The Shadeborn The Shadeborn
Order Order

Card sets (2)

Nethermaze core setDeadly Depths Rivals Deck


Play formats

Cards: 3 | 14 non-Rivals card/s

Valid:
Relic Open

Not valid:
Championship Nemesis Rivals

Objectives (12)

Total glory - 17
3 | 8 | 1
6 | 0

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
NM33 A Vicious Kill The Shadeborn Objective Surge: Score this immediately after a vulnerable enemy fighter is taken out of action.
1 - Nethermaze core set - -  
NM35 Coiling Darkness The Shadeborn Objective Dual: Score this in an end phase if:
Two or more friendly fighters are in cover hexes
And: One or more of those fighters made one or more Attack actions in this round.
2 - Nethermaze core set - -  
NM36 Fighting in the Shade The Shadeborn Objective Score this in an end phase if your warband made four or more Attack actions in this round.
1 - Nethermaze core set - -  
NM37 Nowhere to Hide The Shadeborn Objective Surge, Dual: Score this immediately after a friendly fighter's Attack action if:
The target was taken out of action
And: The attacker and/or the defender was in a cover hex.
1 - Nethermaze core set - -  
NM38 Prolonging the Inevitable The Shadeborn Objective Score this in an end phase if one or more friendly fighters are adjacent to one or more vulnerable enemy fighters.
2 - Nethermaze core set - -  
NM39 Sadistic Tendencies The Shadeborn Objective Score this in an end phase if three or more enemy fighters are out of action and/or have one or more wound counters.
1 - Nethermaze core set - -  
NM40 Savour the Kill The Shadeborn Objective Score this in an end phase if one or more enemy fighters are vulnerable.
1 - Nethermaze core set - -  
NM47 Impenetrable Darkness The Shadeborn Ploy Give each friendly fighter with no Move or Charge tokens one shadow counter. Fighters with one or more shadow counters treat the hex they are in as a cover hex, in addition to other hex types. Discard all shadow counters at the end of the phase.
- - Nethermaze core set - -  
NM48 Rippling Darkness The Shadeborn Ploy Choose one enemy fighter in a cover or edge hex. Deal 1 damage to the chosen fighter.
- - Nethermaze core set - -  
NM49 Shadestalker Darts The Shadeborn Ploy Choose a friendly Drusylla or a friendly Valyssa. The chosen fighter makes the following Attack action:

