# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
235 | Alone in the Darkness |
![]() |
![]() |
Score this in an end phase if there are no adjacent fighters on the battlefield. Restricted |
2 | - |
![]() |
- | - | |||
249 | Cover Ground |
![]() |
![]() |
Score this immediately if a friendly fighter makes a Move action of six or more hexes. | 1 | - |
![]() |
? | SSduplicate | |||
257 | Escalation |
![]() |
![]() |
Score this in an end phase if three or more upgrade cards were played in the preceding action phase. Restricted |
2 | - |
![]() |
? | - | |||
277 | No Remorse |
![]() |
![]() |
Score this immediately if one of your fighters takes an enemy fighter out of action with an Attack action with a Damage characteristic greater than the target's Wounds characteristic. | 1 | - |
![]() |
- | SSduplicate | |||
305 | Victorious Duel |
![]() |
![]() |
Score this immediately if your leader takes an enemy leader out of action. | 2 | - |
![]() |
- | SSduplicate | |||
318 | Distraction |
![]() |
![]() |
Choose an enemy fighter and push them one hex. | - | - |
![]() |
? | SSduplicate | |||
324 | Forceful Denial |
![]() |
![]() |
Reaction: Play this when an opponent plays a ploy. Roll a defence dice. On a roll of ![]() ![]() |
- | - |
![]() |
- | - | |||
327 | Fuelled by Fury |
![]() |
![]() |
You can re-roll any attack dice for the first friendly fighter's Attack action in the next activation. | - | - |
![]() |
? | - | |||
330 | Healing Potion |
![]() |
![]() |
Choose a friendly fighter and roll a defence dice. On a roll of ![]() ![]() Restricted |
- | - |
![]() |
- | SSduplicate | 4/24 (16.67%) | ||
332 | Illusory Fighter |
![]() |
![]() |
Choose one of your fighters on the battlefield. Place them on a starting hex in your territory. Restricted |
- | - |
![]() |
- | - | |||
334 | Inspiration Strikes |
![]() |
![]() |
Choose a friendly fighter. They become Inspired. | - | - |
![]() |
? | - | |||
348 | Ready for Action |
![]() |
![]() |
Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action. Restricted |
- | - |
![]() |
? | - | |||
349 | Rebound |
![]() |
![]() |
Reaction: Play this during an enemy Attack action that would succeed. Roll a defence dice. On a roll of ![]() ![]() |
- | - |
![]() |
? | SSduplicate | |||
361 | Spectral Wings |
![]() |
![]() |
The first fighter to make a Move action in the next activation has +2 Move. | - | - |
![]() |
? | SSduplicate | |||
435 | Vampiric Weapon |
![]() |
![]() |
When this fighter takes an enemy fighter out of action, remove one wound token from this fighter. | - | - |
![]() |
? | - | |||
N223 | Blooming Spores |
![]() |
![]() |
+1 Damage to this fighter's Attack actions with a Range of 1 or 2. | - | Mollog the Mighty |
![]() |
- | - | |||
N224 | Foul Temper |
![]() |
![]() |
You can re-roll one dice in each attack roll for this fighter's Attack actions. Restricted |
- | - |
![]() |
- | - | |||
N302 | Calculated Risk |
![]() |
![]() |
Score this immediately if a friendly fighter makes a Move action through a lethal hex that damages them but doesn't take them out of action. | 1 | - |
![]() |
? | - | |||
N305 | Combination Strike |
![]() |
![]() |
Score this in an end phase if you scored at least two objective cards in the preceding action phase. | 2 | - |
![]() |
- | - | |||
N340 | Keep Them Guessing |
![]() |
![]() |
(Errata update) Score this in an end phase if your warband made at least four different actions from the following list in the preceding action phase: Move (other than as part of a Charge), Attack (other than as part of a Charge), Charge, Guard, another action on a fighter card (other than a reaction). Forsaken |
2 | - |
![]() |
- | - | |||
N343 | Longstrider |
![]() |
![]() |
Score this immediately when a friendly fighter makes their second or subsequent Move action in a single action phase. | 1 | - |
![]() |
? | - | |||
N444 | Shadowed Step |
![]() |
![]() |
Choose a friendly fighter with no Move or Charge tokens and place them on an empty hex in no one's territory. Place a Move token next to them. | - | - |
![]() |
- | - | |||
N467 | Transfixing Stare |
![]() |
![]() |
Choose an enemy fighter within two hexes of a friendly fighter and place a Move token next to them. | - | - |
![]() |
- | - | |||
N499 | Faneway Crystal |
![]() |
![]() |
When this fighter makes a Move action, they do not move normally. Instead, place them on any objective token, then discard this card. It is still considered to be a Move action. | - | - |
![]() |
? | - | |||
N504 | Great Fortitude |
![]() |
![]() |
+1 Wounds. | - | - |
![]() |
- | NVduplicate | 13/24 (54.17%) | ||
N506 | Great Strength |
![]() |
![]() |
+1 Damage to all Attack actions with a Range of 1 or 2. | - | - |
![]() |
- | NVduplicate | 22/24 (91.67%) | ||
N527 | Potion of Constitution |
![]() |
![]() |
Reaction: During an Attack action or gambit that will damage this fighter, discard this card. Reduce the damage suffered by 1, to a minimum of 1. | - | - |
![]() |
- | - | |||
N528 | Potion of Grace |
![]() |
![]() |
Reaction: After a Move token is placed next to this fighter, discard this card. Remove that token. | - | - |
![]() |
- | NVduplicate | |||
N529 | Potion of Rage |
![]() |
![]() |
Reaction: During this fighter's Attack action, before any dice are rolled, discard this card. The Attack action has +2 Dice until the action is resolved. | - | - |
![]() |
? | - | |||
N551 | Tome of Vitality |
![]() |
![]() |
Katophrane Tome +1 Wounds. |
- | - |
![]() |
- | - | |||
P16 | Territorial |
![]() |
![]() |
Score this in an end phase if no enemy fighters are in your territory. | 1 | - |
![]() |
- | - | |||
P18 | Spark of Sentience |
![]() |
![]() |
Reaction: After this fighter's activation, draw a power card. | - | Bat Squig, Spiteshroom, Stalagsquig |
![]() |
- | - | |||
P25 | Burst of Speed |
![]() |
![]() |
Score this immediately when a friendly fighter makes their second or subsequent Move action in this phase. | 1 | - |
![]() |
- | - | |||
P32 | Shortcut |
![]() |
![]() |
Score this immediately when a friendly fighter is taken out of one hex and immediately placed in a different hex, but not as a result of a push or a Move action. | 1 | - |
![]() |
? | - |