# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
235 | Alone in the Darkness |
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Score this in an end phase if there are no adjacent fighters on the battlefield. Restricted |
2 | - |
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- | - | |||
257 | Escalation |
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Score this in an end phase if three or more upgrade cards were played in the preceding action phase. Restricted |
2 | - |
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? | - | |||
291 | Superior Tactician |
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Score this in the third end phase if you have scored six or more other objective cards. Restricted |
3 | - |
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- | - | |||
318 | Distraction |
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Choose an enemy fighter and push them one hex. | - | - |
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? | SSduplicate | |||
331 | Hidden Paths |
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Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action. | - | - |
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? | - | |||
348 | Ready for Action |
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Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action. Restricted |
- | - |
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? | - | |||
378 | Concealed Weapon |
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On a critical hit, this fighter's Attack actions with a Range of 1 have +2 Damage. | - | - |
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- | - | |||
383 | Dark Darts |
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|
- | - |
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- | SSduplicate | |||
L24 | Shining Example |
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Score this in an end phase if your leader is on the battlefield and Inspired. | 1 | - |
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- | - | |||
N4 | Harness the Storm |
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Score this immediately if a friendly fighter successfully casts a spell. Restricted |
1 | - |
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- | - | |||
N6 | Magical Supremacy |
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Score this in an end phase if your warband successfully cast two or more spells in the preceding action phase. | 1 | - |
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- | - | |||
N7 | Measured Strike |
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Score this immediately if a friendly fighter makes a successful Attack action that deals exactly enough damage to take their target out of action. | 1 | - |
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- | - | |||
N15 | Lightning Assault |
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Reaction: Play this after a friendly fighter's Attack action that fails. That fighter can make another Attack action that targets the same fighter. | - | - |
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- | - | |||
N27 | Tempest's Might |
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+1 Damage to all spell Attack actions. | - | - |
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- | - | |||
N299 | Branching Fate |
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Score this immediately if you roll three or more dice in an attack or defence roll and they all show a different symbol. | 1 | - |
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- | NVduplicate | |||
N319 | Fired Up |
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Score this in an end phase if at least one surviving friendly fighter is Inspired. | 1 | - |
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- | - | |||
N368 | Solid Gains |
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Score this in an end phase if you gained at least 3 glory points in this round. | 1 | - |
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- | - | |||
N371 | Sorcerous Scouring |
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Score this immediately if your warband takes an enemy fighter out of action with a spell. Restricted |
1 | - |
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- | - | |||
N385 | What Armour? |
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Score this immediately if a friendly fighter's Attack action with Cleave succeeds. | 1 | - |
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- | - | |||
N388 | Abasoth's Unmaking |
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Gambit Spell (![]() |
- | - |
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- | - | |||
N389 | Abasoth's Withering |
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Gambit Spell (![]() |
- | - |
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- | - | |||
N446 | Sidestep |
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Choose a friendly fighter and push them one hex. | - | - |
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- | NVduplicate | |||
N451 | Sphere of Aqshy |
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Gambit Spell (![]() Restricted |
- | - |
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? | - | |||
N454 | Sphere of Ghur |
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Gambit Spell (![]() |
- | - |
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- | - | |||
N467 | Transfixing Stare |
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Choose an enemy fighter within two hexes of a friendly fighter and place a Move token next to them. | - | - |
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- | - | |||
N499 | Faneway Crystal |
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When this fighter makes a Move action, they do not move normally. Instead, place them on any objective token, then discard this card. It is still considered to be a Move action. | - | - |
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? | - | |||
N503 | Gloryseeker |
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+1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - |
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- | NVduplicate | |||
N504 | Great Fortitude |
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+1 Wounds. | - | - |
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- | NVduplicate | |||
N506 | Great Strength |
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+1 Damage to all Attack actions with a Range of 1 or 2. | - | - |
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- | NVduplicate | |||
N529 | Potion of Rage |
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Reaction: During this fighter's Attack action, before any dice are rolled, discard this card. The Attack action has +2 Dice until the action is resolved. | - | - |
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? | - | |||
N550 | Tome of Offerings |
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Katophrane Tome If this fighter takes an enemy fighter out of action, gain 1 additional glory point. |
- | - |
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- | - | |||
N557 | Well of Power |
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While this fighter is Inspired, you can roll an extra dice when they attempt to cast a spell. | - | Wizard |
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- | - |