Shared deck

The Farstriders The Farstriders

Card sets (12)

Core setThe Chosen Axes expansionSpiteclaw's Swarm expansionMagore's Fiends expansionThe Farstriders expansionLeadersThe Eyes of the Nine expansionZarbag's Gitz expansionGarrek's Reavers expansionSteelheart's Champions expansionGodsworn Hunt expansionMollog's Mob expansion


Play formats

Cards: 0 | 4 | 11 | 4

Valid:
Open

Not valid:
Championship/Alliance Relic Online

Objectives (12)

Total glory - 15
4 | 7 | 1

Upgrades (13)

11 | 2

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
205 Brave but Cautious The Farstriders Objective Score this in an end phase if you have at least one surviving fighter and none of your fighters suffered any damage in the preceding action phase.
1 - The Farstriders expansion - -  
211 Ranger Strike The Farstriders Objective Score this immediately if your warband has taken two or more fighters out of action in this phase. (Able to be scored if you draw this card after the condition was met).
1 - The Farstriders expansion - -  
218 Rangers, Advance The Farstriders Ploy Choose two friendly fighters and push them one hex.
- - The Farstriders expansion - -  
219 Rapid Volley The Farstriders Ploy Reaction: Play this after a friendly fighter's Boltstorm Pistol or Overcharged Boltstorm Pistol Attack action. That fighter can make another Boltstorm Pistol or Overcharged Boltstorm Pistol Attack action that targets the same fighter.
- - The Farstriders expansion - -  
220 Retribution The Farstriders Ploy Reaction: Play this after an Attack action that damages a friendly fighter. That fighter can make an Attack action that must target the attacker.
- - The Farstriders expansion - -  
225 Flashing Handaxe The Farstriders Upgrade

Hex 1 HammerSmash 2 Damage 3
Cleave

- Sanson Farstrider The Farstriders expansion - -  
226 Furious Blow The Farstriders Upgrade Reaction: During an Attack action that targets this fighter and has failed, this fighter cannot be driven back and can make an Attack action. It must target the attacker.
- Almeric Eagle-Eye The Farstriders expansion - -  
228 Overcharged Boltstorm Pistol The Farstriders Upgrade

