Shared deck
Knives of the Crone
Card sets (2)
Realmstone Raiders Rivals Deck
(Errata update) While using this Rivals deck, immediately after the first successful friendly melee Attack in an Action step, you can either: raid once or a number of times equal to the Bounty characteristic of the target.
Raid: Reveal the top card of your Power deck. That card is raided. If that card is an Emberstone card, you can put that card back on top or on the bottom of your Power deck.
Emberstone cards have the following additional rules:
Emberstone Ploy: You can play this Ploy immediately after it is raided.
Emberstone Upgrade: You can equip this Upgrade immediately after it is raided if you have the required Glory points.
If a raided card is not an Emberstone card, put that card on the bottom of your Power deck.
Store: In place of a Raid, you may instead reveal an Emberstone card from your hand, then put that card at the bottom of your Power deck. This card has not been raided.
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Play formats
6
Valid:
Organised Play Nemesis
Not valid:
Rivals
Objectives (13)
Total glory - 19
6 |
7 |
0
Ploys (10)
Upgrades (11)
Total glory value - 19
| # | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| WR1 | Alone in the Dark |
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Score this in an end phase if no fighters are adjacent. | 2 | - |
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- | - | |||
| WR2 | Bloody and Bruised |
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Score this immediately after your warband inflicts damage on an enemy fighter if 3 or more fighters are damaged. | 1 | - |
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- | - | |||
| WR4 | Living on the Edge |
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Score this in an end phase if a vulnerable friendly fighter is in enemy territory. | 2 | - |
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- | - | |||
| WR5 | Low on Options |
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Score this immediately after you discard a Power card if 5 or more Ploy cards are in your Power discard pile. | 1 | - |
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? | - | |||
| WR7 | Ploymaster |
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Score this in an end phase if you played 3 or more Ploys this battle round. | 1 | - |
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- | - | |||
| WR10 | Stay Close |
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Score this in an end phase if there are no fighters in edge hexes. | 2 | - |
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- | - | |||
| WR14 | Damned if you Do |
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Your opponent must pick 1 of the following abilities for you to resolve: Pick an enemy fighter. Push that fighter 1 hex. Pick an enemy fighter that is not vulnerable. Inflict 1 damage on that fighter. |
- | - |
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- | - | |||
| WR17 | Fireproof |
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The first time damage is inflicted on a friendly fighter in the next turn, reduce that damage to 1. | - | - |
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- | - | |||
| WR21 | Vicious Intent |
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Play this immediately after you pick a melee weapon as part of an Attack. That weapon has +1 Attack dice for that Attack. If the target is undamaged, that weapon has +2 Attack dice for that Attack instead. | - | - |
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- | - | |||
| WR24 | Desperate Defence |
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While this fighter is the target of an Attack, the attacker's weapons have -1 Damage. The next time damage is inflicted on this fighter as part on an Attack, discard this card. | 2 | - |
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? | - | |||
| WR31 | Unstoppable |
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While this fighter is vulnerable, each time 1 damage is inflicted on this fighter, reduce that damage to 0. | 2 | - |
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? | - | |||
| RS1 | A Sure Bet |
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Score this immediately after raiding an Emberstone card after a melee Attack if the Attack roll contained 3 or more Attack dice. | 1 | - |
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- | - | |||
| RS2 | Certain Aggression |
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Score this in an end phase if you raided 2 or more times this battle round and there are no enemy fighters in friendly territory. | 2 | - |
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- | - | |||
| RS3 | Critical Risk |
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Score this immediately after raiding an Emberstone card if the preceding Attack was successful and the Attack roll included any Critical success. |
1 | - |
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- | - | |||
| RS9 | Ragerock Strike |
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Score this immediately after resolving the Emberstone Ploy ability or the Emberstone Upgrade ability (see Plot card). | 1 | - |
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- | - | |||
| RS10 | Realmstone Raid |
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Score this in an end phase if you raided 3 or more times after different friendly fighters Attacked this battle round. | 2 | - |
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? | - | |||
| RS11 | Reckless Gambit |
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Score this immediately after raiding an Emberstone card for the second or subsequent time this battle round and each Emberstone card raided was a different card. | 1 | - |
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- | - | |||
| RS12 | Roused Violence |
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Score this in an end phase if the number of treasure tokens on the battlefield is equal to or less than the number of Emberstone cards you raided this battle round. | 2 | - |
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- | - | |||
| RS15 | A Step Ahead |
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Emberstone Ploy Pick a friendly fighter in neutral or enemy territory. Push that fighter 1 hex. That push must end closer to an enemy fighter. |
- | - |
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- | - | |||
| RS17 | Hidden Knowledge |
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Emberstone Ploy Pick an enemy fighter adjacent to a friendly fighter. Give that fighter a Move token. |
- | - |
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- | - | |||
| RS18 | Intoxicated with Rage |
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Emberstone Ploy Pick a friendly fighter that has no Move and/or Charge tokens. Give that fighter a Guard token. |
- | - |
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- | - | |||
| RS19 | Manipulated Fate |
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Play this immediately after a friendly fighter is picked as the target of an Attack. Save rolls made for that Attack count as having more Critical success than the Attack roll for the purposes of the Stand Fast ability. |
- | - |
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- | - | |||
| RS20 | Misstep |
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Emberstone Ploy Pick an enemy fighter. Give that fighter a Stagger token. |
- | - |
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- | - | |||
| RS21 | Raider's Rapture |
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Domain: When you raid, you can reveal 1 additional card. This effect persists until the end of the round or until another Domain card is played. | - | - |
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? | - | |||
| RS22 | Raider's Premonition |
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Emberstone Ploy Pick an Objective card from your hand and put it on the bottom of your Objective deck. Then draw 1 Objective card. |
- | - |
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- | - | |||
| RS23 | Armour Piercer |
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Emberstone Upgrade: Breached: Immediately after a drawn Attack made by this fighter, if the Damage characteristic of the attacker's weapon is greater than the target's Save characteristic, inflict 1 damage on the target. Then discard this card. |
2 | - |
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- | - | |||
| RS24 | Brightstone Vigour |
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Emberstone Upgrade: Soothed by Slaughter: Immediately after a successful Attack made by this fighter, if the Damage characteristic of the weapon used is greater than the Save characteristic of the target, you can heal the attacker. Then discard this card. |
2 | - |
|
? | - | |||
| RS25 | Call to Power |
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Emberstone Upgrade: Heed the Call: Immediately after a successful Attack made by this fighter, you can draw 1 Power card. Then discard this card. |
1 | - |
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- | - | |||
| RS26 | Emberstone Edge |
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Emberstone Upgrade: Melee Attack action
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2 | - |
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| RS27 | Forgotten Fortune |
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Emberstone Upgrade: Lingering Power: Immediately after a successful Attack made by this fighter, you can pick 1 Emberstone Ploy from your Power discard pile. Add it to your hand. Then discard this card. |
1 | - |
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| RS28 | Great Fortitude |
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This fighter has +1 Health. | 2 | - |
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- | - | |||
| RS30 | Great Strength |
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This fighter's melee weapons have Grievous. | 2 | - |
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| RS31 | Keen Eye |
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This fighter's melee weapons have +1 Attack dice. | 2 | - |
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- | - | |||
| RS32 | Reforged Aid |
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Emberstone Upgrade: Salvaged Arms: Immediately after a successful Attack made by this fighter, you can pick 1 Emberstone Upgrade from your Power discard pile. Add it to your hand. Then discard this card. |
1 | - |
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- | - |


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