:
Open

Not valid:
Championship Nemesis Rivals Relic

Upgrades (11)

8 | 3

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
62 March of the Dead Sepulchral Guard Objective Score this in an end phase if all of your surviving fighters (at least five) made a Move action in the preceding action phase.
Forsaken Forsaken
2 - Sepulchral Guard expansion ? -  
65 Skills Unforgotten Sepulchral Guard Objective Score this immediately if your leader takes an enemy fighter out of action.
Forsaken Forsaken
1 - Sepulchral Guard expansion - -  
73 Restless Dead Sepulchral Guard Ploy Place one friendly fighter that is out of action, other than the Sepulchral Warden, on a starting hex in your territory. Give that fighter one Raise counter.
Forsaken Forsaken
- - Sepulchral Guard expansion - -  
76 Terrifying Screams Sepulchral Guard Ploy Choose an enemy fighter and push them one hex.
Forsaken Forsaken
- - Sepulchral Guard expansion - -  
77 The Necromancer Commands Sepulchral Guard Ploy Reaction: Play this after a friendly fighter's Attack action that fails. Make the Attack action again.
Forsaken Forsaken
- - Sepulchral Guard expansion ? -  
80 Deathly Charge Sepulchral Guard Upgrade This fighter's Attack actions with a Range of 1 or 2 have +1 Damage in a phase in which they make a Charge action.
Forsaken Forsaken
- The Champion Sepulchral Guard expansion ? -  
83 Frightening Speed Sepulchral Guard Upgrade +2 Move.
Forsaken Forsaken
- The Harvester, The Champion, The Prince of Dust Sepulchral Guard expansion - -  
85 Lethal Lunge Sepulchral Guard Upgrade

Hex 2 HammerSmash 2 Damage 3
Cleave

Forsaken Forsaken
- The Sepulchral Warden Sepulchral Guard expansion - -  
250 Crushing Force Universal Objective Score this immediately if a friendly fighter makes a successful attack that deals at least twice as much damage as is needed to take their target out of action.
1 - Sepulchral Guard expansion - -  
254 Determined Defender Universal Objective Score this in an end phase if the same friendly fighter has held the same objective at the end of two consecutive action phases.
1 - Sepulchral Guard expansion - -  
257 Escalation Universal Objective Score this in an end phase if three or more upgrade cards were played in the preceding action phase.
Restricted
2 - Spiteclaw's Swarm expansion ? -  
272 Master of War Universal Objective Score this in an end phase if you scored an objective card, played a ploy card and played an upgrade card in this round.
1 - Spiteclaw's Swarm expansion - -  
282 Ploymaster Universal Objective Score this in an end phase if you played three or more ploys in the preceding action phase.
1 - Ironskull's Boyz expansion - -  
284 Precise Use of Force Universal Objective Score this immediately if a friendly fighter makes a successful Attack action that deals exactly enough damage to take their target out of action.
Restricted
1 - The Chosen Axes expansion - -  
292 Supremacy Universal Objective Score this in an end phase if you hold three or more objectives.
3 - Core set - SSduplicate 3/37 (8.11%)  
296 Tactical Supremacy 1-2 Universal Objective Score this in an end phase if you hold objectives 1 and 2.
2 - Sepulchral Guard expansion - SSduplicate  
297 Tactical Supremacy 3-4 Universal Objective Score this in an end phase if you hold objectives 3 and 4.
2 - Sepulchral Guard expansion - SSduplicate  
305 Victorious Duel Universal Objective Score this immediately if your leader takes an enemy leader out of action.
2 - Ironskull's Boyz expansion - SSduplicate  
318 Distraction Universal Ploy Choose an enemy fighter and push them one hex.
- - Ironskull's Boyz expansion ? SSduplicate  
320 Duel of Wits Universal Ploy Reaction: Play this when an opponent plays a ploy. Draw two power cards.
Restricted
- - Ironskull's Boyz expansion - SSduplicate 10/37 (27.03%)  
321 Earthquake Universal Ploy Push all fighters one hex. You must push them all in the same direction. Any that cannot be pushed this way are not pushed.
Restricted
- - The Chosen Axes expansion ? -  
348 Ready for Action Universal Ploy Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action.
Restricted
- - The Chosen Axes expansion ? -  
360 Sidestep Universal Ploy Choose a friendly fighter and push them one hex.
- - Core set - SSduplicate 9/37 (24.32%)  
362 Spoils of Battle Universal Ploy Play an upgrade card. This doesn't cost a glory point.
- - Spiteclaw's Swarm expansion - -  
368 Time Trap Universal Ploy Choose a fighter. They can take an action. Skip your next activation (you cannot play this card after your fourth activation).
Forsaken
- - Sepulchral Guard expansion - -  
369 Trap Universal Ploy Reaction: Play this during a friendly fighter's Attack action that drives an enemy fighter back. The enemy fighter suffers 1 damage.
Restricted
- - The Chosen Axes expansion ? -  
374 Acrobatic Universal Upgrade If this fighter has a DodgeDodge Defence characteristic or has a BlockBlock Defence characteristic but is on Guard, roll an extra defence dice when they are the target of an Attack action.
- - Spiteclaw's Swarm expansion ? -  
391 Great Strength Universal Upgrade +1 Damage to all Attack actions with a Range of 1 or 2.
- - Core set - SSduplicate 31/37 (83.78%)  
403 Light Armour Universal Upgrade Rolls of Critical successCritical success on a defence dice are no longer a success for this fighter. Roll an extra attack dice when this fighter make an Attack action.
- - The Chosen Axes expansion - -  
411 Shadeglass Darts Universal Upgrade (Errata update) The Grievous 1 keyword replaces the similar ability on this card.

Hex 3 SwordFury 3 Damage 1

On a critical hit, this Attack action has +1 Damage.
- - Ironskull's Boyz expansion - -  
420 Soultrap Universal Upgrade Reaction: During an Attack action or ploy that takes this fighter out of action, roll a defence dice. If you roll a BlockBlock or Critical successCritical success they suffer no damage and are not taken out of action, and you discard this upgrade.
Restricted
- - Sepulchral Guard expansion ? -  
421 Sprinter Universal Upgrade +1 Move.
- - Spiteclaw's Swarm expansion - -  
425 The Blazing Key Universal Upgrade If this fighter is holding objective 3 in the third end phase, score 2 glory points.
- - The Chosen Axes expansion - SSduplicate  
430 The Shadowed Key Universal Upgrade If this fighter is holding objective 2 in the third end phase, score 2 glory points.
- - Ironskull's Boyz expansion - SSduplicate