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Fighter cards
Faction
- Ironskull's Boyz
Card sets (4)
Organised play
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Objectives (12)
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Total glory - 17
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Gambits (10)
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Upgrades (10)
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*(Errata update)* The Scything keyword replaces the similar ability on this card. \n [:Hex: 1 - :atFury: 3 - :boom: 2] \n Targets all adjacent enemy fighters - roll for each. - FAQ:
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*(Errata update)* The Grievous 1 keyword replaces the similar ability on this card. \n [:Hex: 1 - :atSmash: 2 - :boom: 2] \n When this Attack action is successful, discard this upgrade. On a critical hit, this Attack action has +1 Damage. \n [:Hex: 3 - :atSmash: 2 - :boom: 2] After a fighter makes this Attack action, discard this upgrade. On a critical hit, this Attack action has +1 Damage. - FAQ:
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*(Errata update)* The Grievous 1 keyword replaces the similar ability on this card. \n [:Hex: 3 - :atFury: 3 - :boom: 1] \n On a critical hit, this Attack action has +1 Damage. - FAQ:
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# | Name | Name | Faction | Type | Description | Glory | Restrictions | Set | FAQ | Tags | TDC |
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89 | Biggest an' da Best | Score this in an end phase if your leader took an enemy fighter out of action in the preceding action phase. | 1 | - | - | - | |||||
90 | Call of the Waaagh! | Score this immediately if three or more of your fighters made a Charge action this phase. *(Able to be scored if you draw this card after the condition was met)*. | 1 | - | - | - | |||||
91 | Dead Kunnin' | Score this immediately if a friendly fighter has two more supporting fighters than their target when making an Attack action. | 1 | - | - | - | |||||
92 | Dere's More of Us | Score this in an end phase if you have more fighters on the battlefield than *your opponent*. | 1 | - | - | - | |||||
100 | Gorkamorka's Blessing | The first Attack action with a Range of 1 or 2 in the next activation has +1 Damage. | - | - | - | - | |||||
101 | Kunnin' But Brutal | **Reaction:** Play this after a friendly fighter's Move action. That fighter can make an Attack action. You cannot play this during a Charge action. | - | - | - | - | |||||
103 | Leadin' By Example | **Reaction:** Play this after an Attack action made by your leader that takes an enemy fighter out of action. Another friendly fighter that has not already made a Move or Charge action can make a Charge action. | - | - | ? | - | |||||
107 | 'Ard Head | When this fighter suffers damage, reduce that damage by 1 to a minimum of 1. | - | Hakka, Basha | - | - | |||||
110 | Brutal Swing | *(Errata update)* The Scything keyword replaces the similar ability on this card. \n [:Hex: 1 - :atFury: 3 - :boom: 2] \n Targets all adjacent enemy fighters - roll for each. | - | Bonekutta | - | - | |||||
111 | Crush and Cleave | This fighter's Attack actions gain Cleave. | - | Gurzag Ironskull, Bonekutta | - | - | |||||
115 | Unkillable | **Reaction:** During an Attack action or ploy that takes this fighter out of action, roll a defence dice. If you roll a :dfBlock: or :dfCrit: they suffer no damage and are not taken out of action, and you discard this upgrade. | - | Gurzag Ironskull | - | - | |||||
116 | Waaagh! | This fighter's Attack actions with a Range of 1 or 2 have +1 Damage in a phase in which they make a Charge action. | - | - | - | - | |||||
234 | Advancing Strike | Score this immediately when your warband takes an enemy fighter standing in enemy territory out of action. | 1 | - | - | - | |||||
239 | Blooded | Score this in an end phase if all of your surviving fighters (at least three) have at least one wound token. | 1 | - | - | - | |||||
247 | Conquest | Score this in the third end phase if all of your surviving fighters are *in your opponent's territory*. | 2 | - | ? | SSduplicate | 2/44 (4.55%) | ||||
253 | Denial | Score this in the third end phase if there are no enemy fighters in your territory. | 3 | - | - | SSduplicate | |||||
261 | Heroes All | Score this in an end phase if all of your surviving fighters (at least three) are Inspired. | 1 | - | - | - | |||||
282 | Ploymaster | Score this in an end phase if you played three or more ploys in the preceding action phase. | 1 | - | - | - | |||||
284 | Precise Use of Force | Score this immediately if a friendly fighter makes a successful Attack action that deals exactly enough damage to take their target out of action. | 1 | - | - | - | |||||
291 | Superior Tactician | Score this in the third end phase if you have scored six or more other objective cards. | 3 | - | - | - | |||||
321 | Earthquake | Push all fighters one hex. You must push them all in the same direction. Any that cannot be pushed this way are not pushed. | - | - | ? | - | |||||
330 | Healing Potion | Choose a friendly fighter and roll a defence dice. On a roll of :dfBlock: or :dfCrit: remove up to two wound tokens from them. Otherwise remove one wound token from them. | - | - | - | SSduplicate | 13/44 (29.55%) | ||||
334 | Inspiration Strikes | Choose a friendly fighter. They become Inspired. | - | - | ? | - | |||||
348 | Ready for Action | **Reaction:** Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action. | - | - | ? | - | |||||
356 | Shardgale | All fighters suffer 1 damage. | - | - | - | - | |||||
360 | Sidestep | Choose a friendly fighter and push them one hex. | - | - | - | SSduplicate | 10/44 (22.73%) | ||||
372 | Twist the Knife | **Reaction:** Play this during a friendly fighter's Attack action that has a Range of 1 and will succeed. It has +1 Damage for that Attack action. | - | - | - | - | |||||
378 | Concealed Weapon | On a critical hit, this fighter's Attack actions with a Range of 1 have +2 Damage. | - | - | - | - | |||||
389 | Great Fortitude | +1 Wounds. | - | - | - | SSduplicate | 19/44 (43.18%) | ||||
391 | Great Strength | +1 Damage to all Attack actions with a Range of 1 or 2. | - | - | - | SSduplicate | 37/44 (84.09%) | ||||
409 | Shadeglass Axe | *(Errata update)* The Grievous 1 keyword replaces the similar ability on this card. \n [:Hex: 1 - :atSmash: 2 - :boom: 2] \n When this Attack action is successful, discard this upgrade. On a critical hit, this Attack action has +1 Damage. \n [:Hex: 3 - :atSmash: 2 - :boom: 2] After a fighter makes this Attack action, discard this upgrade. On a critical hit, this Attack action has +1 Damage. | - | - | - | - | |||||
411 | Shadeglass Darts | *(Errata update)* The Grievous 1 keyword replaces the similar ability on this card. \n [:Hex: 3 - :atFury: 3 - :boom: 1] \n On a critical hit, this Attack action has +1 Damage. | - | - | - | - |