Faction

Zarbag's Gitz - Zarbag's Gitz


Card sets (11)

Ironskull's Boyz expansionThe Chosen Axes expansionSpiteclaw's Swarm expansionMagore's Fiends expansionThe Farstriders expansionLeadersNightvault core setThe Eyes of the Nine expansionZarbag's Gitz expansionGarrek's Reavers expansionSteelheart's Champions expansion


Organised play

0 | 5 - VALID

Objectives (12)

The Farstriders expansion - Change of Tactics (1)
  • FAQ: -
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Spiteclaw's Swarm expansion - Escalation (2)
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Spiteclaw's Swarm expansion - Miraculous Escape (1)
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Ironskull's Boyz expansion - Superior Tactician (3)
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Leaders - Well-guarded (1)
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Zarbag's Gitz expansion - Mad Scurry (2)
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Zarbag's Gitz expansion - Extreme Flank (2)
  • FAQ:

    Q: Do both fighters need to be on the furthest opposite edge from each other?


    A: No. The second fighter must be on the furthest opposite edge from the first fighter.


    Current as of official Nightvault Designer's Commentary, November 2018


The Eyes of the Nine expansion - Fired Up (1)
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Zarbag's Gitz expansion - Keep Them Guessing (2)
  • FAQ:

    Q: What are the actions I must take to score this objective?


    A: At least four different actions from this list:

    • Move (other than as part of a Charge)
    • Attack (other than as part of a Charge)
    • Charge
    • Guard
    • Another action on a fighter card

    Note that ‘another action on a fighter card’ is counted as a single type of action, so even if you have more than one other action on a fighter card available to you, only one will be counted.


    Current as of official Nightvault Designer's Commentary, November 2018


Garrek's Reavers expansion - Martyred (1)
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Nightvault core set - Supremacy (3)
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The Eyes of the Nine expansion - What Armour? (1)
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Total glory - 20
4 | 0 | 7 | 1

Gambits (10)

Ironskull's Boyz expansion - Daylight Robbery
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Ironskull's Boyz expansion - Distraction
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Magore's Fiends expansion - Hidden Paths
  • FAQ:

    Q: Hidden Paths says that the fighter is considered to have made a Move action. Does this count towards triggering cards like Quick Thinker, Kunnin’ But Brutal, and March of the Dead?


    A: The fighter gains a Move token but Hidden Paths is not a Move action (or, indeed, an action of any kind). This means that Quick Thinker and Kunnin’ But Brutal cannot be triggered by Hidden Paths (because there was no action to make the reaction to), and you cannot score Cover Ground from Hidden Paths (because it isn’t a Move action). However, as the fighter is considered to have made a Move action in that round, that fighter does count for March of the Dead when you check that in the end phase.


    Current as of official Nightvault Designer's Commentary, November 2018


Spiteclaw's Swarm expansion - Last Chance
  • FAQ:

    Q: Could Last Chance and The Necromancer Commands be triggered by the same Attack action?


    A: Yes. Last Chance is a reaction taken during an Attack action that lets you ignore the damage caused by the Attack action. Only Attack actions that cause damage are successful, so the Attack action fails. At that point, if the attacking fighter was one of the Sepulchral Guard, their player could play The Necromancer Commands, which is a reaction taken after an Attack action that fails.


    Q: What does ‘normally’ mean for Last Chance? Does it take the fighter’s situation (including supporting fighters, relevant upgrades and ploys) into account, or is it based on the fighter’s Defence characteristic?


    A: It is simply based on the Defence characteristic of the fighter – if, for example, the fighter has a Defence characteristic of Dodge, a roll of anything other than Dodge or Critical Hit will work for Last Chance.


    Q: If an enemy fighter would be taken out of action by my fighter’s Attack action, but my opponent uses Soultrap or Last Chance so that they are not taken out of action, can I still drive that fighter back?


    A: Yes.


    Q: If a fighter suffers damage from an Attack action, and then a player plays Trap to inflict an extra 1 damage on that fighter (that would take that fighter out of action), can Last Chance be played?


    A: No. Last Chance is played when an Attack action would take a fighter out of action, and Trap is not an Attack action.


    Q: Can any combination of the reactions on Last Chance, Last Lunge and Soultrap be made during the same Attack action?


    A: No.


