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The Chosen Axes - The Chosen Axes


Card sets (9)

Core setSepulchral Guard expansionIronskull's Boyz expansionThe Chosen Axes expansionSpiteclaw's Swarm expansionMagore's Fiends expansionThe Farstriders expansionGarrek's Reavers expansionSteelheart's Champions expansion


Organised play

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Objectives (12)

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Sepulchral Guard expansion - Reaper (2)
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Total glory - 18
8 | 0 | 4 | 0

Gambits (10)

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  • Description:
    *(Errata update)* Choose a friendly fighter that has one or more Charge tokens. In the next activation, treat the chosen fighter as if they had one fewer Charge tokens than they have, and one more Move token than they have.
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Upgrades (10)

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    *(Errata update)* The Scything keyword replaces the similar ability on this card. \n [:Hex: 1 - :atFury: 2 - :boom: 2] \n Targets all adjacent enemy fighters - roll for each.
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    *(Errata update)* The Grievous 1 keyword replaces the similar ability on this card. \n [:Hex: 1 - :atSmash: 2 - :boom: 2] \n When this Attack action is successful, discard this upgrade. On a critical hit, this Attack action has +1 Damage. \n [:Hex: 3 - :atSmash: 2 - :boom: 2] After a fighter makes this Attack action, discard this upgrade. On a critical hit, this Attack action has +1 Damage.
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# Name Name Faction Type Description Glory Restrictions Set FAQ Tags TDC
118 A Grim Promise The Chosen Axes Objective Score this in an end phase if your warband took an enemy leader out of action in the preceding action phase. 1 - The Chosen Axes expansion - -
119 Ferocious Charge The Chosen Axes Objective Score this immediately if a friendly fighter takes an enemy fighter out of action with a Charge action. 1 - The Chosen Axes expansion - -
124 Scion of Grimnir The Chosen Axes Objective Score this immediately if your leader takes an enemy fighter out of action. 1 - The Chosen Axes expansion - -
127 Indomitable The Chosen Axes Ploy The first time a friendly fighter suffers damage in the next activation, they only suffer 1 damage. - - The Chosen Axes expansion - -
129 Oathsworn The Chosen Axes Ploy **Reaction:** Play this after a friendly fighter's Attack action that fails. That fighter can make another Attack action that targets the same fighter. - - The Chosen Axes expansion - -
132 The Earth Shakes The Chosen Axes Ploy Choose a fighter and push them one hex. - - The Chosen Axes expansion - -
133 Treasure-lust The Chosen Axes Ploy Choose a friendly fighter and push them up to three hexes. They must end up holding an objective. - - The Chosen Axes expansion - -
136 Activated Runes The Chosen Axes Upgrade Each time this fighter make an Attack action, you can re-roll one dice. - - The Chosen Axes expansion - -
140 Great Swing The Chosen Axes Upgrade *(Errata update)* The Scything keyword replaces the similar ability on this card. \n [:Hex: 1 - :atFury: 2 - :boom: 2] \n Targets all adjacent enemy fighters - roll for each. - Vol Orrukbane The Chosen Axes expansion - -
142 Grimnir's Fortitude The Chosen Axes Upgrade +1 Defence. - Fjul-Grimnir The Chosen Axes expansion - -
143 Grimnir's Speed The Chosen Axes Upgrade +2 Move. - Fjul-Grimnir The Chosen Axes expansion - -
234 Advancing Strike Universal Objective Score this immediately when your warband takes an enemy fighter standing in enemy territory out of action. 1 - The Farstriders expansion - -
236 Annihilation Universal Objective Score this in an end phase if *all enemy fighters have been taken out of action*. 5 - Core set - SSduplicate
252 Defensive Strike Universal Objective Score this immediately when your warband takes an enemy fighter standing in your territory out of action. 1 - The Farstriders expansion - -
277 No Remorse Universal Objective Score this immediately if one of your fighters takes an enemy fighter out of action with an Attack action with a Damage characteristic greater than the target's Wounds characteristic. 1 - The Chosen Axes expansion - SSduplicate
287 Reaper Universal Objective Score this immediately if a friendly fighter's attack takes two or more enemy fighters out of action. 2 - Sepulchral Guard expansion - -
305 Victorious Duel Universal Objective Score this immediately if your leader takes an enemy leader out of action. 2 - Ironskull's Boyz expansion - SSduplicate
334 Inspiration Strikes Universal Ploy Choose a friendly fighter. They become Inspired. - - The Farstriders expansion ? -
348 Ready for Action Universal Ploy **Reaction:** Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action. - - The Chosen Axes expansion ? -
354 Second Wind Universal Ploy *(Errata update)* Choose a friendly fighter that has one or more Charge tokens. In the next activation, treat the chosen fighter as if they had one fewer Charge tokens than they have, and one more Move token than they have. - - Magore's Fiends expansion ? -
362 Spoils of Battle Universal Ploy Play an upgrade card. This doesn't cost a glory point. - - Spiteclaw's Swarm expansion - -
389 Great Fortitude Universal Upgrade +1 Wounds. - - Core set - SSduplicate 19/44 (43.18%)
391 Great Strength Universal Upgrade +1 Damage to all Attack actions with a Range of 1 or 2. - - Core set - SSduplicate 37/44 (84.09%)
409 Shadeglass Axe Universal Upgrade *(Errata update)* The Grievous 1 keyword replaces the similar ability on this card. \n [:Hex: 1 - :atSmash: 2 - :boom: 2] \n When this Attack action is successful, discard this upgrade. On a critical hit, this Attack action has +1 Damage. \n [:Hex: 3 - :atSmash: 2 - :boom: 2] After a fighter makes this Attack action, discard this upgrade. On a critical hit, this Attack action has +1 Damage. - - The Chosen Axes expansion - -
420 Soultrap Universal Upgrade **Reaction:** During an Attack action or ploy that takes this fighter out of action, roll a defence dice. If you roll a :dfBlock: or :dfCrit: they suffer no damage and are not taken out of action, and you discard this upgrade. - - Sepulchral Guard expansion ? -
421 Sprinter Universal Upgrade +1 Move. - - Spiteclaw's Swarm expansion - -
N327 Hale and Whole Universal Objective Score this in an end phase if no friendly fighters are out of action and no friendly fighters have wound tokens on their fighter cards. 1 - Steelheart's Champions expansion - -
N364 Quick on Your Feet Universal Objective Score this in an end phase if all surviving friendly fighters (at least three) made a Move action in the preceding action phase. 1 - Steelheart's Champions expansion - -
N373 Strong Start Universal Objective Score this immediately if the first fighter taken out of action in this round is an enemy fighter. 1 - Steelheart's Champions expansion ? NVduplicate
N391 Aggressive Defence Universal Ploy **Reaction:** Play this during an Attack action that targets a friendly fighter, before the attack roll. You cannot make a defence roll, but the target of the Attack action cannot be driven back. After the Attack action, if the friendly fighter survives, immediately make an attack action with that fighter that targets their attacker. - - Garrek's Reavers expansion - -
N420 Haymaker Universal Ploy +2 Dice for the first Attack action made by a friendly fighter in the next activation. You cannot make defence rolls for that fighter. The latter effect persists until that fighter is out of action or the end of the round, whichever happens first. - - Steelheart's Champions expansion - -
N503 Gloryseeker Universal Upgrade +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. - - Garrek's Reavers expansion - NVduplicate 35/44 (79.55%)