# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
240 | Bloodless | Score this in an end phase if no fighter suffered any damage in the preceding action phase. | 1 | - | - | - | ||||||
296 | Tactical Supremacy 1-2 | Score this in an end phase if you hold objectives 1 and 2. | 2 | - | - | SSduplicate | ||||||
297 | Tactical Supremacy 3-4 | Score this in an end phase if you hold objectives 3 and 4. | 2 | - | - | SSduplicate | ||||||
324 | Forceful Denial | Reaction: Play this when an opponent plays a ploy. Roll a defence dice. On a roll of Block or Critical success that ploy has no effect. | - | - | - | - | ||||||
332 | Illusory Fighter | Choose one of your fighters on the battlefield. Place them on a starting hex in your territory. Restricted |
- | - | - | - | ||||||
375 | Army of One | If this fighter is the last friendly fighter on the battlefield, they have +1 Defence and all of their Attack actions have +1 Dice. | - | - | - | SSduplicate | 4/37 (10.81%) | |||||
420 | Soultrap | Reaction: During an Attack action or ploy that takes this fighter out of action, roll a defence dice. If you roll a Block or Critical success they suffer no damage and are not taken out of action, and you discard this upgrade. Restricted |
- | - | ? | - |