Grinkrak's Looncourt
Destruction
Card sets (2)
Fearsome Fortress Rivals Deck
After the Place Feature Tokens step, a player using this plot card places one available feature token within 1 hex of no one's territory, but not in a starting hex, a blocked hex, a lethal hex or a cover hex. When they do so, they can choose which side is face up.
If more than one player is using this plot card, those players roll off, and the winner places a token first, followed by the player to their left, and so on.
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Play formats
Cards: 6
Valid:
Championship Nemesis Relic Open
Not valid:
Rivals
Objectives (12)
Total glory - 17
6 |
6 |
0
3 | 1
Gambits (10)
10 | 0
Upgrades (10)
9 | 1
| # | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| GL3 | Looncourt Infestation |
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Surge, Hybrid: Score this immediately after an activation if: There are more friendly fighters in another player's territory than there are that player's fighters in that territory Or: Your warband holds objectives 1, 2 and 3. |
2 | - |
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- | - | |||
| GL4 | Looncourt, Scrag 'Em! |
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Dual, Quest: You can give this to a friendly fighter that has no tokens or Quests in the power step in place of playing a card (do not draw a replacement). If this fighter is taken out of action, add this card to your hand (even if you have three or more objective cards). Score this in an end phase if: This fighter is adjacent to two or more fighters And: One or more of those fighters is a friendly fighter. |
1 | - |
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- | - | |||
| GL8 | Pick On a Git Yer Own Size! |
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Surge, Quest: You can give this to a friendly fighter that has no tokens or Quests in the power step in place of playing a card (do not draw a replacement). If this fighter is taken out of action, add this card to your hand (even if you have three or more objective cards). Score this immediately after this fighter's Attack action that takes the target out of action, if the target had a higher Wounds characteristic than this fighter. |
2 | - |
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- | - | |||
| GL11 | Small Glories |
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Score this in an end phase if each surviving friendly fighter is Inspired and/or has one or more upgrades. | 2 | - |
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- | - | |||
| GL13 | Bold Pile On |
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Choose up to two friendly fighters. Push each chosen fighter up to 2 hexes so that they are adjacent to the same enemy fighter. | - | - |
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- | - | |||
| GL18 | Healin' Spores |
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Heal (1) each friendly fighter. | - | Snorbo da Spore |
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- | - | |||
| GL20 | Sound the Charge |
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Push each friendly fighter in your territory up to 1 hex towards the nearest enemy fighter. | - | Snorbo da Spore |
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- | - | |||
| GL21 | Stab, Stab and Stab Again |
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Reaction: Use this after a friendly fighter's activation in which they made one or more failed Attack actions. That fighter makes one Attack action. | - | - |
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- | - | |||
| GL22 | Stick the Boot In |
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Reaction: Use this after a friendly fighter's activation, if that fighter is adjacent to one or more vulnerable enemy fighters that are adjacent to one or more other friendly fighters. Choose one of those vulnerable fighters, and deal 1 damage to the chosen fighter. | - | - |
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- | - | |||
| GL23 | Despicable Cad |
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This fighter's Range 1 Attack actions have Cleave. In addition, fighters supported by this fighter are considered to have one additional supporting fighter. | - | - |
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- | - | |||
| GL24 | Downtrodden Squire |
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Reaction: After this fighter's Move action, choose one friendly fighter that was adjacent to this fighter at the start of that action. Push that fighter by the shortest distance so that it is adjacent to this fighter. | - | - |
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- | - | |||
| GL25 | Extra Pointy Boots |
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+1 Damage to this fighter's Range 1 Attack actions. | - | - |
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| GL26 | Fortifying Fungus |
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When this fighter is dealt damage, reduce that damage by 1, to a minimum of 1. | - | - |
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- | - | |||
| GL28 | Kunnin' Knight |
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+1 Damage to this fighter's Attack actions while this fighter has one or more supporting fighters. | - | - |
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| GL30 | Magnificent Bounda |
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This fighter is flying. +1 Move. |
- | Grib, da Wonky Lance |
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| GL31 | Quest's End |
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+1 Wounds Reaction: After you score a friendly fighter's Quest card, if this card is in your hand, give this upgrade to that friendly fighter. |
- | - |
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- | - | |||
| GL32 | Wicked Slitta |
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Attack action
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- | - |
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- | - | |||
| FF2 | Conquered Domain |
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Score this in an end phase if there is a friendly fighter on a feature token within 1 hex of no one's territory. Gain one additional glory point for each other friendly fighter on a feature token within 1 hex of no one's territory. | 1 | - |
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- | - | |||
| FF3 | Earthworks |
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Surge: Score this immediately after: A friendly fighter is given a Guard token If: That fighter is on a feature token within 1 hex of no one's territory. |
1 | - |
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| FF4 | Impregnable Defences |
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Surge: Score this immediately after an enemy fighter's failed Attack action that targeted a friendly fighter on a feature token within 1 hex of no one's territory. | 1 | - |
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| FF5 | Lethal Defences |
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Surge: Score this immediately after an enemy fighter is taken out of action within 1 hex of one or more feature tokens that are within 1 hex of no one's territory. | 1 | - |
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| FF7 | Raise the Walls |
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Dual: Score this in an end phase if: Three or more feature tokens are adjacent to one or more other feature tokens And: Three or more of those tokens are within 1 hex of no one's territory. |
1 | - |
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| FF10 | Stockpile |
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Score this in an end phase if your warband holds objectives whose numbers add up to 6 or more (e.g. objectives 2 and 4). | 2 | - |
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| FF11 | To the Walls! |
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Surge, Dual: Score this immediately after an activation step if: Your warband holds more objectives than any other warband And: Each objective token within 1 hex of no one's territory is in a hex occupied by a friendly fighter. |
1 | - |
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| FF12 | Underground Fortress |
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Dual: Score this in an end phase if: Three or more friendly fighters are on feature tokens And: Two or more of those fighters are adjacent. |
2 | - |
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| FF13 | Bound Spirit |
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Trap, Denizen Reaction: Play this after an enemy fighter's activation if that fighter is adjacent to one or more feature tokens that are in the same hex as a friendly fighter. Deal 1 damage to that enemy fighter. |
- | - |
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| FF15 | Gnarlwood Tusks |
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Trap Reaction: Play this after an enemy fighter ends a Move action adjacent to one or more feature tokens that are in the same hex as a friendly fighter. Stagger that enemy fighter. |
- | - |
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| FF17 | Makeshift Bombardment |
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Choose one friendly fighter on a feature token, and choose one enemy fighter visible to that friendly fighter and within 3 hexes of that friendly fighter. Pick one: Stagger the chosen enemy fighter, or push the chosen enemy fighter 1 hex away from the chosen friendly fighter. | - | - |
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| FF19 | Ready for Anything |
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+1 Defence to each friendly fighter on a feature token in the next activation step. | - | - |
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| FF21 | Take Your Positions! |
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Choose up to two friendly fighters in your territory, other than your leader. Push each chosen fighter 1 hex towards the nearest feature token. | - | Leader |
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| FF25 | Hardy Scout |
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You cannot give this to a Large fighter. +1 Move \ +1 Wounds while this fighter is not in your territory. |
- | - |
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| FF27 | Melding Stone |
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Metalith Each hex within 2 hexes of this fighter that contains a feature token is considered to be a cover hex in addition to its other types. |
- | - |
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