Saint Petersburg GT - 2nd place
|178||Khorne Sees Us||Score this immediately if your warband takes two or more enemy fighters out of action in a phase. (Able to be scored if you draw this card after the condition was met).||1||-||-||-|
|180||No Escape||Score this immediately if three or more of your fighters made a Charge action this phase. (Able to be scored if you draw this card after the condition was met).||1||-||-||-|
|181||Rivers of Blood||Score this in an end phase if all surviving fighters (at least four) are wounded.||2||-||-||-|
|183||Show of Strength||Score this immediately if your leader takes an enemy fighter out of action.||1||-||-||-|
|190||Furious Inspiration||Choose a friendly fighter. The become Inspired.||-||-||-||-|
|194||Brutal Charge||Roll an extra attack dice when this fighter makes a Charge action.||-||Magore Redhand, Ghartok Flayskull, Zharkus the Bloodsighted||-||-|
|199||Rage-fuelled Attacks||This fighter's Attack actions with a Range of 1 or 2 have +1 Damage.||-||Zharkus the Bloodsighted||-||-|
|239||Blooded||Score this in an end phase if all of your surviving fighters (at least three) have at least one wound token.||1||-||-||-|
|257||Escalation||Score this in an end phase if three or more upgrade cards were played in the preceding action phase.
|288||Scent of Victory||Score this in an end phase if all surviving enemy fighters (at least three) have at least one wound token.||1||-||-||-|
|318||Distraction||Choose an enemy fighter and push them one hex.||-||-||?||SSduplicate|
|331||Hidden Paths||Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action.||-||-||?||-|
|336||Last Chance||Reaction: Play this during an Attack action that would take a friendly fighter out of action. Roll a defence dice. If the result would not normally be a success for this fighter, ignore the damage from that Attack action on this fighter.
|343||My Turn||Reaction: Play this after an Attack action or ploy that damages a friendly fighter. Push them up to one hex and make an Attack action with them.
|348||Ready for Action||Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action.
|350||Reflected Injury||Choose a friendly fighter with at least one wound token, and an adjacent enemy fighter. The enemy fighter suffers 1 damage.||-||-||-||-|
|356||Shardgale||All fighters suffer 1 damage.||-||-||-||-|
|365||Tainted Vitality||Remove one wound token from each fighter who has at least one wound token.||-||-||-||-|
|384||Deathly Fortitude||-2 Move, +2 Wounds.
|411||Shadeglass Darts||(Errata update) The Grievous keyword replaces the similar ability on this card.
3 Fury 3 1On a critical hit, this Attack action has +1 Damage.
|420||Soultrap||Reaction: During an Attack action or ploy that takes this fighter out of action, roll a defence dice. If you roll a Block or Critical success they suffer no damage and are not taken out of action, and you discard this upgrade.
|L24||Shining Example||Score this in an end phase if your leader is on the battlefield and Inspired.||1||-||-||-|
|N306||Conquest||Score this in the third end phase if all of your surviving fighters are in your opponent's territory.||2||-||?||NVduplicate|
|N310||Denial||Score this in the third end phase if there are no enemy fighters in your territory.||3||-||-||NVduplicate|
|N373||Strong Start||Score this immediately if the first fighter taken out of action in this round is an enemy fighter.||1||-||?||NVduplicate||2/24 (8.33%)|
|N385||What Armour?||Score this immediately if a friendly fighter's Attack action with Cleave succeeds.||1||-||-||-|
|N412||Encroaching Shadow||Choose an enemy fighter in an edge hex. They suffer 1 damage.||-||-||-||-|
|N499||Faneway Crystal||When this fighter makes a Move action, they do not move normally. Instead, place them on any objective token, then discard this card. It is still considered to be a Move action.||-||-||?||-|
|N503||Gloryseeker||+1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more.||-||-||-||NVduplicate||12/24 (50%)|
|N506||Great Strength||+1 Damage to all Attack actions with a Range of 1 or 2.||-||-||-||NVduplicate||22/24 (91.67%)|
|N529||Potion of Rage||Reaction: During this fighter's Attack action, before any dice are rolled, discard this card. The Attack action has +2 Dice until the action is resolved.||-||-||?||-|
|N550||Tome of Offerings||Katophrane Tome
If this fighter takes an enemy fighter out of action, gain 1 additional glory point.