# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
176 | Bane of Champions |
![]() |
![]() |
Score this immediately if Riptooth takes an enemy leader out of action. | 2 | - |
![]() |
- | - | |||
180 | No Escape |
![]() |
![]() |
Score this immediately if three or more of your fighters made a Charge action this phase. (Able to be scored if you draw this card after the condition was met). | 1 | - |
![]() |
- | - | |||
183 | Show of Strength |
![]() |
![]() |
Score this immediately if your leader takes an enemy fighter out of action. | 1 | - |
![]() |
- | - | |||
188 | Daemonic Resilience |
![]() |
![]() |
The first friendly fighter who suffers any amount of damage in the next activation only suffers 1 damage. | - | - |
![]() |
- | - | |||
190 | Furious Inspiration |
![]() |
![]() |
Choose a friendly fighter. The become Inspired. | - | - |
![]() |
- | - | |||
196 | Furious Charge |
![]() |
![]() |
When this fighter makes a Charge action both ![]() ![]() |
- | Zharkus the Bloodsighted |
![]() |
- | - | |||
197 | No Respite |
![]() |
![]() |
Reaction: During an Attack action or ploy that will take this fighter out of action, you can make an Attack action with them. | - | Magore Redhand, Ghartok Flayskull, Zharkus the Bloodsighted |
![]() |
- | - | |||
201 | Trophy Hunter |
![]() |
![]() |
When this fighter takes an enemy fighter out of action, gain 1 additional glory point. | - | Magore Redhand |
![]() |
- | - | |||
234 | Advancing Strike |
![]() |
![]() |
Score this immediately when your warband takes an enemy fighter standing in enemy territory out of action. Restricted |
1 | - |
![]() |
- | - | |||
236 | Annihilation |
![]() |
![]() |
Score this in an end phase if all enemy fighters have been taken out of action. | 5 | - |
![]() |
- | SSduplicate | |||
253 | Denial |
![]() |
![]() |
Score this in the third end phase if there are no enemy fighters in your territory. | 3 | - |
![]() |
- | SSduplicate | |||
257 | Escalation |
![]() |
![]() |
Score this in an end phase if three or more upgrade cards were played in the preceding action phase. Restricted |
2 | - |
![]() |
? | - | |||
259 | Flawless Strategy |
![]() |
![]() |
Score this in an end phase if you scored two or more other objective cards in this phase. | 1 | - |
![]() |
- | - | |||
272 | Master of War |
![]() |
![]() |
Score this in an end phase if you scored an objective card, played a ploy card and played an upgrade card in this round. | 1 | - |
![]() |
- | - | |||
273 | Masterstroke |
![]() |
![]() |
Score this immediately if an enemy fighter is taken out of action by an Attack action made as a Reaction by your warband or a Reaction made by your warband that causes damage. | 1 | - |
![]() |
? | - | |||
282 | Ploymaster |
![]() |
![]() |
Score this in an end phase if you played three or more ploys in the preceding action phase. | 1 | - |
![]() |
- | - | |||
293 | Swift Advance |
![]() |
![]() |
Score this in an end phase if all of your surviving fighters are in enemy territory. | 1 | - |
![]() |
- | - | |||
318 | Distraction |
![]() |
![]() |
Choose an enemy fighter and push them one hex. | - | - |
![]() |
? | SSduplicate | |||
331 | Hidden Paths |
![]() |
![]() |
Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action. | - | - |
![]() |
? | - | |||
343 | My Turn |
![]() |
![]() |
Reaction: Play this after an Attack action or ploy that damages a friendly fighter. Push them up to one hex and make an Attack action with them. Restricted |
- | - |
![]() |
? | - | |||
347 | Quick Thinker |
![]() |
![]() |
Reaction: Play this after an enemy fighter's Move action. Make a Move action with a friendly fighter who has not already made a Move action in this phase. Forsaken |
- | - |
![]() |
- | - | |||
348 | Ready for Action |
![]() |
![]() |
Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action. Restricted |
- | - |
![]() |
? | - | |||
354 | Second Wind |
![]() |
![]() |
(Errata update) Choose a friendly fighter that has one or more Charge tokens. In the next activation, treat the chosen fighter as if they had one fewer Charge tokens than they have, and one more Move token than they have. | - | - |
![]() |
? | - | |||
362 | Spoils of Battle |
![]() |
![]() |
Play an upgrade card. This doesn't cost a glory point. | - | - |
![]() |
- | - | |||
369 | Trap |
![]() |
![]() |
Reaction: Play this during a friendly fighter's Attack action that drives an enemy fighter back. The enemy fighter suffers 1 damage. Restricted |
- | - |
![]() |
? | - | |||
372 | Twist the Knife |
![]() |
![]() |
Reaction: Play this during a friendly fighter's Attack action that has a Range of 1 and will succeed. It has +1 Damage for that Attack action. Restricted |
- | - |
![]() |
- | - | |||
373 | A Destiny to Meet |
![]() |
![]() |
If this fighter is not out of action at the end of the third action phase, gain 1 additional glory point. Restricted |
- | - |
![]() |
? | - | |||
376 | Awakened Weapon |
![]() |
![]() |
You can re-roll one attack dice each time this fighter makes an Attack action. Restricted |
- | - |
![]() |
- | - | |||
378 | Concealed Weapon |
![]() |
![]() |
On a critical hit, this fighter's Attack actions with a Range of 1 have +2 Damage. | - | - |
![]() |
- | - | |||
389 | Great Fortitude |
![]() |
![]() |
+1 Wounds. | - | - |
![]() |
- | SSduplicate | 21/40 (52.5%) | ||
391 | Great Strength |
![]() |
![]() |
+1 Damage to all Attack actions with a Range of 1 or 2. | - | - |
![]() |
- | SSduplicate | 36/40 (90%) | ||
393 | Helpful Whispers |
![]() |
![]() |
If this fighter has no adjacent friendly fighters, rolls of ![]() Restricted |
- | - |
![]() |
- | - | |||
395 | Incredible Strength |
![]() |
![]() |
+1 Damage to all Attack actions with a Range of 1 or 2. Restricted |
- | - |
![]() |
- | - | |||
420 | Soultrap |
![]() |
![]() |
Reaction: During an Attack action or ploy that takes this fighter out of action, roll a defence dice. If you roll a ![]() ![]() Restricted |
- | - |
![]() |
? | - |