    Current as of official Nightvault Designer's Commentary, November 2018


The Chosen Axes expansion - Ready for Action
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Spiteclaw's Swarm expansion - Rebound
  • FAQ:

    Q: Who has dealt the damage dealt by Rebound?


    A: The damage is dealt by the warband of the player who played Rebound.


    Current as of official Nightvault Designer's Commentary, November 2018


Leaders - Inspired Command
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Leaders - Quick Advance
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The Eyes of the Nine expansion - Abasoth's Withering
  • FAQ:

    Q: If I cast this on a 4 wound fighter that has 3 wound tokens, what happens?


    A: The fighter is taken out of action. Note that the spell is not considered to have taken them out of action. In a two-player game, you will still gain a glory point, but your warband is not considered to have taken that fighter out of action.


    Current as of official Nightvault Designer's Commentary, November 2018


Garrek's Reavers expansion - Centre of Attention
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Upgrades (10)

Spiteclaw's Swarm expansion - Acrobatic
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Magore's Fiends expansion - Deathly Fortitude
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Leaders - Hero's Mantle
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Zarbag's Gitz expansion - Faneway Crystal
  • FAQ:

    Q: Can a fighter with this upgrade make a normal Move action?


    A: No.


    Q: When a fighter with this upgrade makes a Charge action how does it work?


    A: The fighter does not move normally. Instead, you place them on any objective token. Note that you must still follow the other rules for making a Charge action, so there must be an enemy fighter within range and line of sight of one or more of the moving fighter’s Attack actions at the end of its move.


