# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
N302 | Calculated Risk |
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Score this immediately if a friendly fighter makes a Move action through a lethal hex that damages them but doesn't take them out of action. | 1 | - |
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? | - | |||
N305 | Combination Strike |
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Score this in an end phase if you scored at least two objective cards in the preceding action phase. | 2 | - |
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- | - | |||
N319 | Fired Up |
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Score this in an end phase if at least one surviving friendly fighter is Inspired. | 1 | - |
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- | - | |||
N340 | Keep Them Guessing |
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(Errata update) Score this in an end phase if your warband made at least four different actions from the following list in the preceding action phase: Move (other than as part of a Charge), Attack (other than as part of a Charge), Charge, Guard, another action on a fighter card (other than a reaction). Forsaken |
2 | - |
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- | - | |||
N357 | Opening Gambit |
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Score this in an end phase if you scored at least one objective card in the preceding action phase. | 1 | - |
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- | - | |||
N368 | Solid Gains |
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Score this in an end phase if you gained at least 3 glory points in this round. | 1 | - |
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- | - | |||
N426 | Irresistible Prize |
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(Errata update) Choose an objective token. Push all fighters that are within 2 hexes 1 hex so that they are standing on or closer to that token in an order you choose. | - | - |
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- | - | |||
N550 | Tome of Offerings |
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Katophrane Tome If this fighter takes an enemy fighter out of action, gain 1 additional glory point. |
- | - |
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- | - | |||
N551 | Tome of Vitality |
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Katophrane Tome +1 Wounds. |
- | - |
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- | - | |||
P57 | Spiritbond |
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When you apply this upgrade, choose a friendly fighter other than the one who receives this upgrade. While the fighter you chose is on the battlefield, they are always considered to be supporting this fighter. | - | - |
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- | - | |||
B34 | Cry of the Wild |
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Dual: Score this in an end phase If: A friendly Karthaen made the Hunting Horn action in the previous phase And: There is a surviving friendly Karthaen. |
1 | - |
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- | - | |||
B46 | Fleet of Foot |
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Choose a friendly fighter that has no Move or Charge tokens. They make a Move action. | - | - |
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- | - | |||
B48 | Hunt in Concert |
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Choose up to two friendly fighters and push each of them up to one hex. | - | - |
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- | - | |||
B57 | Eye of Kurnoth |
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This fighter's Attack actions have +1 Dice. If the target is a Quarry, this fighter's Attack actions also have Ensnare. | - | Hunter |
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- | - | |||
B60 | Hale Charm |
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When this fighter is dealt damage, reduce that damage by 1, to a minimum of 1. | - | Hunter |
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- | - | |||
B281 | Gathered Momentum |
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Surge, Hybrid: Score this immediately If: You score your second or subsequent surge objective card in a phase Or: A friendly fighter makes a Charge action and ends that action five or more hexes from the hex in which they began the action. |
1 | - |
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- | - | |||
B299 | Scrum |
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Surge: Score this immediately after an activation if four or more fighters on the battlefield are in a single group in which each fighter is adjacent to at least one other fighter in that group. | 1 | - |
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- | - | |||
B306 | Swift Capture |
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Surge, Dual: Score this immediately after an activation If: Your warband holds one or more objectives in friendly territory And: Your warband holds one or more objectives in enemy territory. |
1 | - |
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- | - | |||
B341 | Frenzied Search |
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Play this only if your warband holds one or more objectives. Discard one power card. If you do, draw up to three power cards. | - | - |
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- | - | |||
B363 | Restless Prize |
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Pick one objective token and move it into an adjacent hex up to two times. You cannot move it into a lethal hex or a hex that includes a feature token. | - | - |
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- | - | |||
B368 | Snare |
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Reaction: Play this during a friendly Hunter's Attack action, after it drives back an enemy fighter. The enemy fighter is dealt 1 damage. | - | - |
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- | - | |||
B373 | Tracking |
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+1 Move to the first fighter to make a Move action in the next activation. +2 Move instead if that fighter is a Hunter. | - | - |
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- | - | |||
B396 | Great Fortitude |
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+1 Wounds. | - | - |
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- | BGduplicate | |||
B398 | Great Strength |
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+1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - |
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- | BGduplicate | |||
B427 | Sting of the Ur-Grub |
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Ur-grub Aspect +1 Damage to this fighter's Range 1 Attack actions. If this fighter has three or more Ur-grub Aspects, remove those cards from the game (they do not go into a discard pile) and give the Avatar of the Ur-grub upgrade to this fighter. |
- | - |
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- | - | |||
B431 | Survival Instincts |
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This fighter is a Quarry. If this fighter is a Quarry, this fighter is on Guard. | - | - |
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? | - | |||
B434 | Trophy Belt |
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Gain 1 spent glory point when this fighter's Attack action takes an adjacent enemy fighter out of action. Gain 1 unspent glory point instead if the target was a Quarry. | - | Hunter |
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- | - | |||
G1 | Bold Conquest |
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Surge, Dual: Score this immediately after an activation If: Your leader made a Charge action in that activation And: your leader is holding an objective. |
1 | - |
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- | - | |||
G3 | Cover Ground |
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Surge: Score this immediately after a friendly fighter makes a Move action in which they enter 6 or more hexes. | 1 | - |
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? | NewestDuplicate | |||
G14 | Distraction |
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Choose one enemy fighter and push them 1 hex. | - | - |
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? | NewestDuplicate | |||
G18 | Mischievous Spirits |
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Starting with you and going clockwise, each player does the following: pick one objective that has not been moved with this ploy, and move that objective into an adjacent hex. Do this until each objective has been moved once. | - | - |
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- | NewestDuplicate | |||
G22 | Spectral Wings |
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+2 Move to the first fighter to make a Move action in the next activation. | - | - |
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- | NewestDuplicate |