# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
205 | Brave but Cautious | Score this in an end phase if you have at least one surviving fighter and none of your fighters suffered any damage in the preceding action phase. Forsaken Forsaken |
1 | - | - | - | ||||||
207 | Eternal Supremacy | Score this in an end phase if you hold three or more objectives. Forsaken Forsaken |
3 | - | - | - | ||||||
208 | Lightning Advance | Score this in an end phase if all of your surviving fighters (at least two) are in enemy territory. Forsaken Forsaken |
1 | - | - | - | ||||||
210 | Punishing Volleys | Score this in an end phase if you made at least three successful Boltstorm Pistol or Overcharged Boltstorm Pistol Attack actions in the preceding action phase. Forsaken Forsaken |
1 | - | - | - | ||||||
211 | Ranger Strike | Score this immediately if your warband has taken two or more fighters out of action in this phase. (Able to be scored if you draw this card after the condition was met). Forsaken Forsaken |
1 | - | - | - | ||||||
215 | Lightning Blow | The first Attack action in the next activation has +1 Damage. Forsaken Forsaken |
- | - | - | - | ||||||
216 | Lightning Stride | Double the Move characteristic of the first friendly fighter to make a Move action in the next activation. They may not make a Charge action. Once they have moved, they cannot be activated again this phase. Forsaken Forsaken |
- | - | - | - | ||||||
218 | Rangers, Advance | Choose two friendly fighters and push them one hex. Forsaken Forsaken |
- | - | - | - | ||||||
219 | Rapid Volley | Reaction: Play this after a friendly fighter's Boltstorm Pistol or Overcharged Boltstorm Pistol Attack action. That fighter can make another Boltstorm Pistol or Overcharged Boltstorm Pistol Attack action that targets the same fighter. Forsaken Forsaken |
- | - | - | - | ||||||
220 | Retribution | Reaction: Play this after an Attack action that damages a friendly fighter. That fighter can make an Attack action that must target the attacker. Forsaken Forsaken |
- | - | - | - | ||||||
225 | Flashing Handaxe | 1 Smash 2 3 Forsaken Forsaken |
- | Sanson Farstrider | - | - | ||||||
226 | Furious Blow | Reaction: During an Attack action that targets this fighter and has failed, this fighter cannot be driven back and can make an Attack action. It must target the attacker. Forsaken Forsaken |
- | Almeric Eagle-Eye | - | - | ||||||
227 | Lone Warrior | Rolls of Single support made for this fighter when they are targeted by an Attack action also count as successes when they are adjacent to no friendly fighters. Forsaken Forsaken |
- | - | - | - | ||||||
228 | Overcharged Boltstorm Pistol | 3 Smash 3 1 Forsaken Forsaken |
- | - | - | - | ||||||
231 | Swift Stride | +2 Move. Forsaken Forsaken |
- | - | - | - | ||||||
232 | Well-timed Lunge | 1 Smash 2 3 Forsaken Forsaken |
- | Elias Swiftblade | - | - | ||||||
247 | Conquest | Score this in the third end phase if all of your surviving fighters are in your opponent's territory. | 2 | - | ? | SSduplicate | 2/44 (4.55%) | |||||
281 | Plant a Standard | Score this in an end phase if your leader is holding an objective in enemy territory. | 1 | - | - | SSduplicate | ||||||
289 | Skirting Danger | Score this in an end phase if all surviving friendly fighters (at least two) are on edge hexes. | 1 | - | - | - | ||||||
293 | Swift Advance | Score this in an end phase if all of your surviving fighters are in enemy territory. | 1 | - | - | - | ||||||
298 | The Bigger They Are | Score this immediately if a friendly fighter takes an enemy fighter out of action with an Attack action that had a Damage characteristic of 1. | 1 | - | - | - | ||||||
318 | Distraction | Choose an enemy fighter and push them one hex. | - | - | ? | SSduplicate | ||||||
330 | Healing Potion | Choose a friendly fighter and roll a defence dice. On a roll of Block or Critical success remove up to two wound tokens from them. Otherwise remove one wound token from them. | - | - | - | SSduplicate | 13/44 (29.55%) | |||||
356 | Shardgale | All fighters suffer 1 damage. | - | - | - | - | ||||||
363 | Sprint | Double the move characteristic of the first friendly fighter to make a Move action in the next activation. They may not make a Charge action. Once they have moved, they cannot be activated again in this phase. | - | - | - | - | ||||||
393 | Helpful Whispers | If this fighter has no adjacent friendly fighters, rolls of Single support are a success when they make an Attack action. Restricted |
- | - | - | - | ||||||
408 | Second-in-command | If your warband's leader is out of action, this fighter is considered to be a leader. While this fighter is on the battlefield, opponents cannot score objectives for having taken your leader out of action. | - | - | - | - | ||||||
433 | Trusted Defender | You can re-roll one defence dice for this fighter when they are the target of an Attack action. | - | - | ? | - | ||||||
L15 | Intervention | Score this immediately if your leader takes an enemy holding an objective out of action. Forsaken Forsaken |
1 | - | - | - | ||||||
L16 | Raptor Strike | Choose an enemy fighter within four hexes of your leader. They take 1 damage. Forsaken Forsaken |
- | - | - | - | ||||||
N342 | Loner | Score this in an end phase if at least one surviving friendly fighter has no other fighter within three hexes. | 1 | - | - | - | ||||||
N527 | Potion of Constitution | Reaction: During an Attack action or gambit that will damage this fighter, discard this card. Reduce the damage suffered by 1, to a minimum of 1. | - | - | - | - |