Card view Card draw simulator Fighter cards
Faction

Eyes of the Nine - Eyes of the Nine


Card sets (9)

Sepulchral Guard expansionIronskull's Boyz expansionThe Chosen Axes expansionSpiteclaw's Swarm expansionMagore's Fiends expansionThe Farstriders expansionEyes of the Nine expansionZarbag's Gitz expansionGarrek's Reavers expansion


Organised play

0 | 0 - VALID
Objectives (12)

  • FAQ: -
    -
  • FAQ: -
    -
  • FAQ: -
    -
  • FAQ: -
    -
  • FAQ:
    1
  • FAQ: -
    -
  • FAQ: -
    -
  • FAQ: -
    -
  • Description:
    *(Errata update)* Score this in an end phase if your warband made at least four different actions from the following list in the preceding action phase: Move (other than as part of a Charge), Attack (other than as part of a Charge), Charge, Guard, another action on a fighter card (other than a reaction).
  • FAQ: -
    -
Eyes of the Nine expansion - Loner (1)
-
  • FAQ: -
    -
  • FAQ: -
    -
  • FAQ: -
    -

Total glory - 18
5 | 0 | 6 | 1

Upgrades (10)

  • FAQ:
    1
  • FAQ:
    2
  • FAQ: -
    -
  • FAQ:
    1
  • FAQ: -
    -
  • Description:
    *(Errata update)* **Reaction:** During an Attack action or ploy that takes this fighter out of action, roll a defence dice. If you roll a :dfBlock: or :dfCrit: place them on any starting hex in your territory, ignore the damage and discard this upgrade (they cannot be driven back). If you cannot, they are taken out of action.
  • FAQ: -
    -
  • FAQ: -
    -
  • FAQ: -
    -
  • FAQ: -
    -
  • FAQ: -
    -
# Name Name Faction Type Description Glory Restrictions Set FAQ Tags TDC
234 Advancing Strike Universal Objective Score this immediately when your warband takes an enemy fighter standing in enemy territory out of action. 1 - The Farstriders expansion - -
235 Alone in the Darkness Universal Objective Score this in an end phase if there are no adjacent fighters on the battlefield. 2 - Spiteclaw's Swarm expansion - -
243 Change of Tactics Universal Objective Score this immediately if a friendly fighter on Guard makes a Charge action. 1 - The Farstriders expansion - -
252 Defensive Strike Universal Objective Score this immediately when your warband takes an enemy fighter standing in your territory out of action. 1 - The Farstriders expansion - -
257 Escalation Universal Objective Score this in an end phase if *three or more upgrade cards* were played in the preceding action phase. 2 - Spiteclaw's Swarm expansion ? -
291 Superior Tactician Universal Objective Score this in the third end phase if you have scored six or more other objective cards. 3 - Ironskull's Boyz expansion - -
329 Great Concussion Universal Ploy Choose a hex on the battlefield, then push all fighters one hex (in whichever order you choose). This push must move them away from the chosen hex. If there is no hex you could push a fighter into, do not push them. - - The Farstriders expansion - -
331 Hidden Paths Universal Ploy Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action. - - Magore's Fiends expansion ? -
347 Quick Thinker Universal Ploy **Reaction:** Play this after an enemy fighter's Move action. Make a Move action with a friendly fighter who has not already made a Move action in this phase. - - The Farstriders expansion - -
348 Ready for Action Universal Ploy **Reaction:** Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action. - - The Chosen Axes expansion ? -
368 Time Trap Universal Ploy Choose a fighter. They can take an action. Skip your next activation (you cannot play this card after your fourth activation). - - Sepulchral Guard expansion - -
369 Trap Universal Ploy **Reaction:** Play this during a friendly fighter's Attack action that drives an enemy fighter back. The enemy fighter suffers 1 damage. - - The Chosen Axes expansion ? -
373 A Destiny to Meet Universal Upgrade If this fighter is not out of action at the end of the third action phase, gain 1 additional glory point. - - The Farstriders expansion ? -
