# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
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D2 | Forceful Banishment |
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Surge: Score this immediately when an enemy fighter is driven back by a friendly fighter's Attack action that has the Knockback ability. | 1 | - |
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- | - | |||
D7 | Strength in Unity |
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Dual: Score this in an end phase If: There are two or more surviving friendly fighters And: Each surviving friendly fighter has one or more Move tokens, and/or each surviving friendly fighter has one or more Charge tokens and/or each surviving friendly fighter has one or more Guard tokens. |
1 | - |
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- | - | |||
D8 | Uncontested Might |
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Score this in an end phase if your warband holds one or more objectives in enemy territory. | 1 | - |
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- | - | |||
D9 | Vengeance Satisfied |
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Score this in an end phase if more than half of the fighters in one or more enemy warbands are out of action. | 2 | - |
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- | - | |||
D11 | Wrathful Blow |
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Surge, Dual: Score this immediately If: A friendly fighter's Attack action takes an enemy fighter out of action And: That friendly fighter has one or more wound tokens. |
1 | - |
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- | - | |||
D15 | Fulminating Blast |
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Push an enemy fighter up to one hex. | - | - |
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- | - | |||
D16 | Improvised Blow |
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Choose a friendly fighter adjacent to an enemy fighter. The chosen fighter makes the following Attack action.
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- | - |
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- | - | |||
D18 | Outflank |
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Choose a friendly fighter adjacent to another fighter and push them up to two hexes. | - | - |
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? | - | |||
D22 | Vengeful Strike |
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Reaction: Play this during an enemy fighter's Attack action that deals damage to an adjacent friendly fighter, before the drive back step. Roll an attack dice. On a roll of ![]() ![]() |
- | - |
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- | - | |||
D24 | Aetherically Charged Weapon |
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You can re-roll one dice in the attack roll of the first Attack action this fighter makes in each round. | - | - |
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- | - | |||
D25 | Consecrated Pendant |
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+1 wounds | - | - |
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- | - | |||
D26 | Enchanted Robes |
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+1 Move This fighter treats lethal hexes as normal hexes. |
- | - |
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- | - | |||
D28 | Punishing Blow |
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|
- | Brodus Blightbane |
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- | - | |||
D29 | Sanctified Armour |
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When this fighter is dealt damage, reduce that damage by 1, to a minimum of 1. | - | - |
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- | - | |||
B301 | Show of Force |
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Surge, Hybrid: Score this immediately after an activation If: Three or more friendly fighters are in enemy territory Or: One or more friendly fighters each have three or more upgrades. |
1 | - |
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- | - | |||
B396 | Great Fortitude |
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+1 Wounds. | - | - |
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- | BGduplicate | |||
B398 | Great Strength |
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+1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - |
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- | BGduplicate | |||
G14 | Distraction |
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Choose one enemy fighter and push them 1 hex. | - | - |
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? | NewestDuplicate | |||
G22 | Spectral Wings |
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+2 Move to the first fighter to make a Move action in the next activation. | - | - |
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- | NewestDuplicate | |||
A17 | Soulsurge |
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Reaction: Play this after a friendly fighter's Attack action that took one or more enemy fighters out of action. Choose one friendly fighter. Roll one magic dice. On a ![]() |
- | - |
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- | - | |||
A39 | Vision of Glory |
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Reaction: After an activation, spend 1 glory point. If you do, remove one Move token or one Charge token from this fighter. Then discard this upgrade. | - | - |
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? | - | |||
DC262 | Awesome Predator |
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Hybrid: Score this in an end phase if: You have the Primacy token Or: One or more surviving friendly fighters have one or more Attack actions with a Damage characteristic of 4+. |
1 | - |
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- | - | |||
DC267 | Clean Kills |
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Dual: Score this in an end phase if: Enemy fighters with a combined Wounds characteristic of 6 or more are out of action And: No enemy fighter has one or more wound counters. |
2 | - |
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- | - | |||
DC271 | Dominant Display |
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Dual: Score this in an end phase if: Each surviving friendly fighter is in enemy territory And: You have the Primacy token. |
2 | - |
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- | - | |||
DC315 | Savage Exemplar |
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Surge: Score this immediately after your leader's Attack action that takes an enemy fighter out of action. | 1 | - |
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- | - | |||
DC326 | Surge of Aggression |
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Surge, Hybrid: Score this immediately after: You gain the Primacy token Or: A friendly fighter's successful Attack action with a Damage characteristic of 4+. |
1 | - |
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- | - | |||
DC350 | Colossal Blow |
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The first Range 1 or Range 2 Attack action made by a friendly fighter in the next activation has Knockback 2. If an enemy fighter driven back by that Attack action cannot be driven back the full distance, deal 1 damage to that enemy fighter. | - | - |
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- | - | |||
DC425 | Augmented Limbs |
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This fighter is a Quarry. If this fighter is a Quarry, this fighter's Range 1 Attack actions have +1 Dice. | - | - |
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- | - | |||
DC468 | Primal Lunge |
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Reaction: After an activation, discard the Primacy token. If you do, this fighter makes one Move action or Attack action. Then discard this card. | - | - |
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- | - | |||
E2 | Branching Fate |
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Surge: Score this immediately after an Attack action if you roll three or more dice during the attack or defence roll and they all show a different symbol. | 1 | - |
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- | NewestDuplicate | |||
E24 | Countercharge |
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Reaction: Play this after an enemy fighter's Move action that is part of a Charge action. Choose one friendly fighter and push the chosen fighter up to 3 hexes. The chosen fighter must end this push adjacent to the enemy fighter. | - | - |
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? | NewestDuplicate | |||
E27 | Duel of Wits |
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Reaction: Play this after an opponent plays a ploy. Draw two power cards. Restricted |
- | - |
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- | NewestDuplicate |