# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
159 | Musk of Fear |
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Choose a friendly fighter and put them on Guard. | - | - |
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- | - | |||
160 | Nervous Scrabbling |
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Choose a friendly fighter. They switch places with any adjacent fighter. | - | - |
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? | - | |||
163 | Sudden Skittering |
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Double the Move characteristic of the first friendly fighter to make a Move action in the next activation. They may not make a Charge action. Once they have moved, they cannot be activated again this phase. | - | - |
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- | - | |||
164 | There Are Always More |
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Choose one friendly fighter that is out of action (other than Skritch or Krrk). Remove all wound tokens from them and place them on any starting hex. | - | - |
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? | - | 2/40 (5%) | ||
171 | Sneaky Stab-stab |
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You can push this fighter one hex before they take an Attack action, though not when this fighter takes a Charge action. | - | - |
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? | - | |||
249 | Cover Ground |
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Score this immediately if a friendly fighter makes a Move action of six or more hexes. | 1 | - |
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? | SSduplicate | |||
257 | Escalation |
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Score this in an end phase if three or more upgrade cards were played in the preceding action phase. Restricted |
2 | - |
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? | - | |||
263 | Hold Objective 1 |
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Score this in an end phase if you are holding objective 1. | 1 | - |
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- | SSduplicate | |||
264 | Hold Objective 2 |
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Score this in an end phase if you are holding objective 2. | 1 | - |
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- | SSduplicate | |||
265 | Hold Objective 3 |
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Score this in an end phase if you are holding objective 3. | 1 | - |
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- | SSduplicate | |||
266 | Hold Objective 4 |
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Score this in an end phase if you are holding objective 4. | 1 | - |
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- | SSduplicate | |||
267 | Hold Objective 5 |
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Score this in an end phase if you are holding objective 5. | 1 | - |
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- | SSduplicate | |||
270 | Making a Statement |
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Score this in an end phase if you hold all objectives (at least one) in your opponent's territory. | 3 | - |
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- | SSduplicate | 6/40 (15%) | ||
282 | Ploymaster |
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Score this in an end phase if you played three or more ploys in the preceding action phase. | 1 | - |
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- | - | |||
292 | Supremacy |
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Score this in an end phase if you hold three or more objectives. | 3 | - |
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- | SSduplicate | 3/40 (7.5%) | ||
296 | Tactical Supremacy 1-2 |
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Score this in an end phase if you hold objectives 1 and 2. | 2 | - |
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- | SSduplicate | |||
297 | Tactical Supremacy 3-4 |
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Score this in an end phase if you hold objectives 3 and 4. | 2 | - |
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- | SSduplicate | |||
311 | Confusion |
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Choose two fighters that are adjacent to each other and switch them. | - | - |
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- | SSduplicate | 8/40 (20%) | ||
318 | Distraction |
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Choose an enemy fighter and push them one hex. | - | - |
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? | SSduplicate | |||
320 | Duel of Wits |
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Reaction: Play this when an opponent plays a ploy. Draw two power cards. Restricted |
- | - |
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- | SSduplicate | 12/40 (30%) | ||
336 | Last Chance |
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Reaction: Play this during an Attack action that would take a friendly fighter out of action. Roll a defence dice. If the result would not normally be a success for this fighter, ignore the damage from that Attack action on this fighter. Forsaken |
- | - |
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- | - | |||
360 | Sidestep |
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Choose a friendly fighter and push them one hex. | - | - |
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- | SSduplicate | 13/40 (32.5%) | ||
363 | Sprint |
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Double the move characteristic of the first friendly fighter to make a Move action in the next activation. They may not make a Charge action. Once they have moved, they cannot be activated again in this phase. | - | - |
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- | - | |||
374 | Acrobatic |
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If this fighter has a ![]() ![]() |
- | - |
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? | - | |||
376 | Awakened Weapon |
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You can re-roll one attack dice each time this fighter makes an Attack action. Restricted |
- | - |
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- | - | |||
381 | Cursed Artefact |
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+1 Defence, -1 Wounds. | - | - |
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- | - | |||
386 | Ethereal Shield |
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This fighter's Defence characteristic changes to ![]() |
- | - |
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- | - | |||
389 | Great Fortitude |
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+1 Wounds. | - | - |
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- | SSduplicate | 21/40 (52.5%) | ||
391 | Great Strength |
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+1 Damage to all Attack actions with a Range of 1 or 2. | - | - |
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- | SSduplicate | 36/40 (90%) | ||
416 | Shardcaller |
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At the beginning of each action phase, you can switch an objective held by this fighter with any other objective. | - | - |
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- | SSduplicate | |||
425 | The Blazing Key |
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If this fighter is holding objective 3 in the third end phase, score 2 glory points. | - | - |
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- | SSduplicate | |||
428 | The Fractured Key |
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If this fighter is holding objective 5 in the third end phase, score 2 glory points. | - | - |
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- | SSduplicate |