374 Acrobatic Universal Upgrade If this fighter has a :dfDodge: Defence characteristic or has a :dfBlock: Defence characteristic but is on Guard, roll an extra defence dice when they are the target of an Attack action. - - Spiteclaw's Swarm expansion ? -
384 Deathly Fortitude Universal Upgrade -2 Move, +2 Wounds. - - Magore's Fiends expansion - -
420 Soultrap Universal Upgrade **Reaction:** During an Attack action or ploy that takes this fighter out of action, roll a defence dice. If you roll a :dfBlock: or :dfCrit: they suffer no damage and are not taken out of action, and you discard this upgrade. - - Sepulchral Guard expansion ? -
422 Superior Agility Universal Upgrade **Reaction:** During an Attack action that could drive this fighter back (whether or not your opponent chose to), you can instead push them one hex. - - The Farstriders expansion - -
424 Tethered Spirit Universal Upgrade *(Errata update)* **Reaction:** During an Attack action or ploy that takes this fighter out of action, roll a defence dice. If you roll a :dfBlock: or :dfCrit: place them on any starting hex in your territory, ignore the damage and discard this upgrade (they cannot be driven back). If you cannot, they are taken out of action. - - Magore's Fiends expansion - -
N64 Master of Magic Eyes of the Nine Objective Score this immediately if your warband successfully casts two or more spells in this phase. *(Able to be scored if you draw this card after the condition was met)*. 1 - Eyes of the Nine expansion - -
N70 Deceitful Step Eyes of the Nine Ploy Choose a friendly fighter that is not adjacent to an enemy fighter and roll a magic dice. On a roll of :MagChannel:, place them on any starting hex. Otherwise, place them on any objective token. If you cannot, nothing happens. - - Eyes of the Nine expansion - -
N80 Empowered Sorcery Eyes of the Nine Upgrade +1 Damage to all spell Attack actions. - Vortemis the All-seeing Eyes of the Nine expansion - -
N317 Extreme Flank Universal Objective Score this in an end phase if there is a friendly fighter on an edge hex and another friendly fighter on an edge hex on the opposite edge of the battlefield to the first fighter. Where there is more than one opposite edge, it must be the furthest of these edges. 2 - Zarbag's Gitz expansion - -
N340 Keep Them Guessing Universal Objective *(Errata update)* Score this in an end phase if your warband made at least four different actions from the following list in the preceding action phase: Move (other than as part of a Charge), Attack (other than as part of a Charge), Charge, Guard, another action on a fighter card (other than a reaction). 2 - Zarbag's Gitz expansion - -
N342 Loner Universal Objective Score this in an end phase if at least one surviving friendly fighter has no other fighter within three hexes. 1 - Eyes of the Nine expansion - -
N368 Solid Gains Universal Objective Score this in an end phase if you gained at least 3 glory points in this round. 1 - Zarbag's Gitz expansion - -
N371 Sorcerous Scouring Universal Objective Score this immediately if your warband takes an enemy fighter out of action with a spell. 1 - Zarbag's Gitz expansion - -
N389 Abasoth's Withering Universal Spell **Gambit Spell (:MagChannel:):** If this spell is cast, choose an enemy fighter within four hexes of the caster. That fighter has -1 Wounds (to a minimum of 1). This spell persists until that fighter is out of action. - - Eyes of the Nine expansion - -
N412 Encroaching Shadow Universal Ploy Choose an enemy fighter in an edge hex. They suffer 1 damage. - - Zarbag's Gitz expansion - -
N436 Pit Trap Universal Ploy **Reaction:** Play this after an Attack action that drives an enemy fighter back. They suffer 1 damage. - - Zarbag's Gitz expansion - -
N503 Gloryseeker Universal Upgrade +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. - - Garrek's Reavers expansion - NVduplicate 29/37 (78.38%)
N539 Slumbering Key Universal Upgrade If this fighter is not out of action in the third end phase, gain 1 glory point. - - Garrek's Reavers expansion - -
N543 Sudden Growth Universal Upgrade -2 Move (to a minimum of 0), +2 Wounds. - - Eyes of the Nine expansion - -