|234||Advancing Strike||Score this immediately when your warband takes an enemy fighter standing in enemy territory out of action.||1||-||-||-|
|243||Change of Tactics||Score this immediately if a friendly fighter on Guard makes a Charge action.||1||-||-||-|
|257||Escalation||Score this in an end phase if three or more upgrade cards were played in the preceding action phase.||2||-||?||-|
|272||Master of War||Score this in an end phase if you scored an objective card, played a ploy card and played an upgrade card in this round.||1||-||-||-|
|306||Victory After Victory||Score this in an end phase if you scored three or more other objective cards in this round.||2||-||-||-|
|327||Fuelled by Fury||You can re-roll any attack dice for the first friendly fighter's Attack action in the next activation.||-||-||?||-|
|330||Healing Potion||Choose a friendly fighter and roll a defence dice. On a roll of Block or Critical success remove up to two wound tokens from them. Otherwise remove one wound token from them.||-||-||-||-|
|336||Last Chance||Reaction: Play this during an Attack action that would take a friendly fighter out of action. Roll a defence dice. If the result would not normally be a success for this fighter, ignore the damage from that Attack action on this fighter.
|348||Ready for Action||Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action.||-||-||?||-|
|356||Shardgale||All fighters suffer 1 damage.||-||-||-||-|
|357||Shattering Terrain||Any fighters that make a Move action, are pushed or are driven back in the next activation suffer 1 damage.||-||-||?||-|
|361||Spectral Wings||The first fighter to make a Move action in the next activation has +2 Move.||-||-||?||SSduplicate||9/24 (37.5%)|
|369||Trap||Reaction: Play this during a friendly fighter's Attack action that drives an enemy fighter back. The enemy fighter suffers 1 damage.||-||-||?||-|
|L24||Shining Example||Score this in an end phase if your leader is on the battlefield and Inspired.||1||-||-||-|
|N265||Lithe Spirits||Score this immediately if your warband makes its second or subsequent reaction in this phase.||1||-||-||-|
|N291||Acolyte of the Katophranes||Score this in the third end phase if you have at least one surviving friendly fighter that has at least one Katophrane Tome. Choose a surviving friendly. Gain 1 glory point for each Katophrane Tome that fighter has.
|N302||Calculated Risk||Score this immediately if a friendly fighter makes a Move action through a lethal hex that damages them but doesn't take them out of action.
|N357||Opening Gambit||Score this in an end phase if you scored at least one objective card in the preceding action phase.||1||-||-||-||17/24 (70.83%)|
|N368||Solid Gains||Score this in an end phase if you gained at least 3 glory points in this round.||1||-||-||-||15/24 (62.5%)|
|N373||Strong Start||Score this immediately if the first fighter taken out of action in this round is an enemy fighter.||1||-||?||-||5/24 (20.83%)|
|N420||Haymaker||+2 Dice for the first Attack action made by a friendly fighter in the next activation. You cannot make defence rolls for that fighter. The latter effect persists until that fighter is out of action or the end of the round, whichever happens first.||-||-||-||-||7/24 (29.17%)|
|N429||Lifesurge||Remove one wound token from all fighter cards that have at least one wound token.||-||-||-||-|
|N493||Duellist's Speed||Reaction: After this fighter's Attack action, push them up to one hex.||-||-||-||-||5/24 (20.83%)|
|N499||Faneway Crystal||When this fighter makes a Move action, they do not move normally. Instead, place them on any objective token, then discard this card. It is still considered to be a Move action.||-||-||?||-||10/24 (41.67%)|
|N503||Gloryseeker||+1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more.||-||-||-||-||7/24 (29.17%)|
|N506||Great Strength||+1 Damage to all Attack actions with a Range of 1 or 2.||-||-||-||NVduplicate||16/24 (66.67%)|
|N529||Potion of Rage||Reaction: During this fighter's Attack action, before any dice are rolled, discard this card. The Attack action has +2 Dice until the action is resolved.||-||-||?||-||16/24 (66.67%)|
|N545||Tome of Diseases||Katophrane Tome
Action: Choose an adjacent enemy fighter. They suffer 1 damage.
|N546||Tome of Glories||Katophrane Tome
Action: If this fighter is holding an objective, gain 1 glory point. Place a Charge token next to this fighter.
|N550||Tome of Offerings||Katophrane Tome
If this fighter takes an enemy fighter out of action, gain 1 additional glory point.
|N551||Tome of Vitality||Katophrane Tome
|N552||Tome of Warfare||Katophrane Tome
Action: Choose this fighter or an adjacent friendly fighter. Their next Attack action has +1 Dice.