Hex 3 HammerSmash 3 Damage 1
Cleave

- - The Farstriders expansion - -  
231 Swift Stride The Farstriders Upgrade +2 Move.
- - The Farstriders expansion - -  
245 Complete Victory Universal Objective Score this in the third end phase if none of your fighters are out of action.
3 - The Farstriders expansion - -  
272 Master of War Universal Objective Score this in an end phase if you scored an objective card, played a ploy card and played an upgrade card in this round.
1 - Spiteclaw's Swarm expansion - -  
289 Skirting Danger Universal Objective Score this in an end phase if all surviving friendly fighters (at least two) are on edge hexes.
1 - The Farstriders expansion - -  
298 The Bigger They Are Universal Objective Score this immediately if a friendly fighter takes an enemy fighter out of action with an Attack action that had a Damage characteristic of 1.
1 - Spiteclaw's Swarm expansion - -  
330 Healing Potion Universal Ploy Choose a friendly fighter and roll a defence dice. On a roll of BlockBlock or Critical successCritical success remove up to two wound tokens from them. Otherwise remove one wound token from them.
- - Core set - -  
334 Inspiration Strikes Universal Ploy Choose a friendly fighter. They become Inspired.
- - The Farstriders expansion ? -  
336 Last Chance Universal Ploy Reaction: Play this during an Attack action that would take a friendly fighter out of action. Roll a defence dice. If the result would not normally be a success for this fighter, ignore the damage from that Attack action on this fighter.
Forsaken
- - Spiteclaw's Swarm expansion - -  
343 My Turn Universal Ploy Reaction: Play this after an Attack action or ploy that damages a friendly fighter. Push them up to one hex and make an Attack action with them.
- - Magore's Fiends expansion ? -  
348 Ready for Action Universal Ploy Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action.
- - The Chosen Axes expansion ? -  
389 Great Fortitude Universal Upgrade +1 Wounds.
- - Core set - SSduplicate 20/38 (52.63%)  
424 Tethered Spirit Universal Upgrade (Errata update) Reaction: During an Attack action or ploy that takes this fighter out of action, roll a defence dice. If you roll a BlockBlock or Critical successCritical success place them on any starting hex in your territory, ignore the damage and discard this upgrade (they cannot be driven back). If you cannot, they are taken out of action.
- - Magore's Fiends expansion ? -  
433 Trusted Defender Universal Upgrade You can re-roll one defence dice for this fighter when they are the target of an Attack action.
- - Magore's Fiends expansion ? -  
L16 Raptor Strike The Farstriders Ploy Choose an enemy fighter within four hexes of your leader. They take 1 damage.
- - Leaders - -  
L24 Shining Example Universal Objective Score this in an end phase if your leader is on the battlefield and Inspired.
1 - Leaders - -  
N303 Catching Up Universal Objective Score this in an end phase if you have fewer glory points than an opponent.
1 - Zarbag's Gitz expansion - -  
N338 Keep Chopping Universal Objective Score this in an end phase if your warband made an Attack action in four or more activations in the preceding action phase.
2 - Mollog's Mob expansion ? - 6/38 (15.79%)  
N364 Quick on Your Feet Universal Objective Score this in an end phase if all surviving friendly fighters (at least three) made a Move action in the preceding action phase.
1 - Steelheart's Champions expansion - -  
N373 Strong Start Universal Objective Score this immediately if the first fighter taken out of action in this round is an enemy fighter.
1 - Steelheart's Champions expansion ? - 4/38 (10.53%)  
N385 What Armour? Universal Objective Score this immediately if a friendly fighter's Attack action with Cleave succeeds.
1 - The Eyes of the Nine expansion - - 4/38 (10.53%)  
N432 Mirror Move Universal Ploy Reaction: Play this after an opponent pushes a fighter. Choose a different fighter and push them the same number of hexes.
- - Zarbag's Gitz expansion ? - 4/38 (10.53%)  
N436 Pit Trap Universal Ploy Reaction: Play this after an Attack action that drives an enemy fighter back. They suffer 1 damage.
Restricted
- - Zarbag's Gitz expansion ? - 3/38 (7.89%)  
N441 Regal Vision Universal Ploy Choose a friendly fighter that is holding an objective. That fighter becomes Inspired.
- - Steelheart's Champions expansion - -  
N467 Transfixing Stare Universal Ploy Choose an enemy fighter within two hexes of a friendly fighter and place a Move token next to them.
Restricted
- - Mollog's Mob expansion - -  
N476 Archer's Focus Universal Upgrade You can re-roll one dice in the attack roll each time this fighter makes an Attack action with a Range of 3 or more.
- - Godsworn Hunt expansion - - 3/38 (7.89%)  
N486 Champion's Fortitude Universal Upgrade You can re-roll one defence dice each time you make a defence roll for this fighter.
- - Steelheart's Champions expansion ? -  
N503 Gloryseeker Universal Upgrade +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more.
- - Garrek's Reavers expansion - - 18/38 (47.37%)  
N543 Sudden Growth Universal Upgrade -2 Move (to a minimum of 0), +2 Wounds.
Restricted
- - The Eyes of the Nine expansion - - 6/38 (15.79%)  
N551 Tome of Vitality Universal Upgrade Katophrane Tome
+1 Wounds.
Restricted
- - Mollog's Mob expansion - -  
N556 Warding Scroll Universal Upgrade Reaction: After an enemy fighter's spell is cast, but before it is resolved, if this fighter is on the battlefield, discard this card. The spell is not cast.
- - Mollog's Mob expansion - -