Shared deck

Spiteclaw's Swarm Spiteclaw's Swarm
Chaos Chaos

Card sets (5)

Core setSepulchral Guard expansionIronskull's Boyz expansionThe Chosen Axes expansionSpiteclaw's Swarm expansion


Play formats

Cards: 1 | 32 non-Rivals card/s

Valid:
Open

Not valid:
Championship Nemesis Rivals Relic

Upgrades (10)

8 | 2

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
154 Skritch is the Greatest, Yes-yes Spiteclaw's Swarm Objective Score this immediately if your leader takes an enemy fighter out of action.
Forsaken Forsaken
1 - Spiteclaw's Swarm expansion - -  
158 Momentary Boldness Spiteclaw's Swarm Ploy Choose a friendly fighter adjacent to two or more friendly fighters. That fighter makes a Charge action.
Forsaken Forsaken
- - Spiteclaw's Swarm expansion - -  
160 Nervous Scrabbling Spiteclaw's Swarm Ploy Choose a friendly fighter. They switch places with any adjacent fighter.
Forsaken Forsaken
- - Spiteclaw's Swarm expansion ? -  
161 Scratching in the Shadows Spiteclaw's Swarm Ploy Choose an enemy fighter and push them one hex.
Forsaken Forsaken
- - Spiteclaw's Swarm expansion - -  
164 There Are Always More Spiteclaw's Swarm Ploy Choose one friendly fighter that is out of action (other than Skritch or Krrk). Remove all wound tokens from them and place them on any starting hex.
Forsaken Forsaken
- - Spiteclaw's Swarm expansion ? -  
166 Bodyguard for a Price Spiteclaw's Swarm Upgrade If Skritch is adjacent to this fighter, Skritch is on Guard (even if Skritch has made a Charge action this phase).
Forsaken Forsaken
- Krrk the Almost-Trusted Spiteclaw's Swarm expansion ? -  
170 Skitter-scurry Spiteclaw's Swarm Upgrade Reaction: After any action that this fighter makes, you can push this fighter one hex.
Forsaken Forsaken
- Skritch Spiteclaw, Krrk the Almost-Trusted Spiteclaw's Swarm expansion ? -  
253 Denial Universal Objective Score this in the third end phase if there are no enemy fighters in your territory.
3 - Core set - SSduplicate  
254 Determined Defender Universal Objective Score this in an end phase if the same friendly fighter has held the same objective at the end of two consecutive action phases.
1 - Sepulchral Guard expansion - -  
257 Escalation Universal Objective Score this in an end phase if three or more upgrade cards were played in the preceding action phase.
Restricted
2 - Spiteclaw's Swarm expansion ? -  
263 Hold Objective 1 Universal Objective Score this in an end phase if you are holding objective 1.
1 - Core set - SSduplicate  
264 Hold Objective 2 Universal Objective Score this in an end phase if you are holding objective 2.
1 - Core set - SSduplicate  
265 Hold Objective 3 Universal Objective Score this in an end phase if you are holding objective 3.
1 - Core set - SSduplicate  
266 Hold Objective 4 Universal Objective Score this in an end phase if you are holding objective 4.
1 - Core set - SSduplicate  
267 Hold Objective 5 Universal Objective Score this in an end phase if you are holding objective 5.
1 - Core set - SSduplicate  
270 Making a Statement Universal Objective Score this in an end phase if you hold all objectives (at least one) in your opponent's territory.
3 - The Chosen Axes expansion - SSduplicate  
282 Ploymaster Universal Objective Score this in an end phase if you played three or more ploys in the preceding action phase.
1 - Ironskull's Boyz expansion - -  
292 Supremacy Universal Objective Score this in an end phase if you hold three or more objectives.
3 - Core set - SSduplicate 3/44 (6.82%)  
311 Confusion Universal Ploy Choose two fighters that are adjacent to each other and switch them.
- - Core set - SSduplicate 3/44 (6.82%)  
321 Earthquake Universal Ploy Push all fighters one hex. You must push them all in the same direction. Any that cannot be pushed this way are not pushed.
Restricted
- - The Chosen Axes expansion ? -  
341 Misdirection Universal Ploy Reaction: Play this when a friendly fighter is chosen by a ploy. Choose another friendly fighter that could be chosen by that ploy. That fighter is chosen instead.
- - Ironskull's Boyz expansion ? SSduplicate  
352 Sacrificial Pawn Universal Ploy Choose a friendly fighter. If they are taken out of action in the next activation, you gain a glory point.
- - Spiteclaw's Swarm expansion - -  
359 Shifting Shards Universal Ploy Move an unheld objective one hex. You cannot move it into a hex that already contains an objective.
- - Ironskull's Boyz expansion ? SSduplicate  
360 Sidestep Universal Ploy Choose a friendly fighter and push them one hex.
- - Core set - SSduplicate 10/44 (22.73%)  
391 Great Strength Universal Upgrade +1 Damage to all Attack actions with a Range of 1 or 2.
- - Core set - SSduplicate 37/44 (84.09%)  
402 Legendary Swiftness Universal Upgrade +1 Move.
- - Ironskull's Boyz expansion - -  
411 Shadeglass Darts Universal Upgrade (Errata update) The Grievous 1 keyword replaces the similar ability on this card.

Hex 3 SwordFury 3 Damage 1

On a critical hit, this Attack action has +1 Damage.
- - Ironskull's Boyz expansion - -  
420 Soultrap Universal Upgrade Reaction: During an Attack action or ploy that takes this fighter out of action, roll a defence dice. If you roll a BlockBlock or Critical successCritical success they suffer no damage and are not taken out of action, and you discard this upgrade.
Restricted
- - Sepulchral Guard expansion ? -  
425 The Blazing Key Universal Upgrade If this fighter is holding objective 3 in the third end phase, score 2 glory points.
- - The Chosen Axes expansion - SSduplicate  
426 The Dazzling Key Universal Upgrade If this fighter is holding objective 4 in the third end phase, score 2 glory points.
- - Sepulchral Guard expansion - SSduplicate  
428 The Fractured Key Universal Upgrade If this fighter is holding objective 5 in the third end phase, score 2 glory points.
- - Spiteclaw's Swarm expansion - SSduplicate  
430 The Shadowed Key Universal Upgrade If this fighter is holding objective 2 in the third end phase, score 2 glory points.
- - Ironskull's Boyz expansion - SSduplicate