Shared deck

Ylthari's Guardians Ylthari's Guardians

Card sets (14)

Core setIronskull's Boyz expansionThe Chosen Axes expansionSpiteclaw's Swarm expansionThe Farstriders expansionLeadersNightvault core setThe Eyes of the Nine expansionZarbag's Gitz expansionGarrek's Reavers expansionGodsworn Hunt expansionMollog's Mob expansionThundrik's Profiteers expansionYlthari's Guardians expansion


Play formats

Cards: 0 | 2 | 10 | 6

Valid:
Relic Open

Not valid:
Championship/Alliance

Objectives (12)

The Farstriders expansion - Change of Tactics (1)
  • FAQ:

    Q: When is Change of Tactics scored?


    A: After the Charge action has been resolved.


    Current as of official Nightvault Designer's Commentary, June 2019


Spiteclaw's Swarm expansion - Escalation (2)
  • FAQ:

    Q: Do upgrades applied due to Spoils of Battle or Ghoulish Pact count towards scoring Escalation?


    A: Yes.


    Current as of official Nightvault Designer's Commentary, June 2019


Spiteclaw's Swarm expansion - Master of War (1)
  • FAQ: -
    -

Ironskull's Boyz expansion - Superior Tactician (3)
  • FAQ: -
    -

Leaders - Shining Example (1)
  • FAQ: -
    -

Ylthari's Guardians expansion - Lithe Spirits (1)
  • FAQ: -
    -

Ylthari's Guardians expansion - Reclaim the Lamentiri (2)
  • FAQ:

    Q: Can I score Reclaim the Lamentiri without holding any objectives in a territory, if there are no objectives in that territory?


    A: No.


    Current as of official Nightvault Designer's Commentary, June 2019


Ylthari's Guardians expansion - Song of Hatred (1)
  • FAQ: -
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Ylthari's Guardians expansion - Strike Swiftly (1)
  • FAQ: -
    -

Thundrik's Profiteers expansion - Death from Afar (1)
  • FAQ: -
    -

Zarbag's Gitz expansion - Keep Them Guessing (2)
  • Description:
    (Errata update) Score this in an end phase if your warband made at least four different actions from the following list in the preceding action phase: Move (other than as part of a Charge), Attack (other than as part of a Charge), Charge, Guard, another action on a fighter card (other than a reaction).
  • FAQ:

    Q: What are the actions I must take to score this objective?


    A: At least four different actions from this list:

    • Move (other than as part of a Charge)
    • Attack (other than as part of a Charge)
    • Charge
    • Guard
    • Another action on a fighter card (other than a reaction)

    Note that ‘another action on a fighter card’ is counted as a single type of action, so even if you have more than one other action on a fighter card available to you, only one will be counted.


    Q: Do actions taken outside of activations (e.g. an Attack action with My Turn) count as actions for the purpose of scoring Keep Them Guessing?


    A: Yes (although note the FAQ directly below).


    Q: If I put a fighter on Guard without activating them (e.g. by using Inspired Command or Brightshield’s Block upgrade) does that count as making a Guard action for the purpose of scoring Keep Them Guessing?


    A: No. When you put a fighter on Guard without activating them, you simply give them a Guard token. This is not an action.


    Q: Do actions on upgrades count as an action on a fighter card for the purpose of scoring Keep Them Guessing?


    A: No.


    Q: If my fighter moves with Faneway Crystal or Inescapable Vengeance, does that count as a Move action (or Charge action, if they are making a Charge action) for the purpose of scoring Keep Them Guessing?


    A: Yes.


    Q: If I use Hidden Paths, does that count as a Move action for the purposes of scoring Keep Them Guessing?


    A: Yes.


    Current as of official Nightvault Designer's Commentary, June 2019


Godsworn Hunt expansion - Scorched Earth (1)
  • FAQ: -
    -

Total glory - 17
6 | 5 | 1

Gambits (11)

Ironskull's Boyz expansion - Duel of Wits
  • FAQ:

    Q: When do I play Duel of Wits?


