# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
234 | Advancing Strike |
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Score this immediately when your warband takes an enemy fighter standing in enemy territory out of action. Restricted |
1 | - |
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- | - | |||
257 | Escalation |
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Score this in an end phase if three or more upgrade cards were played in the preceding action phase. Restricted |
2 | - |
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? | - | |||
272 | Master of War |
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Score this in an end phase if you scored an objective card, played a ploy card and played an upgrade card in this round. | 1 | - |
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- | - | |||
291 | Superior Tactician |
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Score this in the third end phase if you have scored six or more other objective cards. Restricted |
3 | - |
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- | - | |||
318 | Distraction |
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Choose an enemy fighter and push them one hex. | - | - |
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? | SSduplicate | |||
320 | Duel of Wits |
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Reaction: Play this when an opponent plays a ploy. Draw two power cards. Restricted |
- | - |
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- | SSduplicate | 12/40 (30%) | ||
326 | Frozen in Time |
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Choose an enemy fighter and roll a defence dice. On a roll of ![]() ![]() |
- | - |
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- | - | |||
374 | Acrobatic |
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If this fighter has a ![]() ![]() |
- | - |
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? | - | |||
384 | Deathly Fortitude |
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-2 Move, +2 Wounds. Restricted |
- | - |
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- | - | |||
395 | Incredible Strength |
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+1 Damage to all Attack actions with a Range of 1 or 2. Restricted |
- | - |
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- | - | |||
L42 | Quick Advance |
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Choose up to two friendly fighters (other than your leader) and push each of them up to one hex. You can only play this if your leader is on the battlefield. | - | - |
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? | - | |||
N34 | Swarming Spirits |
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Score this immediately if two or more friendly fighters moved through a hex occupied by an enemy fighter in this phase. (Able to be scored if you draw this card after the condition was met). | 1 | - |
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- | - | |||
N37 | Treacherous Foe |
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Score this immediately if your warband makes a reaction. Restricted Restricted |
1 | - |
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- | - | |||
N39 | Drifting Advance |
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Push all friendly Chainrasps up to two hexes. This push must take them closer to the nearest enemy fighter in each case. If there is more than one nearest enemy fighter, you can choose which the Chainrasp is pushed towards. | - | - |
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? | - | |||
N40 | Endless Malice |
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Reaction: Play this after a friendly fighter's Attack action that fails. That fighter can make another Attack action that targets the same fighter. | - | - |
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- | - | |||
N42 | Howling Vortex |
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Gambit Spell (![]() Restricted Restricted |
- | - |
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- | - | |||
N43 | Maddening Cackle |
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Reaction: Play this after an enemy fighter's Attack action that fails. That fighter is no longer Inspired, and cannot be Inspired. This effect persists. | - | - |
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? | - | |||
N47 | Sudden Appearance |
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Choose a friendly fighter and place them on any starting hex. Restricted Restricted |
- | - |
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? | - | |||
N55 | Inescapable Vengeance |
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When this fighter makes a Move or Charge action, instead of moving them normally you can place them on any starting hex. | - | Briar Queen |
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? | - | |||
N291 | Acolyte of the Katophranes |
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Score this in the third end phase if you have at least one surviving friendly fighter that has at least one Katophrane Tome. Choose a surviving friendly. Gain 1 glory point for each Katophrane Tome that fighter has. | 1 | - |
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- | - | |||
N310 | Denial |
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Score this in the third end phase if there are no enemy fighters in your territory. | 3 | - |
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- | NVduplicate | |||
N317 | Extreme Flank |
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Score this in an end phase if there is a friendly fighter on an edge hex and another friendly fighter on an edge hex on the opposite edge of the battlefield to the first fighter. Where there is more than one opposite edge, it must be the furthest of these edges. Forsaken |
2 | - |
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- | - | |||
N319 | Fired Up |
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Score this in an end phase if at least one surviving friendly fighter is Inspired. | 1 | - |
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- | - | |||
N340 | Keep Them Guessing |
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(Errata update) Score this in an end phase if your warband made at least four different actions from the following list in the preceding action phase: Move (other than as part of a Charge), Attack (other than as part of a Charge), Charge, Guard, another action on a fighter card (other than a reaction). Forsaken |
2 | - |
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- | - | |||
N385 | What Armour? |
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Score this immediately if a friendly fighter's Attack action with Cleave succeeds. | 1 | - |
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- | - | |||
N400 | Centre of Attention |
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Choose a fighter and push all other fighters that are within two hexes of that fighter up to one hex so that they are closer to that fighter in an order you choose. If a fighter cannot be pushed in this way, do not push them. | - | - |
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- | NVduplicate | 17/40 (42.5%) | ||
N503 | Gloryseeker |
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+1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - |
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- | NVduplicate | 21/40 (52.5%) | ||
N506 | Great Strength |
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+1 Damage to all Attack actions with a Range of 1 or 2. | - | - |
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- | NVduplicate | 36/40 (90%) | ||
N543 | Sudden Growth |
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-2 Move (to a minimum of 0), +2 Wounds. | - | - |
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- | - | |||
N545 | Tome of Diseases |
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Katophrane Tome Action: Choose an adjacent enemy fighter. They suffer 1 damage. |
- | - |
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- | - | |||
N550 | Tome of Offerings |
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Katophrane Tome If this fighter takes an enemy fighter out of action, gain 1 additional glory point. |
- | - |
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- | - | |||
N551 | Tome of Vitality |
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Katophrane Tome +1 Wounds. |
- | - |
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- | - |