The Great Race
Spiteclaw's Swarm
Chaos
Card sets (11)
Play formats
Cards: 0 | 15 non-Rivals card/s | Primacy
Not valid:
Championship Nemesis Rivals Relic Open
Objectives (0)
Total glory - 0
0 |
0 |
0
0 | 0
Gambits (7)
You must include at least 20 Power cards.
7 | 0
Upgrades (8)
You must include at least 20 Power cards.
8 | 0
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
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163 | Sudden Skittering | Double the Move characteristic of the first friendly fighter to make a Move action in the next activation. They may not make a Charge action. Once they have moved, they cannot be activated again this phase. Forsaken Forsaken |
- | - | - | - | ||||||
B344 | Headlong Flight | +1 Move for the first fighter to make a Move action in the next activation. +2 Move instead if that fighter is a Quarry. | - | - | - | - | ||||||
B356 | Malkyn Grace | Choose one friendly fighter to have the following: +2 Move -1 Wounds (to a minimum of 1) This effect persists until the end of the round or that fighter is taken out of action. |
- | - | - | - | ||||||
B373 | Tracking | +1 Move to the first fighter to make a Move action in the next activation. +2 Move instead if that fighter is a Hunter. | - | - | - | - | ||||||
B394 | Cursed Blade | 1 Smash 2 3 +1 MoveYou must activate this fighter in your first activation each round. At the start of this fighter's activation, deal 1 damage to them. After their activation, give them one Charge token. |
- | - | - | - | ||||||
B397 | Great Speed | +1 Move. | - | - | - | BGduplicate | ||||||
B425 | Sprinting Charm | +1 Move in round 1 +2 Move in round 2 -1 Move (to a minimum of 0) in round 3. |
- | - | - | - | ||||||
B436 | Victor's Speed | +1 Move Reaction: After a friendly fighter's Attack action that takes an enemy fighter out of action, if this card is in your hand, give this upgrade to that fighter. This does not cost any glory points. |
- | - | - | - | ||||||
G22 | Spectral Wings | +2 Move to the first fighter to make a Move action in the next activation. | - | - | - | NewestDuplicate | ||||||
A23 | Deserved Confidence | This fighter has the following cumulative benefits, depending on how many upgrades they have: 3+: +1 Wound and this fighter cannot be driven back. 5+: +1 Move 9+: This fighter's Attack actions have Innate (Fury Smash). |
- | - | - | - | ||||||
DC362 | Ferocious Lunge | +1 Move to the first friendly fighter to make a Move action in the next activation +2 Move instead if that fighter has one or more Hunger counters. |
- | - | - | - | ||||||
DC392 | Outrun Death | Choose one fighter. That fighter is a Quarry. If that fighter is a Quarry, that fighter has +2 Move. This effect persists until the end of the round or until that fighter is taken out of action. | - | - | - | - | ||||||
DC446 | Flight Before Food | Remove all Hunger counters from this fighter. This fighter is a Quarry. If this fighter is a Quarry, +1 Move and this fighter cannot have Hunger counters. | - | - | - | - | ||||||
DC469 | Proud Runner | +1 Move Each time this fighter finishes a Move action 5 or more hexes from where the Move action began, gain the Primacy token. At the end of the action phase, if this fighter has no Move or Charge tokens, discard the Primacy token. |
- | - | ? | - | ||||||
DC477 | Savage Speed | This fighter is a Hunter. +2 Move. -1 Defence (to a minimum of 1). |
- | - | - | - |