    A: When your opponent plays a ploy, before that ploy is resolved. This is a different reaction window to reactions that are played after a ploy.


    Current as of official Nightvault Designer's Commentary, June 2019


Core set - Healing Potion
  • FAQ: -
    -

The Chosen Axes expansion - Ready for Action
  • FAQ:

    Q: Can Ready for Action be used to perform a spell Attack action?


    A: Yes


    Current as of official Nightvault Designer's Commentary, June 2019


The Chosen Axes expansion - Trap
  • FAQ:

    Q: If a fighter is taken out of action by Trap, does that happen before or after they are driven back?


    A: After.


    Q: When a fighter is driven back into a lethal hex, do they suffer the damage from the lethal hex before I can play Trap?


    A: Yes.


    Q: If a fighter is driven back by an Attack action that was not successful, and then Trap is played to deal damage to that fighter, is the Attack action considered to be successful?


    A: No. The damage is dealt by the ploy, not the Attack action.


    Q: I make an Attack action with my fighter, and after the dice are rolled it is determined that the Attack action is successful and will cause damage. My opponent plays Rebound as a reaction, but fails the roll so nothing happens. We continue to resolve the Attack action: my fighter deals the damage, and I choose to drive the target fighter back. Can I now play the Trap reaction?


    A: Yes. The trigger for Trap is after the fighter is driven back, which is a different trigger to when the Attack action is determined to be successful or not.


    Q: Can Trap and Pit Trap be triggered by the same Attack action?


    A: Yes. Trap is a reaction that happens during an Attack action, and Pit Trap is a reaction that happens after an Attack action.


    Current as of official Nightvault Designer's Commentary, June 2019


Ylthari's Guardians expansion - Curse of the Dwindling
  • FAQ: -
    -

Ylthari's Guardians expansion - Healing Amphora
  • FAQ: -
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Ylthari's Guardians expansion - Leech Power
  • FAQ: -
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Ylthari's Guardians expansion - Pangs of the Great Lack
  • FAQ: -
    -

Zarbag's Gitz expansion - Abasoth's Unmaking
  • FAQ: -
    -

The Eyes of the Nine expansion - Abasoth's Withering
  • FAQ:

    Q: If I cast this on a 4 wound fighter that has 3 wound tokens, what happens?


    A: The fighter is taken out of action. Note that the spell is not considered to have taken them out of action. In a two-player game, you will still gain a glory point, but your warband is not considered to have taken that fighter out of action.


    Current as of official Nightvault Designer's Commentary, June 2019


Thundrik's Profiteers expansion - Sphere of Aqshy
  • FAQ:

    Q: If the damage from Sphere of Aqshy is reduced by 1 to 0 by Magical Damping, was Sphere of Aqshy still cast successfully?


    A: Yes.


    Current as of official Nightvault Designer's Commentary, June 2019


6 | 5

Upgrades (11)

Spiteclaw's Swarm expansion - Acrobatic
  • FAQ:

    Q: If a character with a dodge Defence characteristic has the Acrobatic upgrade, do they have to be on Guard to get the extra dice?


    A: No.


    Q: What happens if a fighter has both the Acrobatic and Ethereal Shield upgrades?


    A: The fighter’s Defence characteristic is Shield. They will only get an extra dice from Acrobatic if they are on Guard.


    Current as of official Nightvault Designer's Commentary, June 2019


Ylthari's Guardians expansion - Constant Growth
  • FAQ: -
    -

Ylthari's Guardians expansion - Warding Stance
  • FAQ: -
    -

Godsworn Hunt expansion - Archer's Focus
  • FAQ: -
    -

Mollog's Mob expansion - Blessing of Vytrix
  • FAQ: -
    -

Zarbag's Gitz expansion - Fighter's Ferocity
  • FAQ: -
    -

Garrek's Reavers expansion - Gloryseeker
  • FAQ: -
    -

Nightvault core set - Great Fortitude
  • FAQ: -
    -

Nightvault core set - Great Strength
  • FAQ: -
    -

Zarbag's Gitz expansion - Potion of Rage
  • FAQ:

    Q: If I use my Potion of Rage during an Attack action that targets all adjacent fighters, does the +2 Dice apply to each of those Attack actions, or just one of those Attack actions?


