Warhammer World Grand Clash 2 - 3rd place

Magore's Fiends Magore's Fiends

Card sets (7)

Core setSepulchral Guard expansionIronskull's Boyz expansionThe Chosen Axes expansionSpiteclaw's Swarm expansionMagore's Fiends expansionThe Farstriders expansion


Play formats

Valid:
Open

Not valid:
Championship Vanguard Relic Arena Mortis Online

Objectives (12)

Total glory - 19
6 | 4 | 2
0 | 0

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
176 Bane of Champions Magore's Fiends Objective Score this immediately if Riptooth takes an enemy leader out of action.
2 - Magore's Fiends expansion - -  
178 Khorne Sees Us Magore's Fiends Objective Score this immediately if your warband takes two or more enemy fighters out of action in a phase. (Able to be scored if you draw this card after the condition was met).
1 - Magore's Fiends expansion - -  
180 No Escape Magore's Fiends Objective Score this immediately if three or more of your fighters made a Charge action this phase. (Able to be scored if you draw this card after the condition was met).
1 - Magore's Fiends expansion - -  
181 Rivers of Blood Magore's Fiends Objective Score this in an end phase if all surviving fighters (at least four) are wounded.
2 - Magore's Fiends expansion - -  
183 Show of Strength Magore's Fiends Objective Score this immediately if your leader takes an enemy fighter out of action.
1 - Magore's Fiends expansion - -  
188 Daemonic Resilience Magore's Fiends Ploy The first friendly fighter who suffers any amount of damage in the next activation only suffers 1 damage.
- - Magore's Fiends expansion - -  
190 Furious Inspiration Magore's Fiends Ploy Choose a friendly fighter. The become Inspired.
- - Magore's Fiends expansion - -  
193 To the Victor, the Spoils Magore's Fiends Ploy Reaction: Play this after a friendly fighter's Attack action that takes an enemy fighter with a Wounds characteristic of 3 or more out of action. Draw three power cards.
- - Magore's Fiends expansion - -  
194 Brutal Charge Magore's Fiends Upgrade Roll an extra attack dice when this fighter makes a Charge action.
- Magore Redhand, Ghartok Flayskull, Zharkus the Bloodsighted Magore's Fiends expansion - -  
197 No Respite Magore's Fiends Upgrade Reaction: During an Attack action or ploy that will take this fighter out of action, you can make an Attack action with them.
- Magore Redhand, Ghartok Flayskull, Zharkus the Bloodsighted Magore's Fiends expansion - -  
199 Rage-fuelled Attacks Magore's Fiends Upgrade This fighter's Attack actions with a Range of 1 or 2 have +1 Damage.
- Zharkus the Bloodsighted Magore's Fiends expansion - -  
201 Trophy Hunter Magore's Fiends Upgrade When this fighter takes an enemy fighter out of action, gain 1 additional glory point.
- Magore Redhand Magore's Fiends expansion - -  
234 Advancing Strike Universal Objective Score this immediately when your warband takes an enemy fighter standing in enemy territory out of action.
Restricted
1 - The Farstriders expansion - -  
247 Conquest Universal Objective Score this in the third end phase if all of your surviving fighters are in your opponent's territory.
2 - Core set ? SSduplicate  
253 Denial Universal Objective Score this in the third end phase if there are no enemy fighters in your territory.
3 - Core set - SSduplicate  
257 Escalation Universal Objective Score this in an end phase if three or more upgrade cards were played in the preceding action phase.
Restricted
2 - Spiteclaw's Swarm expansion ? -  
282 Ploymaster Universal Objective Score this in an end phase if you played three or more ploys in the preceding action phase.
1 - Ironskull's Boyz expansion - -  
284 Precise Use of Force Universal Objective Score this immediately if a friendly fighter makes a successful Attack action that deals exactly enough damage to take their target out of action.
Restricted
1 - The Chosen Axes expansion - -  
306 Victory After Victory Universal Objective Score this in an end phase if you scored three or more other objective cards in this round.
2 - Magore's Fiends expansion - -  
331 Hidden Paths Universal Ploy Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action.
- - Magore's Fiends expansion ? -  
333 Improvisation Universal Ploy Discard all power cards in your hand and draw three power cards.
- - The Farstriders expansion ? -  
334 Inspiration Strikes Universal Ploy Choose a friendly fighter. They become Inspired.
- - The Farstriders expansion ? -  
343 My Turn Universal Ploy Reaction: Play this after an Attack action or ploy that damages a friendly fighter. Push them up to one hex and make an Attack action with them.
Restricted
- - Magore's Fiends expansion ? -  
347 Quick Thinker Universal Ploy Reaction: Play this after an enemy fighter's Move action. Make a Move action with a friendly fighter who has not already made a Move action in this phase.
Forsaken Forsaken
- - The Farstriders expansion - -  
348 Ready for Action Universal Ploy Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action.
Restricted
- - The Chosen Axes expansion ? -  
356 Shardgale Universal Ploy All fighters suffer 1 damage.
- - The Farstriders expansion - -  
358 Shattershard Universal Ploy Choose an enemy fighter, and choose one of their upgrades. Roll an attack dice. On a roll of HammerSmash or Critical successCritical success that upgrade is discarded.
- - Spiteclaw's Swarm expansion - -  
362 Spoils of Battle Universal Ploy Play an upgrade card. This doesn't cost a glory point.
- - Spiteclaw's Swarm expansion - -  
372 Twist the Knife Universal Ploy Reaction: Play this during a friendly fighter's Attack action that has a Range of 1 and will succeed. It has +1 Damage for that Attack action.
Restricted
- - The Farstriders expansion ? -  
373 A Destiny to Meet Universal Upgrade If this fighter is not out of action at the end of the third action phase, gain 1 additional glory point.
Restricted
- - The Farstriders expansion ? -  
376 Awakened Weapon Universal Upgrade You can re-roll one attack dice each time this fighter makes an Attack action.
Restricted
- - Spiteclaw's Swarm expansion - -  
390 Great Speed Universal Upgrade +1 Move.
- - Core set - SSduplicate  
391 Great Strength Universal Upgrade +1 Damage to all Attack actions with a Range of 1 or 2.
- - Core set - SSduplicate 19/56 (33.93%)  
395 Incredible Strength Universal Upgrade +1 Damage to all Attack actions with a Range of 1 or 2.
Restricted
- - The Farstriders expansion - -  
403 Light Armour Universal Upgrade Rolls of Critical successCritical success on a defence dice are no longer a success for this fighter. Roll an extra attack dice when this fighter make an Attack action.
- - The Chosen Axes expansion - -  
411 Shadeglass Darts Universal Upgrade

Hex 3 SwordFury 3 Damage 1

On a critical hit, this Attack action has +1 Damage.
- - Ironskull's Boyz expansion - -  
420 Soultrap Universal Upgrade Reaction: During an Attack action or ploy that takes this fighter out of action, roll a defence dice. If you roll a BlockBlock or Critical successCritical success they suffer no damage and are not taken out of action, and you discard this upgrade.
Restricted
- - Sepulchral Guard expansion ? -  
421 Sprinter Universal Upgrade +1 Move.
- - Spiteclaw's Swarm expansion - -