Shared deck

Spiteclaw's Swarm Spiteclaw's Swarm

Card sets (10)

Core setSepulchral Guard expansionIronskull's Boyz expansionThe Chosen Axes expansionSpiteclaw's Swarm expansionMagore's Fiends expansionThe Farstriders expansionLeadersThe Eyes of the Nine expansionZarbag's Gitz expansion


Play formats

Cards: 1 | 1 | 22 | 5

Valid:
Open

Not valid:
Championship/Alliance Relic Online

Upgrades (11)

10 | 1

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
154 Skritch is the Greatest, Yes-yes Spiteclaw's Swarm Objective Score this immediately if your leader takes an enemy fighter out of action.
1 - Spiteclaw's Swarm expansion - -  
159 Musk of Fear Spiteclaw's Swarm Ploy Choose a friendly fighter and put them on Guard.
- - Spiteclaw's Swarm expansion - -  
166 Bodyguard for a Price Spiteclaw's Swarm Upgrade If Skritch is adjacent to this fighter, Skritch is on Guard (even if Skritch has made a Charge action this phase).
- Krrk the Almost-Trusted Spiteclaw's Swarm expansion ? -  
171 Sneaky Stab-stab Spiteclaw's Swarm Upgrade You can push this fighter one hex before they take an Attack action, though not when this fighter takes a Charge action.
- - Spiteclaw's Swarm expansion ? -  
234 Advancing Strike Universal Objective Score this immediately when your warband takes an enemy fighter standing in enemy territory out of action.
1 - The Farstriders expansion - UCR2  
235 Alone in the Darkness Universal Objective Score this in an end phase if there are no adjacent fighters on the battlefield.
2 - Spiteclaw's Swarm expansion - -  
243 Change of Tactics Universal Objective Score this immediately if a friendly fighter on Guard makes a Charge action.
1 - The Farstriders expansion - UCR2  
257 Escalation Universal Objective Score this in an end phase if three or more upgrade cards were played in the preceding action phase.
2 - Spiteclaw's Swarm expansion ? -  
282 Ploymaster Universal Objective Score this in an end phase if you played three or more ploys in the preceding action phase.
1 - Ironskull's Boyz expansion - UCR1  
284 Precise Use of Force Universal Objective Score this immediately if a friendly fighter makes a successful Attack action that deals exactly enough damage to take their target out of action.
1 - The Chosen Axes expansion - UCR2  
291 Superior Tactician Universal Objective Score this in the third end phase if you have scored six or more other objective cards.
3 - Ironskull's Boyz expansion - -  
305 Victorious Duel Universal Objective Score this immediately if your leader takes an enemy leader out of action.
2 - Ironskull's Boyz expansion - UCR2  
311 Confusion Universal Ploy Choose two fighters that are adjacent to each other and switch them.
- - Core set - SSduplicate 3/13 (23.08%)  
329 Great Concussion Universal Ploy Choose a hex on the battlefield, then push all fighters one hex (in whichever order you choose). This push must move them away from the chosen hex. If there is no hex you could push a fighter into, do not push them.
Forsaken
- - The Farstriders expansion - -  
331 Hidden Paths Universal Ploy Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action.
- - Magore's Fiends expansion ? -  
332 Illusory Fighter Universal Ploy Choose one of your fighters on the battlefield. Place them on a starting hex in your territory.
- - Sepulchral Guard expansion - UCR3  
347 Quick Thinker Universal Ploy Reaction: Play this after an enemy fighter's Move action. Make a Move action with a friendly fighter who has not already made a Move action in this phase.
Forsaken
- - The Farstriders expansion - -  
348 Ready for Action Universal Ploy Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action.
- - The Chosen Axes expansion ? -  
349 Rebound Universal Ploy Reaction: Play this during an enemy Attack action that would succeed. Roll a defence dice. On a roll of DodgeDodge or Critical successCritical success the attacker suffers the damage, rather than the target, and neither fighter is driven back.
Restricted
- - Spiteclaw's Swarm expansion ? SSduplicate  
360 Sidestep Universal Ploy Choose a friendly fighter and push them one hex.
- - Core set - SSduplicate 3/13 (23.08%)  
368 Time Trap Universal Ploy Choose a fighter. They can take an action. Skip your next activation (you cannot play this card after your fourth activation).
Forsaken
- - Sepulchral Guard expansion - -  
369 Trap Universal Ploy Reaction: Play this during a friendly fighter's Attack action that drives an enemy fighter back. The enemy fighter suffers 1 damage.
- - The Chosen Axes expansion ? UCR2  
373 A Destiny to Meet Universal Upgrade If this fighter is not out of action at the end of the third action phase, gain 1 additional glory point.
- - The Farstriders expansion ? UCR3  
374 Acrobatic Universal Upgrade If this fighter has a DodgeDodge Defence characteristic or has a BlockBlock Defence characteristic but is on Guard, roll an extra defence dice when they are the target of an Attack action.
- - Spiteclaw's Swarm expansion ? UCR2  
376 Awakened Weapon Universal Upgrade You can re-roll one attack dice each time this fighter makes an Attack action.
- - Spiteclaw's Swarm expansion - UCR2  
384 Deathly Fortitude Universal Upgrade -2 Move, +2 Wounds.
- - Magore's Fiends expansion - UCR3  
391 Great Strength Universal Upgrade +1 Damage to all Attack actions with a Range of 1 or 2.
- - Core set - SSduplicate 8/13 (61.54%)  
395 Incredible Strength Universal Upgrade +1 Damage to all Attack actions with a Range of 1 or 2.
- - The Farstriders expansion - UCR3  
410 Shadeglass Dagger Universal Upgrade

Hex 1 SwordFury 3 Damage 3

When this Attack action is successful, discard this upgrade. On a critical hit, this Attack action has +1 Damage.
- - Magore's Fiends expansion - UCR3  
412 Shadeglass Hammer Universal Upgrade

Hex 1 HammerSmash 2 Damage 3

When this Attack action is successful, discard this upgrade. On a critical hit, this Attack action has +1 Damage.
- - Spiteclaw's Swarm expansion - -  
424 Tethered Spirit Universal Upgrade (Errata update) Reaction: During an Attack action or ploy that takes this fighter out of action, roll a defence dice. If you roll a BlockBlock or Critical successCritical success place them on any starting hex in your territory, ignore the damage and discard this upgrade (they cannot be driven back). If you cannot, they are taken out of action.
- - Magore's Fiends expansion ? -  
L24 Shining Example Universal Objective Score this in an end phase if your leader is on the battlefield and Inspired.
1 - Leaders - -  
N317 Extreme Flank Universal Objective Score this in an end phase if there is a friendly fighter on an edge hex and another friendly fighter on an edge hex on the opposite edge of the battlefield to the first fighter. Where there is more than one opposite edge, it must be the furthest of these edges.
Forsaken Forsaken
2 - Zarbag's Gitz expansion - -  
N319 Fired Up Universal Objective Score this in an end phase if at least one surviving friendly fighter is Inspired.
1 - The Eyes of the Nine expansion - - 9/13 (69.23%)