    A: Just one – the one in which you take the reaction.


    Current as of official Nightvault Designer's Commentary, June 2019


Ylthari's Guardians expansion - Well of Power
  • FAQ: -
    -

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
243 Change of Tactics Universal Objective Score this immediately if a friendly fighter on Guard makes a Charge action. 1 - The Farstriders expansion ? - 18/36 (50%)  
257 Escalation Universal Objective Score this in an end phase if three or more upgrade cards were played in the preceding action phase. 2 - Spiteclaw's Swarm expansion ? - 29/36 (80.56%)  
272 Master of War Universal Objective Score this in an end phase if you scored an objective card, played a ploy card and played an upgrade card in this round. 1 - Spiteclaw's Swarm expansion - - 15/36 (41.67%)  
291 Superior Tactician Universal Objective Score this in the third end phase if you have scored six or more other objective cards. 3 - Ironskull's Boyz expansion - - 15/36 (41.67%)  
320 Duel of Wits Universal Ploy Reaction: Play this when an opponent plays a ploy. Draw two power cards. - - Ironskull's Boyz expansion ? - 3/36 (8.33%)  
330 Healing Potion Universal Ploy Choose a friendly fighter and roll a defence dice. On a roll of BlockBlock or Critical successCritical success remove up to two wound tokens from them. Otherwise remove one wound token from them. - - Core set - - 5/36 (13.89%)  
348 Ready for Action Universal Ploy Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action. - - The Chosen Axes expansion ? - 32/36 (88.89%)  
369 Trap Universal Ploy Reaction: Play this during a friendly fighter's Attack action that drives an enemy fighter back. The enemy fighter suffers 1 damage. - - The Chosen Axes expansion ? - 7/36 (19.44%)  
374 Acrobatic Universal Upgrade If this fighter has a DodgeDodge Defence characteristic or has a BlockBlock Defence characteristic but is on Guard, roll an extra defence dice when they are the target of an Attack action. - - Spiteclaw's Swarm expansion ? - 7/36 (19.44%)  
L24 Shining Example Universal Objective Score this in an end phase if your leader is on the battlefield and Inspired. 1 - Leaders - - 12/36 (33.33%)  
N265 Lithe Spirits Ylthari's Guardians Objective Score this immediately if your warband makes its second or subsequent reaction in this phase. 1 - Ylthari's Guardians expansion - - 2/36 (5.56%)  
N266 Reclaim the Lamentiri Ylthari's Guardians Objective Score this in an end phase if you hold all the objectives in at least one player's territory. 2 - Ylthari's Guardians expansion ? - 2/36 (5.56%)  
N268 Song of Hatred Ylthari's Guardians Objective Score this immediately if your warband successfully casts their second or subsequent spell in this phase. 1 - Ylthari's Guardians expansion - - 2/36 (5.56%)  
N269 Strike Swiftly Ylthari's Guardians Objective Score this immediately if a friendly fighter takes an enemy fighter out of action with a Charge action. 1 - Ylthari's Guardians expansion - - 2/36 (5.56%)  
N271 Curse of the Dwindling Ylthari's Guardians Spell Gambit Spell (ChannelChannelChannelChannel): If this spell is cast, choose an enemy fighter within five hexes of the caster. That fighter's Attack actions have -1 Dice (to a minimum of 1). This spell persists until that fighter is out of action. - - Ylthari's Guardians expansion - -  
N272 Healing Amphora Ylthari's Guardians Ploy Choose a friendly Gallanghann or a friendly fighter adjacent to a friendly Gallanghann and roll a defence dice. On a roll of BlockBlock or Critical successCritical success remove up to two wound tokens from that fighter's fighter card. Otherwise remove up to one wound token from that fighter's fighter card. - - Ylthari's Guardians expansion - -  