    Current as of official Nightvault Designer's Commentary, November 2018


Garrek's Reavers expansion - Gloryseeker
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Nightvault core set - Great Strength
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Zarbag's Gitz expansion - Mutating Maul
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Zarbag's Gitz expansion - Potion of Rage
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The Eyes of the Nine expansion - Sudden Growth
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Steelheart's Champions expansion - Tome of Glories
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# Name Name Faction Type Description Glory Restrictions Set FAQ Tags TDC
243 Change of Tactics Universal Objective
Restricted
Score this immediately if a friendly fighter on Guard makes a Charge action
1 - The Farstriders expansion - - 13/33 (39.39%)
257 Escalation Universal Objective
Restricted
Score this in an end phase if three or more upgrade cards were played in the preceding action phase
2 - Spiteclaw's Swarm expansion - - 29/33 (87.88%)
274 Miraculous Escape Universal Objective Score this immediately if one of your fighters is the target of an enemy Attack action with a Dice characteristic of 3 or more that fails 1 - Spiteclaw's Swarm expansion - - 3/33 (9.09%)
291 Superior Tactician Universal Objective Score this in the third end phase if you have scored six or more other objective cards 3 - Ironskull's Boyz expansion - - 24/33 (72.73%)
315 Daylight Robbery Universal Ploy Roll an attack dice. If you roll a Hammer or Critical Hit take one of your opponent's unspent glory points - - Ironskull's Boyz expansion - - 3/33 (9.09%)
318 Distraction Universal Ploy Choose an enemy fighter and push them one hex - - Ironskull's Boyz expansion - - 16/33 (48.48%)
331 Hidden Paths Universal Ploy Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action - - Magore's Fiends expansion ? - 27/33 (81.82%)
336 Last Chance Universal Ploy Reaction: Play this during an Attack action that would take a friendly fighter out of action. Roll a defence dice. If the result would not normally be a success for this fighter, ignore the damage from that Attack action on this fighter - - Spiteclaw's Swarm expansion ? - 7/33 (21.21%)
348 Ready for Action Universal Ploy
Restricted
Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action
- - The Chosen Axes expansion - - 26/33 (78.79%)
349 Rebound Universal Ploy Reaction: Play this during an enemy Attack action that would succeed. Roll a defence dice. On a roll of Dodge or Critical Hit the attacker suffers the damage, rather than the target, and neither fighter is driven back - - Spiteclaw's Swarm expansion ? - 6/33 (18.18%)
374 Acrobatic Universal Upgrade If this fighter has a Dodge Defence characteristic or has a Shield Defence characteristic but is on Guard, roll an extra defence dice when they are the target of an Attack action - - Spiteclaw's Swarm expansion - - 7/33 (21.21%)
384 Deathly Fortitude Universal Upgrade -2 Move, +2 Wounds - - Magore's Fiends expansion - - 24/33 (72.73%)
L29 Well-guarded Universal Objective Score this in an end phase if your leader is adjacent to two or more friendly fighters 1 - Leaders - - 3/33 (9.09%)
L38 Inspired Command Universal Ploy Choose a friendly fighter (other than your leader) and push them up to one hex or put them on Guard. You can only play this if your leader is on the battlefield - - Leaders - - 3/33 (9.09%)
L42 Quick Advance Universal Ploy Choose up to two friendly fighters (other than your leader) and push each of them up to one hex. You can only play this if your leader is on the battlefield - - Leaders - - 9/33 (27.27%)
L49 Hero's Mantle Universal Upgrade If this fighter is on the battlefield in the third end phase, gain 1 glory point - Leader Leaders - - 10/33 (30.3%)
N92 Mad Scurry Zarbag's Gitz Objective Score this in an end phase if at least five of your surviving fighters made a Move action in the preceding action phase 2 - Zarbag's Gitz expansion - - 3/33 (9.09%)
N317 Extreme Flank Universal Objective
Restricted
Score this in an end phase if there is a friendly fighter on an edge hex and another friendly fighter on an edge hex on the opposite edge of the battlefield to the first fighter. Where there is more than one opposite edge, it must be the furthest of these edges
2 - Zarbag's Gitz expansion ? - 23/33 (69.7%)
N319 Fired Up Universal Objective
Restricted
Score this in an end phase if at least one surviving friendly fighter is Inspired
1 - The Eyes of the Nine expansion - - 14/33 (42.42%)
N340 Keep Them Guessing Universal Objective Score this in an end phase if your warband made at least four different actions from the following list in the preceding action phase: Move (other than as part of a Charge), Attack (other than as part of a Charge), Charge, Guard, another action on a fighter card 2 - Zarbag's Gitz expansion ? - 15/33 (45.45%)
N347 Martyred Universal Objective Score this immediately if the first fighter taken out of action in this round is a friendly fighter 1 - Garrek's Reavers expansion - - 12/33 (36.36%)
N374 Supremacy Universal Objective Score this in an end phase if you hold three or more objectives 3 - Nightvault core set - NVduplicate 13/33 (39.39%)
N385 What Armour? Universal Objective Score this immediately if a friendly fighter's Attack action with Cleave succeeds 1 - The Eyes of the Nine expansion - - 15/33 (45.45%)
N389 Abasoth's Withering Universal Spell Gambit Spell (Channel): If this spell is cast, choose an enemy fighter within four hexes of the caster. That fighter has -1 Wounds (to a minimum of 1). This spell persists until that fighter is out of action - - The Eyes of the Nine expansion ? - 9/33 (27.27%)
N400 Centre of Attention Universal Ploy Choose a fighter and push all other fighters that are within two hexes of that fighter up to one hex so that they are closer to that fighter in an order you choose. If a fighter cannot be pushed this way, do not push them - - Garrek's Reavers expansion - - 5/33 (15.15%)
N499 Faneway Crystal Universal Upgrade When this fighter makes a Move action, they do not move normally. Instead, place them on any objective token, then discard this card. It is still considered to be a Move action - - Zarbag's Gitz expansion ? - 21/33 (63.64%)
N503 Gloryseeker Universal Upgrade +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more - - Garrek's Reavers expansion - - 19/33 (57.58%)
N506 Great Strength Universal Upgrade +1 Damage to all Attack actions with a Range of 1 or 2 - - Nightvault core set - NVduplicate 25/33 (75.76%)
N514 Mutating Maul Universal Upgrade

Hex 1 Hammer 2 Damage 2

When a fighter makes this Attack action, choose Cleave or Knockback 1. This Attack action has that rule in this activation
- - Zarbag's Gitz expansion - - 2/33 (6.06%)
N529 Potion of Rage Universal Upgrade Reaction: During this fighter's Attack action, before any dice are rolled, discard this card. The Attack action has +2 Dice until the action is resolved - - Zarbag's Gitz expansion - - 19/33 (57.58%)
N543 Sudden Growth Universal Upgrade -2 Move (to a minimum of 0), +2 Wounds - - The Eyes of the Nine expansion - - 23/33 (69.7%)
N546 Tome of Glories Universal Upgrade

Katophrane Tome

Action: If this fighter is holding an objective, gain 1 glory point. Place a Charge token next to this fighter
- - Steelheart's Champions expansion - - 8/33 (24.24%)