April WUO Monthly Final - 1st place
|178||Khorne Sees Us||Score this immediately if your warband takes two or more enemy fighters out of action in a phase. (Able to be scored if you draw this card after the condition was met).||1||-||-||-|
|180||No Escape||Score this immediately if three or more of your fighters made a Charge action this phase. (Able to be scored if you draw this card after the condition was met).||1||-||-||-|
|183||Show of Strength||Score this immediately if your leader takes an enemy fighter out of action.||1||-||-||-|
|188||Daemonic Resilience||The first friendly fighter who suffers any amount of damage in the next activation only suffers 1 damage.||-||-||-||-|
|190||Furious Inspiration||Choose a friendly fighter. The become Inspired.||-||-||-||-|
|193||To the Victor, the Spoils||Reaction: Play this after a friendly fighter's Attack action that takes an enemy fighter with a Wounds characteristic of 3 or more out of action. Draw three power cards.||-||-||-||-|
|194||Brutal Charge||Roll an extra attack dice when this fighter makes a Charge action.||-||Magore Redhand, Ghartok Flayskull, Zharkus the Bloodsighted||-||-|
|197||No Respite||Reaction: During an Attack action or ploy that will take this fighter out of action, you can make an Attack action with them.||-||Magore Redhand, Ghartok Flayskull, Zharkus the Bloodsighted||-||-|
|199||Rage-fuelled Attacks||This fighter's Attack actions with a Range of 1 or 2 have +1 Damage.||-||Zharkus the Bloodsighted||-||-|
|201||Trophy Hunter||When this fighter takes an enemy fighter out of action, gain 1 additional glory point.||-||Magore Redhand||-||-|
|234||Advancing Strike||Score this immediately when your warband takes an enemy fighter standing in enemy territory out of action.
|247||Conquest||Score this in the third end phase if all of your surviving fighters are in your opponent's territory.||2||-||?||SSduplicate|
|259||Flawless Strategy||Score this in an end phase if you scored two or more other objective cards in this phase.||1||-||-||-|
|271||Massive Assault||Score this immediately if your fighters deal 7 or more damage in an action phase (damage in excess of a fighter's Wounds characteristic is included). (Able to be scored if you draw this card after the condition was met).||1||-||-||-|
|276||No More Tricks||Score this in an end phase if you have no power cards in your hand.||1||-||-||-|
|282||Ploymaster||Score this in an end phase if you played three or more ploys in the preceding action phase.||1||-||-||-|
|284||Precise Use of Force||Score this immediately if a friendly fighter makes a successful Attack action that deals exactly enough damage to take their target out of action.
|293||Swift Advance||Score this in an end phase if all of your surviving fighters are in enemy territory.||1||-||-||-|
|305||Victorious Duel||Score this immediately if your leader takes an enemy leader out of action.||2||-||-||SSduplicate|
|318||Distraction||Choose an enemy fighter and push them one hex.||-||-||-||SSduplicate||43/56 (76.79%)|
|327||Fuelled by Fury||You can re-roll any attack dice for the first friendly fighter's Attack action in the next activation.||-||-||?||-|
|331||Hidden Paths||Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action.||-||-||?||-|
|360||Sidestep||Choose a friendly fighter and push them one hex.||-||-||-||SSduplicate||15/56 (26.79%)|
|361||Spectral Wings||The first fighter to make a Move action in the next activation has +2 Move.||-||-||?||SSduplicate||25/56 (44.64%)|
|362||Spoils of Battle||Play an upgrade card. This doesn't cost a glory point.||-||-||-||-|
|372||Twist the Knife||Reaction: Play this during a friendly fighter's Attack action that has a Range of 1 and will succeed. It has +1 Damage for that Attack action.
|376||Awakened Weapon||You can re-roll one attack dice each time this fighter makes an Attack action.
|378||Concealed Weapon||On a critical hit, this fighter's Attack actions with a Range of 1 have +2 Damage.||-||-||-||-|
|389||Great Fortitude||+1 Wounds.||-||-||-||SSduplicate||17/56 (30.36%)|
|390||Great Speed||+1 Move.||-||-||-||SSduplicate||2/56 (3.57%)|
|391||Great Strength||+1 Damage to all Attack actions with a Range of 1 or 2.||-||-||-||SSduplicate||26/56 (46.43%)|
|404||Light-footed||Reaction: During an Attack action that could drive this fighter back (whether or not your opponent chose to), you can instead push them one hex.||-||-||-||-|