Warhammer World Grand Clash I - 10th place
|146||Arm's Length||Score this immediately if your warband takes an enemy fighter out of action while they are adjacent to none of your fighters.||1||-||-||-|
|154||Skritch is the Greatest, Yes-yes||Score this immediately if your leader takes an enemy fighter out of action.||1||-||-||-|
|158||Momentary Boldness||Choose a friendly fighter adjacent to two or more friendly fighters. That fighter makes a Charge action.||-||-||-||-|
|164||There Are Always More||Choose one friendly fighter that is out of action (other than Skritch or Krrk). Remove all wound tokens from them and place them on any starting hex.||-||-||?||-||2/24 (8.33%)|
|166||Bodyguard for a Price||If Skritch is adjacent to this fighter, Skritch is on Guard (even if Skritch has made a Charge action this phase).||-||Krrk the Almost-Trusted||?||-|
|170||Skitter-scurry||Reaction: After any action that this fighter makes, you can push this fighter one hex.||-||Skritch Spiteclaw, Krrk the Almost-Trusted||?||-|
|253||Denial||Score this in the third end phase if there are no enemy fighters in your territory.||3||-||-||SSduplicate|
|257||Escalation||Score this in an end phase if three or more upgrade cards were played in the preceding action phase.
|263||Hold Objective 1||Score this in an end phase if you are holding objective 1.||1||-||-||SSduplicate|
|264||Hold Objective 2||Score this in an end phase if you are holding objective 2.||1||-||-||SSduplicate|
|265||Hold Objective 3||Score this in an end phase if you are holding objective 3.||1||-||-||SSduplicate|
|266||Hold Objective 4||Score this in an end phase if you are holding objective 4.||1||-||-||SSduplicate|
|267||Hold Objective 5||Score this in an end phase if you are holding objective 5.||1||-||-||SSduplicate|
|270||Making a Statement||Score this in an end phase if you hold all objectives (at least one) in your opponent's territory.||3||-||-||SSduplicate||6/24 (25%)|
|282||Ploymaster||Score this in an end phase if you played three or more ploys in the preceding action phase.||1||-||-||-|
|292||Supremacy||Score this in an end phase if you hold three or more objectives.||3||-||-||SSduplicate|
|310||Confused Priorities||Switch two objectives that are currently being held.||-||-||-||-|
|311||Confusion||Choose two fighters that are adjacent to each other and switch them.||-||-||-||SSduplicate||6/24 (25%)|
|321||Earthquake||Push all fighters one hex. You must push them all in the same direction. Any that cannot be pushed this way are not pushed.
|330||Healing Potion||Choose a friendly fighter and roll a defence dice. On a roll of Block or Critical success remove up to two wound tokens from them. Otherwise remove one wound token from them.
|341||Misdirection||Reaction: Play this when a friendly fighter is chosen by a ploy. Choose another friendly fighter that could be chosen by that ploy. That fighter is chosen instead.||-||-||?||SSduplicate|
|348||Ready for Action||Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action.
|359||Shifting Shards||Move an unheld objective one hex. You cannot move it into a hex that already contains an objective.||-||-||?||SSduplicate|
|360||Sidestep||Choose a friendly fighter and push them one hex.||-||-||-||SSduplicate||8/24 (33.33%)|
|389||Great Fortitude||+1 Wounds.||-||-||-||SSduplicate||13/24 (54.17%)|
|390||Great Speed||+1 Move.||-||-||-||SSduplicate|
|391||Great Strength||+1 Damage to all Attack actions with a Range of 1 or 2.||-||-||-||SSduplicate||22/24 (91.67%)|
|411||Shadeglass Darts||(Errata update) The Grievous keyword replaces the similar ability on this card.
3 Fury 3 1On a critical hit, this Attack action has +1 Damage.
|425||The Blazing Key||If this fighter is holding objective 3 in the third end phase, score 2 glory points.||-||-||-||SSduplicate|
|426||The Dazzling Key||If this fighter is holding objective 4 in the third end phase, score 2 glory points.||-||-||-||SSduplicate|
|428||The Fractured Key||If this fighter is holding objective 5 in the third end phase, score 2 glory points.||-||-||-||SSduplicate|
|430||The Shadowed Key||If this fighter is holding objective 2 in the third end phase, score 2 glory points.||-||-||-||SSduplicate|