Hex 3 SwordFury 3 Damage 1

- Drusylla Vyserax, Valyssa Umbrael Nethermaze core set - -  
NM51 Smoke and Mirrors The Shadeborn Ploy Choose two friendly fighters, one or more of which is in a cover hex. Place each fighter in the hex that was occupied by the other fighter when you chose them.
- - Nethermaze core set - -  
NM54 Vanish into the Gloom The Shadeborn Ploy Choose one friendly fighter with no Charge tokens. Place the chosen fighter in an empty cover hex and give that fighter one Charge token. If the chosen fighter was in a cover hex when you chose them, give the chosen fighter one Move token instead.
- - Nethermaze core set - -  
NM55 Abyssal Guidance The Shadeborn Upgrade You can re-roll one attack dice in Attack actions made by this fighter if this fighter is in a cover hex.
- - Nethermaze core set - -  
NM56 Aided by Darkness The Shadeborn Upgrade +1 Damage to this fighter's Range 1 and Range 2 Attack actions if the attacker and/or target is in a cover hex.
- - Nethermaze core set - -  
NM59 Mask of Shadowed Mirrors The Shadeborn Upgrade -1 Damage from Attack actions that target this fighter, to a minimum of 1, if the attacker is adjacent to this fighter.
- Slythael Shadestalker Nethermaze core set - -  
NM60 Rapid Fire The Shadeborn Upgrade Reaction: After this fighter's activation in which they made a Repeater Handbow Attack action, they make another Repeater Handbow Attack action.
- Sylarc Greyblood Nethermaze core set - -  
NM61 Ruthless Aim The Shadeborn Upgrade +2 Dice to this fighter's Attack actions if the target is vulnerable.
Reaction: Use this after this fighter's Attack action takes an enemy fighter out of action. Give this fighter one shadow counter. Fighters with one or more shadow counters treat the hex they are in as a cover hex, in addition to other hex types. Discard all shadow counters at the end of the phase.
- - Nethermaze core set - -  
NM64 Voidling The Shadeborn Upgrade Denizen
Rolls of Single SupportSingle support are successes in this fighter's attack rolls for Attack actions that target a fighter adjacent to, or in, a cover hex.
Rolls of Single SupportSingle support are successes in this fighter's defence rolls if this fighter is adjacent to, or in, a cover hex.
- - Nethermaze core set - -  
NM191 Blood in the Deeps Universal Objective (Errata update) Dual: Score this in an end phase if:
During the previous action phase, one or more enemy fighters were taken out of action
And: One or more friendly fighters are within 1 hex of a feature token.
1 - Deadly Depths Rivals Deck - -  
NM198 Crushing Them Wholesale Universal Objective Dual: Score this in an end phase if:
There are more enemy fighters out of action than there are surviving enemy fighters
And: One or more enemy leaders are out of action.
2 - Deadly Depths Rivals Deck - -  
NM199 Dark Judgement Universal Objective Surge, Dual: Score this immediately after:
A friendly fighter's Attack action if the target was taken out of action
And: The attacker and/or the defender was in a cover hex in enemy territory.
1 - Deadly Depths Rivals Deck - -  
NM209 Looting the Remains Universal Objective Score this in an end phase if one or more enemy fighters that are out of action each have two or more upgrades.
1 - Deadly Depths Rivals Deck - -  
NM211 Lost Together Universal Objective Dual: Score this in the third end phase if:
There are two or more surviving friendly fighters
And: Each of those friendly fighters is on an objective token in the same territory.
3 - Deadly Depths Rivals Deck - -  
NM229 A Hungry Darkness Universal Ploy Pick one feature token. Push that feature token 1 hex closer to the nearest enemy fighter.
- - Deadly Depths Rivals Deck - -  
NM246 Knives in the Dark Universal Ploy +1 Damage to the first Attack action in the next activation step that targets an enemy fighter on a feature token.
- - Deadly Depths Rivals Deck - -  
NM264 The Walls Are Closing In Universal Ploy At the end of the next activation step, deal 1 damage to each fighter in an edge hex.
- - Deadly Depths Rivals Deck - -  
NM266 Waist Deep Universal Ploy Fighters that are not on feature tokens at the start of the next activation step have a Move characteristic of 2 in the next activation step.
- - Deadly Depths Rivals Deck - -  
NM267 We Must Go Deeper Universal Ploy Choose up to two friendly fighters. Push the chosen fighters 1 hex. After that push, each chosen fighter must be in a cover hex or in enemy territory.
- - Deadly Depths Rivals Deck - -  
NM288 Gallows Humour Universal Upgrade Reaction: After an activation step in which one or more fighters were taken out of action, push this fighter 1 hex.
- - Deadly Depths Rivals Deck - -  
NM292 Lurking Horror Universal Upgrade Denizen
+1 Dice to this fighter's Attack actions. After this fighter's attack roll, remove one attack dice from that roll.
Reaction: After your activation step, if this fighter is in a cover hex, push this fighter 1 hex.
Forsaken
- - Deadly Depths Rivals Deck ? -  
NM294 Mask of Shadows Universal Upgrade Illusion
Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card.
This fighter cannot be the target of an Attack action unless the attacker is adjacent.
- - Deadly Depths Rivals Deck - -  
NM304 Tantalising Map Fragment Universal Upgrade Map
If this fighter is holding an objective, this fighter can make this action.
Action: Flip an objective token this fighter is on. Then gain 1 spent glory point, give this fighter one Charge token, and break this card.
- - Deadly Depths Rivals Deck - -