Shared deck

Zarbag's Gitz Zarbag's Gitz

Card sets (10)

Sepulchral Guard expansionIronskull's Boyz expansionThe Chosen Axes expansionSpiteclaw's Swarm expansionMagore's Fiends expansionThe Farstriders expansionNightvault core setThe Eyes of the Nine expansionZarbag's Gitz expansionGarrek's Reavers expansion


Play formats

Cards: 2 | 4 | 15 | 4

Valid:
Open

Not valid:
Championship/Alliance Relic Online

Objectives (12)

Total glory - 21
4 | 7 | 1

Gambits (11)

11 | 0

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
234 Advancing Strike Universal Objective Score this immediately when your warband takes an enemy fighter standing in enemy territory out of action.
1 - The Farstriders expansion - UCR2  
235 Alone in the Darkness Universal Objective Score this in an end phase if there are no adjacent fighters on the battlefield.
2 - Spiteclaw's Swarm expansion - -  
243 Change of Tactics Universal Objective Score this immediately if a friendly fighter on Guard makes a Charge action.
1 - The Farstriders expansion - UCR2  
257 Escalation Universal Objective Score this in an end phase if three or more upgrade cards were played in the preceding action phase.
2 - Spiteclaw's Swarm expansion ? -  
284 Precise Use of Force Universal Objective Score this immediately if a friendly fighter makes a successful Attack action that deals exactly enough damage to take their target out of action.
1 - The Chosen Axes expansion - UCR2  
321 Earthquake Universal Ploy Push all fighters one hex. You must push them all in the same direction. Any that cannot be pushed this way are not pushed.
- - The Chosen Axes expansion ? -  
329 Great Concussion Universal Ploy Choose a hex on the battlefield, then push all fighters one hex (in whichever order you choose). This push must move them away from the chosen hex. If there is no hex you could push a fighter into, do not push them.
Forsaken
- - The Farstriders expansion - -  
331 Hidden Paths Universal Ploy Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action.
- - Magore's Fiends expansion ? -  
347 Quick Thinker Universal Ploy Reaction: Play this after an enemy fighter's Move action. Make a Move action with a friendly fighter who has not already made a Move action in this phase.
Forsaken
- - The Farstriders expansion - -  
349 Rebound Universal Ploy Reaction: Play this during an enemy Attack action that would succeed. Roll a defence dice. On a roll of DodgeDodge or Critical successCritical success the attacker suffers the damage, rather than the target, and neither fighter is driven back.
Restricted
- - Spiteclaw's Swarm expansion ? SSduplicate  
368 Time Trap Universal Ploy Choose a fighter. They can take an action. Skip your next activation (you cannot play this card after your fourth activation).
Forsaken
- - Sepulchral Guard expansion - -  
372 Twist the Knife Universal Ploy Reaction: Play this during a friendly fighter's Attack action that has a Range of 1 and will succeed. It has +1 Damage for that Attack action.
- - The Farstriders expansion ? UCR2  
374 Acrobatic Universal Upgrade If this fighter has a DodgeDodge Defence characteristic or has a BlockBlock Defence characteristic but is on Guard, roll an extra defence dice when they are the target of an Attack action.
- - Spiteclaw's Swarm expansion ? UCR2  
376 Awakened Weapon Universal Upgrade You can re-roll one attack dice each time this fighter makes an Attack action.
- - Spiteclaw's Swarm expansion - UCR2  
395 Incredible Strength Universal Upgrade +1 Damage to all Attack actions with a Range of 1 or 2.
- - The Farstriders expansion - UCR3  
412 Shadeglass Hammer Universal Upgrade

Hex 1 HammerSmash 2 Damage 3

When this Attack action is successful, discard this upgrade. On a critical hit, this Attack action has +1 Damage.
- - Spiteclaw's Swarm expansion - -  
430 The Shadowed Key Universal Upgrade If this fighter is holding objective 2 in the third end phase, score 2 glory points.
- - Ironskull's Boyz expansion - UCR3  
N92 Mad Scurry Zarbag's Gitz Objective Score this in an end phase if at least five of your surviving fighters made a Move action in the preceding action phase.
2 - Zarbag's Gitz expansion - -  
N102 Make Some Noise Zarbag's Gitz Ploy Choose up to two friendly Squigs and push each of them up to two hexes.
- - Zarbag's Gitz expansion - -  
N105 Sneaky Step Zarbag's Gitz Ploy Choose a friendly fighter and push them one hex.
- - Zarbag's Gitz expansion - -  
N110 Grizzled Survivor Zarbag's Gitz Upgrade +1 Defence.
- Drizgit da Squig Herder Zarbag's Gitz expansion - -  
N113 Ravenous Zarbag's Gitz Upgrade +1 Damage to this fighter's Attack actions with a Range of 1.
- Gobbaluk (Squig), Bonekrakka (Squig) Zarbag's Gitz expansion - -  
N115 Vindictive Glare Zarbag's Gitz Upgrade

Hex 3 ChannelChannel - Damage 1

On a critical hit, this Attack action has +1 Damage.
- Zarbag Zarbag's Gitz expansion - -  
N303 Catching Up Universal Objective Score this in an end phase if you have fewer glory points than an opponent.
1 - Zarbag's Gitz expansion - -  
N310 Denial Universal Objective Score this in the third end phase if there are no enemy fighters in your territory.
3 - Nightvault core set - NVduplicate  
N317 Extreme Flank Universal Objective Score this in an end phase if there is a friendly fighter on an edge hex and another friendly fighter on an edge hex on the opposite edge of the battlefield to the first fighter. Where there is more than one opposite edge, it must be the furthest of these edges.
Forsaken Forsaken
2 - Zarbag's Gitz expansion - -  
N340 Keep Them Guessing Universal Objective (Errata update) Score this in an end phase if your warband made at least four different actions from the following list in the preceding action phase: Move (other than as part of a Charge), Attack (other than as part of a Charge), Charge, Guard, another action on a fighter card (other than a reaction).
Forsaken Forsaken
2 - Zarbag's Gitz expansion - -  
N347 Martyred Universal Objective Score this immediately if the first fighter taken out of action in this round is a friendly fighter.
1 - Garrek's Reavers expansion ? - 3/13 (23.08%)  
N374 Supremacy Universal Objective Score this in an end phase if you hold three or more objectives.
3 - Nightvault core set - NVduplicate 3/13 (23.08%)  
N400 Centre of Attention Universal Ploy (Errata update) Choose a fighter and push all other fighters that are within 2 hexes 1 hex so that they are closer to that fighter in an order you choose.
- - Garrek's Reavers expansion - -  
N436 Pit Trap Universal Ploy Reaction: Play this after an Attack action that drives an enemy fighter back. They suffer 1 damage.
Restricted
- - Zarbag's Gitz expansion ? -  
N506 Great Strength Universal Upgrade +1 Damage to all Attack actions with a Range of 1 or 2.
- - Nightvault core set - NVduplicate 8/13 (61.54%)  
N539 Slumbering Key Universal Upgrade If this fighter is not out of action in the third end phase, gain 1 glory point.
Restricted
- - Garrek's Reavers expansion - -  
N543 Sudden Growth Universal Upgrade -2 Move (to a minimum of 0), +2 Wounds.
Restricted
- - The Eyes of the Nine expansion - - 4/13 (30.77%)