# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | Blood for the Blood God! |
![]() |
![]() |
Score this immediately if three or more of your fighters made a Charge action in this phase. (Able to be scored if you draw this card after the condition was met). | 1 | - |
![]() |
- | SSduplicate | |||
8 | Let the Blood Flow |
![]() |
![]() |
Score this immediately if three or more of your fighters made a successful Attack action in this phase. (Able to be scored if you draw this card after the condition was met). | 2 | - |
![]() |
- | SSduplicate | |||
10 | Blood Offering |
![]() |
![]() |
Choose a friendly fighter. They suffer 1 damage. Roll two extra attack dice for their first Attack action in the next activation. | - | - |
![]() |
- | SSduplicate | |||
21 | Bloodslick |
![]() |
![]() |
+1 Defence. | - | Garrek Gorebeard |
![]() |
- | SSduplicate | |||
24 | Frenzy |
![]() |
![]() |
Roll an extra attack dice when this fighter makes a Charge action. | - | - |
![]() |
? | SSduplicate | |||
25 | Grisly Trophy |
![]() |
![]() |
When this fighter takes an enemy fighter out of action, gain 1 additional glory point. | - | Garrek Gorebeard |
![]() |
- | SSduplicate | |||
28 | Whirlwind of Death |
![]() |
![]() |
+1 Damage to all Attack actions with a Range of 1 or 2. | - | Karsus the Chained |
![]() |
- | SSduplicate | |||
257 | Escalation |
![]() |
![]() |
Score this in an end phase if three or more upgrade cards were played in the preceding action phase. Restricted |
2 | - |
![]() |
? | - | |||
263 | Hold Objective 1 |
![]() |
![]() |
Score this in an end phase if you are holding objective 1. | 1 | - |
![]() |
- | SSduplicate | |||
264 | Hold Objective 2 |
![]() |
![]() |
Score this in an end phase if you are holding objective 2. | 1 | - |
![]() |
- | SSduplicate | |||
265 | Hold Objective 3 |
![]() |
![]() |
Score this in an end phase if you are holding objective 3. | 1 | - |
![]() |
- | SSduplicate | |||
266 | Hold Objective 4 |
![]() |
![]() |
Score this in an end phase if you are holding objective 4. | 1 | - |
![]() |
- | SSduplicate | |||
267 | Hold Objective 5 |
![]() |
![]() |
Score this in an end phase if you are holding objective 5. | 1 | - |
![]() |
- | SSduplicate | |||
284 | Precise Use of Force |
![]() |
![]() |
Score this immediately if a friendly fighter makes a successful Attack action that deals exactly enough damage to take their target out of action. Restricted |
1 | - |
![]() |
- | - | |||
292 | Supremacy |
![]() |
![]() |
Score this in an end phase if you hold three or more objectives. | 3 | - |
![]() |
- | SSduplicate | |||
318 | Distraction |
![]() |
![]() |
Choose an enemy fighter and push them one hex. | - | - |
![]() |
? | SSduplicate | |||
330 | Healing Potion |
![]() |
![]() |
Choose a friendly fighter and roll a defence dice. On a roll of ![]() ![]() Restricted |
- | - |
![]() |
- | SSduplicate | 4/24 (16.67%) | ||
336 | Last Chance |
![]() |
![]() |
Reaction: Play this during an Attack action that would take a friendly fighter out of action. Roll a defence dice. If the result would not normally be a success for this fighter, ignore the damage from that Attack action on this fighter. Forsaken |
- | - |
![]() |
- | - | |||
342 | Momentary Madness |
![]() |
![]() |
Choose an enemy fighter and roll an attack dice. If you roll a ![]() ![]() |
- | - |
![]() |
? | - | |||
348 | Ready for Action |
![]() |
![]() |
Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action. Restricted |
- | - |
![]() |
? | - | |||
349 | Rebound |
![]() |
![]() |
Reaction: Play this during an enemy Attack action that would succeed. Roll a defence dice. On a roll of ![]() ![]() |
- | - |
![]() |
? | SSduplicate | |||
360 | Sidestep |
![]() |
![]() |
Choose a friendly fighter and push them one hex. | - | - |
![]() |
- | SSduplicate | 8/24 (33.33%) | ||
369 | Trap |
![]() |
![]() |
Reaction: Play this during a friendly fighter's Attack action that drives an enemy fighter back. The enemy fighter suffers 1 damage. Restricted |
- | - |
![]() |
? | - | |||
374 | Acrobatic |
![]() |
![]() |
If this fighter has a ![]() ![]() |
- | - |
![]() |
? | - | |||
376 | Awakened Weapon |
![]() |
![]() |
You can re-roll one attack dice each time this fighter makes an Attack action. Restricted |
- | - |
![]() |
- | - | |||
389 | Great Fortitude |
![]() |
![]() |
+1 Wounds. | - | - |
![]() |
- | SSduplicate | 13/24 (54.17%) | ||
391 | Great Strength |
![]() |
![]() |
+1 Damage to all Attack actions with a Range of 1 or 2. | - | - |
![]() |
- | SSduplicate | 22/24 (91.67%) | ||
403 | Light Armour |
![]() |
![]() |
Rolls of ![]() |
- | - |
![]() |
- | - | |||
412 | Shadeglass Hammer |
![]() |
![]() |
(Errata update) The Grievous keyword replaces the similar ability on this card.
Restricted |
- | - |
![]() |
- | - | |||
420 | Soultrap |
![]() |
![]() |
Reaction: During an Attack action or ploy that takes this fighter out of action, roll a defence dice. If you roll a ![]() ![]() Restricted |
- | - |
![]() |
? | - |