N274 Leech Power Ylthari's Guardians Ploy Play this only if a friendly Ylthari is holding an objective. Remove that objective from the battlefield and remove up to one wound token from that Ylthari's fighter card. - - Ylthari's Guardians expansion - -  
N276 Pangs of the Great Lack Ylthari's Guardians Spell Gambit Spell (FocusFocus): If this spell is cast, choose an enemy fighter within five hexes of the caster. That fighter suffers 1 damage. - - Ylthari's Guardians expansion - - 2/36 (5.56%)  
N282 Constant Growth Ylthari's Guardians Upgrade +1 Wounds. - - Ylthari's Guardians expansion - -  
N290 Warding Stance Ylthari's Guardians Upgrade +1 Defence. - Gallanghann of the Glade Ylthari's Guardians expansion - -  
N309 Death from Afar Universal Objective Score this immediately if a friendly fighter takes an enemy fighter out of action while at least three hexes from that fighter. 1 - Thundrik's Profiteers expansion - - 6/36 (16.67%)  
N340 Keep Them Guessing Universal Objective (Errata update) Score this in an end phase if your warband made at least four different actions from the following list in the preceding action phase: Move (other than as part of a Charge), Attack (other than as part of a Charge), Charge, Guard, another action on a fighter card (other than a reaction). 2 - Zarbag's Gitz expansion ? - 17/36 (47.22%)  
N365 Scorched Earth Universal Objective Score this immediately if your warband removes an objective from the battlefield. 1 - Godsworn Hunt expansion - -  
N388 Abasoth's Unmaking Universal Spell Gambit Spell (ChannelChannel): If this spell is cast, choose an objective token within four hexes of the caster. Remove it from the battlefield. - - Zarbag's Gitz expansion - - 5/36 (13.89%)  
N389 Abasoth's Withering Universal Spell Gambit Spell (ChannelChannel): If this spell is cast, choose an enemy fighter within four hexes of the caster. That fighter has -1 Wounds (to a minimum of 1). This spell persists until that fighter is out of action. - - The Eyes of the Nine expansion ? - 10/36 (27.78%)  
N451 Sphere of Aqshy Universal Spell
Restricted
Gambit Spell (ChannelChannel): If this spell is cast, choose an enemy fighter within four hexes of the caster. That fighter suffers 1 damage.
- - Thundrik's Profiteers expansion ? - 11/36 (30.56%)  
N476 Archer's Focus Universal Upgrade You can re-roll one dice in the attack roll each time this fighter makes an Attack action with a Range of 3 or more. - - Godsworn Hunt expansion - - 5/36 (13.89%)  
N482 Blessing of Vytrix Universal Upgrade Innate (ChannelChannel) - Wizard Mollog's Mob expansion - - 3/36 (8.33%)  
N501 Fighter's Ferocity Universal Upgrade If you score a critical hit when making an Attack action with this fighter, that Attack action has +1 Damage. - - Zarbag's Gitz expansion - - 10/36 (27.78%)  
N503 Gloryseeker Universal Upgrade +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. - - Garrek's Reavers expansion - - 25/36 (69.44%)  
N504 Great Fortitude Universal Upgrade +1 Wounds. - - Nightvault core set - NVduplicate 15/36 (41.67%)  
N506 Great Strength Universal Upgrade +1 Damage to all Attack actions with a Range of 1 or 2. - - Nightvault core set - NVduplicate 17/36 (47.22%)  
N529 Potion of Rage Universal Upgrade Reaction: During this fighter's Attack action, before any dice are rolled, discard this card. The Attack action has +2 Dice until the action is resolved. - - Zarbag's Gitz expansion ? - 28/36 (77.78%)  
N557 Well of Power Universal Upgrade
Restricted
While this fighter is Inspired, you can roll an extra dice when they attempt to cast a spell.
- Wizard Ylthari's Guardians expansion - - 6/36 (16.67%)