Shared deck
Warhammer Underworlds: Online H4sIAAAAAAAAAyWNwQ2EMAwE//RyktcGJymBWkCcdIj+Lx4+o81mbO+/73Ufz3ku+ijHpCsmWxZW3r2iSti2KqzBqsOr0bDJXIklZiFYlEZkPJADLxzWr3zADhMGxHFmHVOYahBT7BTme8VwrP8BdtE0ltsAAAA=
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
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89 | Biggest an' da Best | Score this in an end phase if your leader took an enemy fighter out of action in the preceding action phase. | 1 | - | - | - | ||||||
90 | Call of the Waaagh! | Score this immediately if three or more of your fighters made a Charge action this phase. (Able to be scored if you draw this card after the condition was met). | 1 | - | - | - | ||||||
92 | Dere's More of Us | Score this in an end phase if you have more fighters on the battlefield than your opponent. | 1 | - | - | - | ||||||
93 | Get Da Boss | Score this in an end phase if your warband took an enemy leader out of action in the preceding action phase. | 1 | - | - | - | ||||||
96 | Too Dumb to Die | Score this immediately if a friendly fighter suffers 3 or more damage in a single attack and is not take out of action. | 1 | - | ? | - | ||||||
97 | 'Avin' a Good Time | Choose a fighter and roll an attack dice. If you roll a Smash or Critical success the can make an Attack action. | - | - | - | - | ||||||
98 | Brutal But Kunnin' | Reaction: Play this after a friendly fighter's Attack action. You can push that fighter up to three hexes. | - | - | - | - | ||||||
100 | Gorkamorka's Blessing | The first Attack action with a Range of 1 or 2 in the next activation has +1 Damage. | - | - | - | - | ||||||
101 | Kunnin' But Brutal | Reaction: Play this after a friendly fighter's Move action. That fighter can make an Attack action. You cannot play this during a Charge action. | - | - | - | - | ||||||
102 | Last Lunge | Reaction: Play this during an Attack action or ploy that will take a friendly fighter out of action, before removing them from the battlefield. Roll an attack dice. On a roll of Smash or Critical success make an Attack action with that fighter. It must target the attacker. | - | - | ? | - | ||||||
103 | Leadin' By Example | Reaction: Play this after an Attack action made by your leader that takes an enemy fighter out of action. Another friendly fighter that has not already made a Move or Charge action can make a Charge action. | - | - | ? | - | ||||||
104 | More Choppin' | Roll an extra attack dice for the first Attack action in the next activation. | - | - | - | - | ||||||
107 | 'Ard Head | When this fighter suffers damage, reduce that damage by 1 to a minimum of 1. | - | Hakka, Basha | - | - | ||||||
109 | Brutal Frenzy | Roll an extra attack dice when this fighter makes a Charge action. | - | Hakka, Basha | - | - | ||||||
110 | Brutal Swing | (Errata update) The Scything keyword replaces the similar ability on this card. 1 Fury 3 2 Targets all adjacent enemy fighters - roll for each. |
- | Bonekutta | - | - | ||||||
111 | Crush and Cleave | This fighter's Attack actions gain Cleave. | - | Gurzag Ironskull, Bonekutta | - | - | ||||||
113 | 'Eadbutt | 1 Smash 2 2 If this Attack action succeeds, the target cannot be activated for the rest of the phase. |
- | Gurzag Ironskull | - | - | ||||||
115 | Unkillable | Reaction: During an Attack action or ploy that takes this fighter out of action, roll a defence dice. If you roll a Block or Critical success they suffer no damage and are not taken out of action, and you discard this upgrade. | - | Gurzag Ironskull | - | - | ||||||
116 | Waaagh! | This fighter's Attack actions with a Range of 1 or 2 have +1 Damage in a phase in which they make a Charge action. | - | - | - | - | ||||||
241 | Brawl | Score this in an end phase if all friendly fighters (at least three) are adjacent to enemy fighters. | 2 | - | - | - | ||||||
247 | Conquest | Score this in the third end phase if all of your surviving fighters are in your opponent's territory. | 2 | - | ? | SSduplicate | 2/44 (4.55%) | |||||
248 | Contained | Score this in the third end phase if all surviving enemy fighters are in their territory. | 3 | - | ? | - | ||||||
253 | Denial | Score this in the third end phase if there are no enemy fighters in your territory. | 3 | - | - | SSduplicate | ||||||
255 | Divide and Conquer | Score this in an end phase if each player has at least one fighter in their own territory and at least one fighter in enemy territory. | 1 | - | - | - | ||||||
265 | Hold Objective 3 | Score this in an end phase if you are holding objective 3. | 1 | - | - | SSduplicate | ||||||
282 | Ploymaster | Score this in an end phase if you played three or more ploys in the preceding action phase. | 1 | - | - | - | ||||||
315 | Daylight Robbery | Roll an attack dice. If you roll a Smash or Critical success take one of your opponent's unspent glory points. Restricted |
- | - | - | SSduplicate | 4/44 (9.09%) | |||||
320 | Duel of Wits | Reaction: Play this when an opponent plays a ploy. Draw two power cards. Restricted |
- | - | - | SSduplicate | 11/44 (25%) | |||||
345 | On Your Feet | Reaction: Play this during an Attack action or ploy that would take a friendly fighter out of action, when there is a friendly fighter adjacent to them. Roll a defence dice. On a roll of Block or Critical success the fighter does not suffer damage and is not taken out of action. | - | - | - | - | ||||||
359 | Shifting Shards | Move an unheld objective one hex. You cannot move it into a hex that already contains an objective. | - | - | ? | SSduplicate | ||||||
360 | Sidestep | Choose a friendly fighter and push them one hex. | - | - | - | SSduplicate | 10/44 (22.73%) | |||||
382 | Daemonic Weapon | 1 Smash 2 3 Each time this fighter makes this Attack action, they first suffer 1 damage. |
- | - | ? | - | ||||||
389 | Great Fortitude | +1 Wounds. | - | - | - | SSduplicate | 19/44 (43.18%) | |||||
391 | Great Strength | +1 Damage to all Attack actions with a Range of 1 or 2. | - | - | - | SSduplicate | 37/44 (84.09%) | |||||
402 | Legendary Swiftness | +1 Move. | - | - | - | - | ||||||
411 | Shadeglass Darts | (Errata update) The Grievous 1 keyword replaces the similar ability on this card. 3 Fury 3 1 On a critical hit, this Attack action has +1 Damage. |
- | - | - | - |