Thorns of the Briar Queen
Death
Card sets (2)
Rimelocked Relics Rivals Deck
When you give a Rimelocked upgrade to a friendly fighter, that card is not revealed. Instead, it is placed face down.
While that card is face down, it is Rimelocked and has the Thaw ability:
Thaw: In the reaction step following an activation step, place a Thaw counter on this card. When this card has three or more Thaw counters, remove each Thaw counter on this card and turn this card face up.
Play formats
Cards: 6
Valid:
Championship Nemesis Relic Open
Not valid:
Rivals
Objectives (12)
Total glory - 19
6 |
6 |
0
10 | 0
Gambits (10)
8 | 2
Upgrades (10)
10 | 0
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
RR2 | Cold Front |
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Dual: Score this in an end phase if: Your warband holds more objectives than each other warband And: More enemy fighters than friendly fighters have wound counters. |
2 | - |
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- | - | |||
RR3 | Defrosted |
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Surge, Dual: Score this immediately after: A friendly fighter's Rimelocked upgrade is turned face up And: That fighter is holding an objective |
1 | - |
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- | - | |||
RR4 | Frostbitten Strike |
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Surge, Dual: Score this immediately after: An enemy fighter is taken out of action And: Your warband holds one or more objectives. |
1 | - |
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- | - | |||
RR5 | Glacial Dominion |
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Surge: Score this immediately after an opponent's activation step if one or more friendly fighters holding an objective has one or more Rimelocked upgrades. | 1 | - |
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- | - | |||
RR6 | Icebound Defenders |
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Dual: Score this in an end phase if: Your warband holds two or more objectives And: Your warband holds each objective in one or more territories. |
2 | - |
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- | - | |||
RR7 | Icy Grip |
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Surge, Dual: Score this immediately after an opponent's activation step if: Your warband holds two or more objectives And: One or more of those objectives are in no one's and/or enemy territory. |
1 | - |
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- | - | |||
RR10 | Stolen Warmth |
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Dual: Score this in an end phase if: Two or more enemy fighters are out of action And: Two or more friendly fighters each have one or more face-up Rimelocked upgrades. |
2 | - |
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- | - | |||
RR12 | Wintry Conquest |
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Dual: Score this in an end phase if: Your warband holds three or more objectives And: One or more friendly fighters holding an objective each have one or more Rimelocked upgrades. |
3 | - |
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- | - | |||
RR15 | Cool Heads |
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Friendly fighters holding objectives cannot be pushed. This effect persists until the end of the next power step. | - | - |
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RR16 | Creeping Frost |
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+1 Damage to the first Attack action made in the next activation step if the attacker has one or more face-up Rimelocked upgrades. | - | - |
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- | - | |||
RR19 | Glacial Advance |
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Choose up to two friendly fighters and push each chosen fighter 1 hex. After each push, that fighter must be holding an objective. Then give each chosen fighter one Move token or one Charge token. | - | - |
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RR23 | Chillblain Armour |
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This fighter's Defence characteristic is 2 and cannot be modified further. | - | - |
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RR25 | Frostgale |
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Attack action, Rimelocked
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- | - |
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RR26 | Gelid Cyclone |
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Rimelocked Reaction: Use this after this card is turned face up. Remove this fighter from the battlefield and then place this fighter in an empty hex that contains an objective token. Then you can give this fighter one Charge token. Reaction: Use this after this fighter's activation. Push this fighter 1 hex. |
- | - |
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RR27 | Leyfrost Conduit |
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Rimelocked -1 Defence, to a minimum of 1, from enemy fighters during this fighter's Attack actions. While this fighter is holding an objective, this fighter supports each friendly fighter. |
- | - |
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RR28 | Polar Connection |
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Rimelocked +1 Dice and Innate ![]() |
- | - |
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RR29 | Raw Power |
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Rimelocked When this fighter makes a Range 1 Attack action, +1 Damage to that Attack action if there were no successes in the target's defence roll. |
- | - |
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BQ1 | Bypass the Guards |
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Surge, Dual: Score this immediately after: A friendly fighter makes a Move action which moved through one or more hexes that contained an enemy fighter And: That fighter ended that Move action on a feature token. |
1 | - |
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BQ3 | Distract the Watch |
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Surge, Dual: Score this immediately after an activation step if: One or more friendly fighters are adjacent to an enemy fighter And: Two or more other friendly fighters are on objectives. |
1 | - |
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BQ6 | Reclaimed Turf |
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Dual: Score this in an end phase if: Your warband holds 3 or more objectives And: Your warband holds one or more objectives in no one's and/or enemy territory. |
2 | - |
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BQ12 | Tide of Death |
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Score this in an end phase if your warband holds more objectives than each other warband. | 2 | - |
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BQ13 | Backshanker |
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Reaction: Play this during a friendly fighter's Attack action, after the declare Attack action step. Choose a friendly minion. Remove the chosen fighter from the battlefield, then place that fighter in an empty hex adjacent to the target. Then you can give the chosen fighter a Charge token. | - | - |
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BQ15 | Endless Malice |
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Reaction: Play this during a friendly fighter's Attack action, after the defence roll, if the Attack action would fail. The combat sequence ends and the attacker makes an Attack action that must target the same enemy fighter. | - | - |
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BQ17 | Spectral Parry |
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Choose a friendly fighter that does not have one or more Guard token. Give the chosen fighter one Guard token. | - | - |
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BQ19 | Sudden Mugging |
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Gambit Spell (![]() |
- | - |
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BQ20 | Terrifying Advance |
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Choose two friendly fighters. Stagger each enemy fighter adjacent to the chosen fighters. If there are no enemy fighters adjacent to a chosen fighter, you can push that chosen fighter 1 hex instead. | - | - |
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BQ21 | Torment's Lash |
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Gambit Spell (![]() |
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BQ22 | Unbound Crooks |
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Choose a friendly fighter with no Move or Charge tokens. Remove the chosen fighter from the battlefield and place them on an empty hex in no one's territory. Then give the chosen fighter a Charge token or a Move token. | - | - |
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BQ23 | Awful Leer |
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Stare of Death (Reaction): You can use this once per round, after this fighter's activation. Choose a visible enemy fighter within 4 hexes of this fighter. That fighter cannot make Charge superactions in the next activation. | - | - |
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BQ25 | Driven By Hatred |
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+1 Dice to this fighter's Attack actions while this fighter has one or more Charge tokens. | - | - |
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BQ26 | Enforcer |
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You cannot give this to a minion. Friendly fighters within 2 hexes of this fighter cannot be driven back. |
- | - |
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BQ32 | Unliving Overseer |
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You cannot give this to a minion. Drive Minion (Reaction): After this fighter's activation, choose one friendly Chainrasp within 2 hexes of this fighter. Pick one: Push the chosen Chainrasp 1 hex Or: That Chainrasp makes an Attack action, then break this card. |
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