Shared deck

Ironskull's Boyz Ironskull's Boyz
Destruction Destruction

Card sets (11)

Core setSepulchral Guard expansionIronskull's Boyz expansionThe Chosen Axes expansionMagore's Fiends expansionThe Farstriders expansionLeadersGarrek's Reavers expansionSteelheart's Champions expansionGodsworn Hunt expansionMollog's Mob expansion


Play formats

Cards: 5 | 19 non-Rivals card/s

Valid:
Relic Open

Not valid:
Championship Nemesis Rivals

Objectives (12)

Total glory - 15
5 | 7 | 0
0 | 0

Upgrades (10)

5 | 5

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
89 Biggest an' da Best Ironskull's Boyz Objective Score this in an end phase if your leader took an enemy fighter out of action in the preceding action phase.
1 - Ironskull's Boyz expansion - -  
90 Call of the Waaagh! Ironskull's Boyz Objective Score this immediately if three or more of your fighters made a Charge action this phase. (Able to be scored if you draw this card after the condition was met).
1 - Ironskull's Boyz expansion - -  
93 Get Da Boss Ironskull's Boyz Objective Score this in an end phase if your warband took an enemy leader out of action in the preceding action phase.
1 - Ironskull's Boyz expansion - -  
94 Good Scrap Ironskull's Boyz Objective Score this in an end phase if three or more fighters were taken out of action in the preceding action phase.
2 - Ironskull's Boyz expansion - -  
96 Too Dumb to Die Ironskull's Boyz Objective Score this immediately if a friendly fighter suffers 3 or more damage in a single attack and is not take out of action.
1 - Ironskull's Boyz expansion ? -  
98 Brutal But Kunnin' Ironskull's Boyz Ploy Reaction: Play this after a friendly fighter's Attack action. You can push that fighter up to three hexes.
- - Ironskull's Boyz expansion - -  
101 Kunnin' But Brutal Ironskull's Boyz Ploy Reaction: Play this after a friendly fighter's Move action. That fighter can make an Attack action. You cannot play this during a Charge action.
- - Ironskull's Boyz expansion - -  
103 Leadin' By Example Ironskull's Boyz Ploy Reaction: Play this after an Attack action made by your leader that takes an enemy fighter out of action. Another friendly fighter that has not already made a Move or Charge action can make a Charge action.
- - Ironskull's Boyz expansion ? -  
104 More Choppin' Ironskull's Boyz Ploy Roll an extra attack dice for the first Attack action in the next activation.
- - Ironskull's Boyz expansion - -  
107 'Ard Head Ironskull's Boyz Upgrade When this fighter suffers damage, reduce that damage by 1 to a minimum of 1.
- Hakka, Basha Ironskull's Boyz expansion - -  
109 Brutal Frenzy Ironskull's Boyz Upgrade Roll an extra attack dice when this fighter makes a Charge action.
- Hakka, Basha Ironskull's Boyz expansion - -  
110 Brutal Swing Ironskull's Boyz Upgrade (Errata update) The Scything keyword replaces the similar ability on this card.

Hex 1 SwordFury 3 Damage 2

Targets all adjacent enemy fighters - roll for each.
- Bonekutta Ironskull's Boyz expansion - -  
115 Unkillable Ironskull's Boyz Upgrade Reaction: During an Attack action or ploy that takes this fighter out of action, roll a defence dice. If you roll a BlockBlock or Critical successCritical success they suffer no damage and are not taken out of action, and you discard this upgrade.
- Gurzag Ironskull Ironskull's Boyz expansion - -  
237 Assassinate Universal Objective Score this in an end phase if your warband took an enemy leader out of action in the preceding action phase.
1 - The Chosen Axes expansion - -  
239 Blooded Universal Objective Score this in an end phase if all of your surviving fighters (at least three) have at least one wound token.
1 - Ironskull's Boyz expansion - -  
241 Brawl Universal Objective Score this in an end phase if all friendly fighters (at least three) are adjacent to enemy fighters.
2 - Ironskull's Boyz expansion - -  
250 Crushing Force Universal Objective Score this immediately if a friendly fighter makes a successful attack that deals at least twice as much damage as is needed to take their target out of action.
1 - Sepulchral Guard expansion - -  
261 Heroes All Universal Objective Score this in an end phase if all of your surviving fighters (at least three) are Inspired.
1 - The Farstriders expansion - -  
305 Victorious Duel Universal Objective Score this immediately if your leader takes an enemy leader out of action.
2 - Ironskull's Boyz expansion - SSduplicate  
333 Improvisation Universal Ploy Discard all power cards in your hand and draw three power cards.
- - The Farstriders expansion ? -  
343 My Turn Universal Ploy Reaction: Play this after an Attack action or ploy that damages a friendly fighter. Push them up to one hex and make an Attack action with them.
Restricted
- - Magore's Fiends expansion ? -  
357 Shattering Terrain Universal Ploy Any fighters that make a Move action, are pushed or are driven back in the next activation suffer 1 damage.
- - Sepulchral Guard expansion ? -  
365 Tainted Vitality Universal Ploy Remove one wound token from each fighter who has at least one wound token.
- - Magore's Fiends expansion - -  
389 Great Fortitude Universal Upgrade +1 Wounds.
- - Core set - SSduplicate 17/37 (45.95%)  
390 Great Speed Universal Upgrade +1 Move.
- - Core set - SSduplicate  
395 Incredible Strength Universal Upgrade +1 Damage to all Attack actions with a Range of 1 or 2.
Restricted
- - The Farstriders expansion - -  
L47 Commanding Shout Universal Upgrade Action: Push a friendly fighter (other than your leader) up to two hexes.
- Leader Leaders - -  
N386 Witch-Slayer Universal Objective Score this immediately if your leader takes an enemy wizard out of action.
1 - Steelheart's Champions expansion - -  
N417 Ghoulish Pact Universal Ploy Choose a friendly fighter and an upgrade card from your hand that you can apply to that fighter. That fighter suffers 1 damage. If they survive, apply the upgrade to that fighter.
- - Garrek's Reavers expansion ? -  
N472 Whip into a Frenzy Universal Ploy Choose a friendly fighter. They suffer 1 damage. Their first Attack action with a Range of 1 or 2 in the next activation has +1 Damage.
- - Mollog's Mob expansion - -  
N521 Nullstone Spear Universal Upgrade

Hex 2 HammerSmash 2 Damage 2

You can re-roll one dice in the attack roll if the target is a wizard.
- - Godsworn Hunt expansion - -  
N525 Possessed Weapon Universal Upgrade After each Attack action with a Range of 1 or 2 this fighter makes, they suffer 1 damage. Their Attack actions with a Range of 1 or 2 have +1 Damage.
- - Mollog's Mob expansion - -