# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
119 | Ferocious Charge |
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Score this immediately if a friendly fighter takes an enemy fighter out of action with a Charge action. | 1 | - |
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- | - | |||
124 | Scion of Grimnir |
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Score this immediately if your leader takes an enemy fighter out of action. | 1 | - |
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- | - | |||
125 | Unstoppable Advance |
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Score this in an end phase if all of your surviving fighters are in enemy territory. | 2 | - |
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- | - | |||
129 | Oathsworn |
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Reaction: Play this after a friendly fighter's Attack action that fails. That fighter can make another Attack action that targets the same fighter. | - | - |
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- | - | |||
132 | The Earth Shakes |
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Choose a fighter and push them one hex. | - | - |
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- | - | |||
133 | Treasure-lust |
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Choose a friendly fighter and push them up to three hexes. They must end up holding an objective. | - | - |
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- | - | |||
136 | Activated Runes |
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Each time this fighter make an Attack action, you can re-roll one dice. | - | - |
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- | - | |||
143 | Grimnir's Speed |
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+2 Move. | - | Fjul-Grimnir |
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- | - | |||
234 | Advancing Strike |
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Score this immediately when your warband takes an enemy fighter standing in enemy territory out of action. Restricted |
1 | - |
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- | - | |||
235 | Alone in the Darkness |
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Score this in an end phase if there are no adjacent fighters on the battlefield. Restricted |
2 | - |
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- | - | |||
250 | Crushing Force |
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Score this immediately if a friendly fighter makes a successful attack that deals at least twice as much damage as is needed to take their target out of action. | 1 | - |
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- | - | |||
252 | Defensive Strike |
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Score this immediately when your warband takes an enemy fighter standing in your territory out of action. Restricted |
1 | - |
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- | - | |||
257 | Escalation |
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Score this in an end phase if three or more upgrade cards were played in the preceding action phase. Restricted |
2 | - |
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? | - | |||
272 | Master of War |
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Score this in an end phase if you scored an objective card, played a ploy card and played an upgrade card in this round. | 1 | - |
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- | - | |||
282 | Ploymaster |
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Score this in an end phase if you played three or more ploys in the preceding action phase. | 1 | - |
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- | - | |||
284 | Precise Use of Force |
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Score this immediately if a friendly fighter makes a successful Attack action that deals exactly enough damage to take their target out of action. Restricted |
1 | - |
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- | - | |||
305 | Victorious Duel |
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Score this immediately if your leader takes an enemy leader out of action. | 2 | - |
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- | SSduplicate | |||
318 | Distraction |
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Choose an enemy fighter and push them one hex. | - | - |
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- | SSduplicate | 13/17 (76.47%) | ||
334 | Inspiration Strikes |
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Choose a friendly fighter. They become Inspired. | - | - |
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? | - | |||
340 | Mischievous Spirits |
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Taking it in turns with your opponent(s), starting with you and going clockwise, move each objective one hex. Objectives cannot be moved into a hex that already contains an objective. | - | - |
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- | SSduplicate | 14/17 (82.35%) | ||
348 | Ready for Action |
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Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action. Restricted |
- | - |
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? | - | |||
360 | Sidestep |
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Choose a friendly fighter and push them one hex. | - | - |
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- | SSduplicate | 10/17 (58.82%) | ||
361 | Spectral Wings |
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The first fighter to make a Move action in the next activation has +2 Move. | - | - |
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? | SSduplicate | 8/17 (47.06%) | ||
362 | Spoils of Battle |
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Play an upgrade card. This doesn't cost a glory point. | - | - |
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- | - | |||
376 | Awakened Weapon |
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You can re-roll one attack dice each time this fighter makes an Attack action. Restricted |
- | - |
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- | - | |||
378 | Concealed Weapon |
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On a critical hit, this fighter's Attack actions with a Range of 1 have +2 Damage. | - | - |
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- | - | |||
389 | Great Fortitude |
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+1 Wounds. | - | - |
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- | SSduplicate | 11/17 (64.71%) | ||
391 | Great Strength |
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+1 Damage to all Attack actions with a Range of 1 or 2. | - | - |
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- | SSduplicate | 14/17 (82.35%) | ||
393 | Helpful Whispers |
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If this fighter has no adjacent friendly fighters, rolls of ![]() Restricted |
- | - |
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- | - | |||
395 | Incredible Strength |
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+1 Damage to all Attack actions with a Range of 1 or 2. Restricted |
- | - |
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- | - | |||
402 | Legendary Swiftness |
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+1 Move. | - | - |
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- | - | |||
421 | Sprinter |
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+1 Move. | - | - |
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- | - |