Warhammer World Grand Clash I - 3rd place
|159||Musk of Fear||Choose a friendly fighter and put them on Guard.||-||-||-||-|
|160||Nervous Scrabbling||Choose a friendly fighter. They switch places with any adjacent fighter.||-||-||?||-|
|163||Sudden Skittering||Double the Move characteristic of the first friendly fighter to make a Move action in the next activation. They may not make a Charge action. Once they have moved, they cannot be activated again this phase.||-||-||-||-|
|164||There Are Always More||Choose one friendly fighter that is out of action (other than Skritch or Krrk). Remove all wound tokens from them and place them on any starting hex.||-||-||?||-||2/40 (5%)|
|171||Sneaky Stab-stab||You can push this fighter one hex before they take an Attack action, though not when this fighter takes a Charge action.||-||-||?||-|
|249||Cover Ground||Score this immediately if a friendly fighter makes a Move action of six or more hexes.||1||-||?||SSduplicate|
|257||Escalation||Score this in an end phase if three or more upgrade cards were played in the preceding action phase.
|263||Hold Objective 1||Score this in an end phase if you are holding objective 1.||1||-||-||SSduplicate|
|264||Hold Objective 2||Score this in an end phase if you are holding objective 2.||1||-||-||SSduplicate|
|265||Hold Objective 3||Score this in an end phase if you are holding objective 3.||1||-||-||SSduplicate|
|266||Hold Objective 4||Score this in an end phase if you are holding objective 4.||1||-||-||SSduplicate|
|267||Hold Objective 5||Score this in an end phase if you are holding objective 5.||1||-||-||SSduplicate|
|270||Making a Statement||Score this in an end phase if you hold all objectives (at least one) in your opponent's territory.||3||-||-||SSduplicate||6/40 (15%)|
|282||Ploymaster||Score this in an end phase if you played three or more ploys in the preceding action phase.||1||-||-||-|
|292||Supremacy||Score this in an end phase if you hold three or more objectives.||3||-||-||SSduplicate||3/40 (7.5%)|
|296||Tactical Supremacy 1-2||Score this in an end phase if you hold objectives 1 and 2.||2||-||-||SSduplicate|
|297||Tactical Supremacy 3-4||Score this in an end phase if you hold objectives 3 and 4.||2||-||-||SSduplicate|
|311||Confusion||Choose two fighters that are adjacent to each other and switch them.||-||-||-||SSduplicate||8/40 (20%)|
|318||Distraction||Choose an enemy fighter and push them one hex.||-||-||?||SSduplicate|
|320||Duel of Wits||Reaction: Play this when an opponent plays a ploy. Draw two power cards.
|336||Last Chance||Reaction: Play this during an Attack action that would take a friendly fighter out of action. Roll a defence dice. If the result would not normally be a success for this fighter, ignore the damage from that Attack action on this fighter.
|360||Sidestep||Choose a friendly fighter and push them one hex.||-||-||-||SSduplicate||13/40 (32.5%)|
|363||Sprint||Double the move characteristic of the first friendly fighter to make a Move action in the next activation. They may not make a Charge action. Once they have moved, they cannot be activated again in this phase.||-||-||-||-|
|374||Acrobatic||If this fighter has a Dodge Defence characteristic or has a Block Defence characteristic but is on Guard, roll an extra defence dice when they are the target of an Attack action.||-||-||?||-|
|376||Awakened Weapon||You can re-roll one attack dice each time this fighter makes an Attack action.
|381||Cursed Artefact||+1 Defence, -1 Wounds.||-||-||-||-|
|386||Ethereal Shield||This fighter's Defence characteristic changes to Block.||-||-||-||-|
|389||Great Fortitude||+1 Wounds.||-||-||-||SSduplicate||21/40 (52.5%)|
|391||Great Strength||+1 Damage to all Attack actions with a Range of 1 or 2.||-||-||-||SSduplicate||36/40 (90%)|
|416||Shardcaller||At the beginning of each action phase, you can switch an objective held by this fighter with any other objective.||-||-||-||SSduplicate|
|425||The Blazing Key||If this fighter is holding objective 3 in the third end phase, score 2 glory points.||-||-||-||SSduplicate|
|428||The Fractured Key||If this fighter is holding objective 5 in the third end phase, score 2 glory points.||-||-||-||SSduplicate|