# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
158 | Momentary Boldness |
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Choose a friendly fighter adjacent to two or more friendly fighters. That fighter makes a Charge action. | - | - |
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- | - | |||
161 | Scratching in the Shadows |
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Choose an enemy fighter and push them one hex. | - | - |
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- | - | 2/24 (8.33%) | ||
164 | There Are Always More |
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Choose one friendly fighter that is out of action (other than Skritch or Krrk). Remove all wound tokens from them and place them on any starting hex. | - | - |
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? | - | 2/24 (8.33%) | ||
169 | Flee! |
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Action: This fighter and one adjacent friendly fighter can make a Move action. Both fighters must end their move further away from all enemy fighters. | - | Skritch Spiteclaw |
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? | - | |||
171 | Sneaky Stab-stab |
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You can push this fighter one hex before they take an Attack action, though not when this fighter takes a Charge action. | - | - |
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? | - | |||
174 | Whirling Halberd |
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(Errata update) The Scything keyword replaces the similar ability on this card.
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- | Skritch Spiteclaw |
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- | - | |||
234 | Advancing Strike |
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Score this immediately when your warband takes an enemy fighter standing in enemy territory out of action. Restricted |
1 | - |
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- | - | |||
278 | Our Only Way Out |
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Score this in an end phase if you hold three or more objectives. | 2 | - |
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- | - | |||
282 | Ploymaster |
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Score this in an end phase if you played three or more ploys in the preceding action phase. | 1 | - |
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- | - | |||
291 | Superior Tactician |
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Score this in the third end phase if you have scored six or more other objective cards. Restricted |
3 | - |
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- | - | |||
296 | Tactical Supremacy 1-2 |
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Score this in an end phase if you hold objectives 1 and 2. | 2 | - |
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- | SSduplicate | |||
321 | Earthquake |
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Push all fighters one hex. You must push them all in the same direction. Any that cannot be pushed this way are not pushed. Restricted |
- | - |
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? | - | |||
330 | Healing Potion |
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Choose a friendly fighter and roll a defence dice. On a roll of ![]() ![]() Restricted |
- | - |
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- | SSduplicate | 4/24 (16.67%) | ||
350 | Reflected Injury |
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Choose a friendly fighter with at least one wound token, and an adjacent enemy fighter. The enemy fighter suffers 1 damage. | - | - |
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- | - | |||
362 | Spoils of Battle |
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Play an upgrade card. This doesn't cost a glory point. | - | - |
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- | - | |||
369 | Trap |
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Reaction: Play this during a friendly fighter's Attack action that drives an enemy fighter back. The enemy fighter suffers 1 damage. Restricted |
- | - |
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? | - | |||
376 | Awakened Weapon |
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You can re-roll one attack dice each time this fighter makes an Attack action. Restricted |
- | - |
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- | - | |||
394 | Heroslayer |
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- | - |
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- | - | |||
427 | The Formless Key |
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If this fighter is holding an objective in the third end phase, score 1 glory point. | - | - |
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- | SSduplicate | |||
432 | Trickster's Charm |
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If this fighter is on the battlefield, you can play a single ploy card at the beginning of each action phase. | - | - |
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- | - | |||
L24 | Shining Example |
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Score this in an end phase if your leader is on the battlefield and Inspired. | 1 | - |
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- | - | |||
N330 | Hold Objective 1 |
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Score this in an end phase if you are holding objective 1. | 1 | - |
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- | NVduplicate | |||
N331 | Hold Objective 2 |
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Score this in an end phase if you are holding objective 2. | 1 | - |
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- | NVduplicate | |||
N333 | Hold Objective 4 |
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Score this in an end phase if you are holding objective 4. | 1 | - |
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- | NVduplicate | |||
N334 | Hold Objective 5 |
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Score this in an end phase if you are holding objective 5. | 1 | - |
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- | NVduplicate | |||
N347 | Martyred |
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Score this immediately if the first fighter taken out of action in this round is a friendly fighter. | 1 | - |
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? | - | |||
N374 | Supremacy |
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Score this in an end phase if you hold three or more objectives. | 3 | - |
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- | NVduplicate | |||
N403 | Confusion |
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Choose two fighters that are adjacent to each other and switch them. | - | - |
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- | NVduplicate | 6/24 (25%) | ||
N446 | Sidestep |
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Choose a friendly fighter and push them one hex. | - | - |
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- | NVduplicate | 8/24 (33.33%) | ||
N503 | Gloryseeker |
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+1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - |
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- | NVduplicate | 12/24 (50%) | ||
N504 | Great Fortitude |
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+1 Wounds. | - | - |
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- | NVduplicate | 13/24 (54.17%) | ||
N506 | Great Strength |
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+1 Damage to all Attack actions with a Range of 1 or 2. | - | - |
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- | NVduplicate | 22/24 (91.67%) |