# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
183 | Show of Strength |
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Score this immediately if your leader takes an enemy fighter out of action. | 1 | - |
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- | - | |||
188 | Daemonic Resilience |
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The first friendly fighter who suffers any amount of damage in the next activation only suffers 1 damage. | - | - |
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- | - | |||
190 | Furious Inspiration |
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Choose a friendly fighter. The become Inspired. | - | - |
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- | - | |||
194 | Brutal Charge |
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Roll an extra attack dice when this fighter makes a Charge action. | - | Magore Redhand, Ghartok Flayskull, Zharkus the Bloodsighted |
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- | - | |||
197 | No Respite |
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Reaction: During an Attack action or ploy that will take this fighter out of action, you can make an Attack action with them. | - | Magore Redhand, Ghartok Flayskull, Zharkus the Bloodsighted |
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- | - | |||
234 | Advancing Strike |
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Score this immediately when your warband takes an enemy fighter standing in enemy territory out of action. Restricted |
1 | - |
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- | - | |||
257 | Escalation |
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Score this in an end phase if three or more upgrade cards were played in the preceding action phase. Restricted |
2 | - |
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? | - | |||
273 | Masterstroke |
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Score this immediately if an enemy fighter is taken out of action by an Attack action made as a Reaction by your warband or a Reaction made by your warband that causes damage. | 1 | - |
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? | - | |||
284 | Precise Use of Force |
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Score this immediately if a friendly fighter makes a successful Attack action that deals exactly enough damage to take their target out of action. Restricted |
1 | - |
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- | - | |||
291 | Superior Tactician |
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Score this in the third end phase if you have scored six or more other objective cards. Restricted |
3 | - |
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- | - | |||
331 | Hidden Paths |
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Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action. | - | - |
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? | - | |||
334 | Inspiration Strikes |
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Choose a friendly fighter. They become Inspired. | - | - |
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? | - | |||
347 | Quick Thinker |
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Reaction: Play this after an enemy fighter's Move action. Make a Move action with a friendly fighter who has not already made a Move action in this phase. Forsaken Forsaken |
- | - |
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- | - | |||
348 | Ready for Action |
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Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action. Restricted |
- | - |
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? | - | |||
361 | Spectral Wings |
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The first fighter to make a Move action in the next activation has +2 Move. | - | - |
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? | SSduplicate | |||
368 | Time Trap |
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Choose a fighter. They can take an action. Skip your next activation (you cannot play this card after your fourth activation). Forsaken Forsaken |
- | - |
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- | - | |||
369 | Trap |
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Reaction: Play this during a friendly fighter's Attack action that drives an enemy fighter back. The enemy fighter suffers 1 damage. Restricted |
- | - |
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? | - | |||
372 | Twist the Knife |
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Reaction: Play this during a friendly fighter's Attack action that has a Range of 1 and will succeed. It has +1 Damage for that Attack action. Restricted |
- | - |
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- | - | |||
376 | Awakened Weapon |
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You can re-roll one attack dice each time this fighter makes an Attack action. Restricted |
- | - |
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- | - | |||
384 | Deathly Fortitude |
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-2 Move, +2 Wounds. Restricted |
- | - |
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- | - | |||
391 | Great Strength |
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+1 Damage to all Attack actions with a Range of 1 or 2. | - | - |
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- | SSduplicate | 22/24 (91.67%) | ||
395 | Incredible Strength |
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+1 Damage to all Attack actions with a Range of 1 or 2. Restricted |
- | - |
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- | - | |||
420 | Soultrap |
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Reaction: During an Attack action or ploy that takes this fighter out of action, roll a defence dice. If you roll a ![]() ![]() Restricted |
- | - |
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? | - | |||
L14 | Gory Visage |
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Attack actions that target this fighter deal 1 less damage, to a minimum of 1. | - | Magore Redhand |
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- | - | |||
N305 | Combination Strike |
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Score this in an end phase if you scored at least two objective cards in the preceding action phase. | 2 | - |
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- | - | |||
N319 | Fired Up |
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Score this in an end phase if at least one surviving friendly fighter is Inspired. | 1 | - |
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- | - | |||
N326 | Great Gains |
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Score this in an end phase if you gained at least 5 glory points in this round. | 2 | - |
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- | NVduplicate | 4/24 (16.67%) | ||
N357 | Opening Gambit |
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Score this in an end phase if you scored at least one objective card in the preceding action phase. | 1 | - |
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- | - | |||
N373 | Strong Start |
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Score this immediately if the first fighter taken out of action in this round is an enemy fighter. | 1 | - |
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? | NVduplicate | 2/24 (8.33%) | ||
N385 | What Armour? |
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Score this immediately if a friendly fighter's Attack action with Cleave succeeds. | 1 | - |
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- | - | |||
N436 | Pit Trap |
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Reaction: Play this after an Attack action that drives an enemy fighter back. They suffer 1 damage. | - | - |
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- | - | |||
N499 | Faneway Crystal |
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When this fighter makes a Move action, they do not move normally. Instead, place them on any objective token, then discard this card. It is still considered to be a Move action. | - | - |
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? | - | |||
N528 | Potion of Grace |
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Reaction: After a Move token is placed next to this fighter, discard this card. Remove that token. | - | - |
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- | NVduplicate | |||
N529 | Potion of Rage |
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Reaction: During this fighter's Attack action, before any dice are rolled, discard this card. The Attack action has +2 Dice until the action is resolved. | - | - |
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? | - |