| # | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 257 | Escalation |
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Score this in an end phase if three or more upgrade cards were played in the preceding action phase. Restricted |
2 | - |
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? | - | |||
| 291 | Superior Tactician |
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Score this in the third end phase if you have scored six or more other objective cards. Restricted |
3 | - |
|
- | - | |||
| 331 | Hidden Paths |
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Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action. | - | - |
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? | - | |||
| 348 | Ready for Action |
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Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action. Restricted |
- | - |
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? | - | |||
| 349 | Rebound |
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Reaction: Play this during an enemy Attack action that would succeed. Roll a defence dice. On a roll of Dodge or Critical success the attacker suffers the damage, rather than the target, and neither fighter is driven back. |
- | - |
|
? | SSduplicate | |||
| 356 | Shardgale |
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All fighters suffer 1 damage. | - | - |
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- | - | |||
| 369 | Trap |
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Reaction: Play this during a friendly fighter's Attack action that drives an enemy fighter back. The enemy fighter suffers 1 damage. Restricted |
- | - |
|
? | - | |||
| N4 | Harness the Storm |
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Score this immediately if a friendly fighter successfully casts a spell. Restricted |
1 | - |
|
- | - | |||
| N6 | Magical Supremacy |
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Score this in an end phase if your warband successfully cast two or more spells in the preceding action phase. | 1 | - |
|
- | - | |||
| N7 | Measured Strike |
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Score this immediately if a friendly fighter makes a successful Attack action that deals exactly enough damage to take their target out of action. | 1 | - |
|
- | - | |||
| N12 | Cry of Thunder |
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Gambit Spell ( Channel Channel): If this spell is cast, choose an enemy fighter. That fighter and any fighters adjacent to that fighter suffer 1 damage. |
- | - |
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- | - | |||
| N15 | Lightning Assault |
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Reaction: Play this after a friendly fighter's Attack action that fails. That fighter can make another Attack action that targets the same fighter. | - | - |
|
- | - | |||
| N23 | Eye of the Storm |
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Innate ( Channel) |
- | - |
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- | - | |||
| N25 | Lightning Whip |
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Reaction: After this fighter's Attack action that succeeds, deal 1 additional damage to the target of that Attack action. | - | Rastus the Charmed, Ammis Dawnguard |
|
- | - | |||
| N27 | Tempest's Might |
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+1 Damage to all spell Attack actions. | - | - |
|
- | - | |||
| N305 | Combination Strike |
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Score this in an end phase if you scored at least two objective cards in the preceding action phase. | 2 | - |
|
- | - | |||
| N371 | Sorcerous Scouring |
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Score this immediately if your warband takes an enemy fighter out of action with a spell. Restricted |
1 | - |
|
- | - | |||
| N373 | Strong Start |
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Score this immediately if the first fighter taken out of action in this round is an enemy fighter. | 1 | - |
|
? | NVduplicate | |||
| N378 | Tempting Target |
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Score this immediately if your warband takes an enemy fighter with at least two upgrades out of action. | 1 | - |
|
- | - | |||
| N389 | Abasoth's Withering |
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Gambit Spell ( Channel): If this spell is cast, choose an enemy fighter within four hexes of the caster. That fighter has -1 Wounds (to a minimum of 1). This spell persists until that fighter is out of action. |
- | - |
|
- | - | |||
| N412 | Encroaching Shadow |
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Choose an enemy fighter in an edge hex. They suffer 1 damage. | - | - |
|
- | - | |||
| N451 | Sphere of Aqshy |
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Gambit Spell ( Channel): If this spell is cast, choose an enemy fighter within four hexes of the caster. That fighter suffers 1 damage. Restricted |
- | - |
|
? | - | |||
| N475 | Arcane Savant |
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+1 wizard level. Apply this upgrade only to a level 1 wizard. | - | Wizard |
|
- | - | |||
| N476 | Archer's Focus |
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You can re-roll one dice in the attack roll each time this fighter makes an Attack action with a Range of 3 or more. | - | - |
|
- | - | |||
| N499 | Faneway Crystal |
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When this fighter makes a Move action, they do not move normally. Instead, place them on any objective token, then discard this card. It is still considered to be a Move action. | - | - |
|
? | - | |||
| N501 | Fighter's Ferocity |
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(Errata update) The Grievous 1 keyword replaces the similar ability on this card. If you score a critical hit when making an Attack action with this fighter, that Attack action has +1 Damage. Restricted |
- | - |
|
- | NVduplicate | |||
| N503 | Gloryseeker |
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+1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - |
|
- | NVduplicate | |||
| N529 | Potion of Rage |
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Reaction: During this fighter's Attack action, before any dice are rolled, discard this card. The Attack action has +2 Dice until the action is resolved. | - | - |
|
? | - | |||
| N543 | Sudden Growth |
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-2 Move (to a minimum of 0), +2 Wounds. | - | - |
|
- | - | |||
| N557 | Well of Power |
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While this fighter is Inspired, you can roll an extra dice when they attempt to cast a spell. | - | Wizard |
|
- | - | |||
| P1 | Focal Formation |
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Score this immediately if a friendly Rastus and a friendly Ammis are both holding objectives after an activation. | 1 | - |
|
- | - | |||
| P3 | Hand of Sigmar |
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Innate ( Smash) |
- | - |
|
- | - | |||
| P31 | Overpower |
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Score this immediately when a friendly fighter successfully casts a spell if there were one or more Critical success in the casting roll. |
1 | - |
|
- | - | |||
| P35 | Strange Demise |
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Score this immediately when an enemy fighter is taken out of action by a spell that damaged them or by a spell Attack action that damaged them. | 1 | - |
|
- | - | |||
| P44 | Seggut's Salvo |
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Gambit Spell ( Channel Channel): If this spell is cast, choose an enemy fighter within three hexes of the caster. The fighter you chose suffers 1 damage and you can push them one hex - this push must take them further away from the caster. |
- | - |
|
- | - | |||
| P46 | Sorcerous Flourish |
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Reaction: Play this after resolving a spell cast by a friendly fighter that damaged one or more enemy fighters. Choose one of those enemy fighters. That fighter suffers 1 damage. | - | - |
|
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